Mixed Reality And Three Dimensional Computer Graphics
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Mixed Reality and Three Dimensional Computer Graphics
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Author | : Branislav Sobota,Dragan Cvetković |
Publsiher | : Unknown |
Total Pages | : 135 |
Release | : 2020 |
Genre | : Electronic Book |
ISBN | : 1839626240 |
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Mixed Reality and Three Dimensional Computer Graphics
Author | : Branislav Sobota,Dragan Cvetković |
Publsiher | : BoD – Books on Demand |
Total Pages | : 182 |
Release | : 2020-10-14 |
Genre | : Computers |
ISBN | : 9781839626227 |
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Mixed reality is an area of computer research that deals with the combination of real-world and computer-generated data, where computer-generated objects are visually mixed into the real environment and vice versa in real time. It is the newest virtual reality technology. It usually uses 3D computer graphics technologies for visual presentation of the virtual world. The mixed reality can be created using the following technologies: augmented reality and augmented virtuality. Mixed and virtual reality, their applications, 3D computer graphics and related technologies in their actual stage are the content of this book. 3D-modeling in virtual reality, a stereoscopy, and 3D solids reconstruction are presented in the first part. The second part contains examples of the applications of these technologies, in industrial, medical, and educational areas.
Augmented Reality Virtual Reality and Computer Graphics
Author | : Lucio Tommaso De Paolis,Patrick Bourdot |
Publsiher | : Springer |
Total Pages | : 428 |
Release | : 2019-07-27 |
Genre | : Computers |
ISBN | : 9783030259655 |
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The 2-volume set LNCS 11613 and 11614 constitutes the refereed proceedings of the 6th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2019, held in Santa Maria al Bagno, Italy, in June 2019. The 32 full papers and 35 short papers presented were carefully reviewed and selected from numerous submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, military and industrial applications. They are organized in the following topical sections: virtual reality; medicine; augmented reality; cultural heritage; education; and industry.
Three Dimensional Computer Graphics
Author | : Fouad Sabry |
Publsiher | : One Billion Knowledgeable |
Total Pages | : 161 |
Release | : 2024-05-04 |
Genre | : Computers |
ISBN | : PKEY:6610000559411 |
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What is Three Dimensional Computer Graphics 3D computer graphics, sometimes called CGI, 3-D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later or displayed in real time. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: 3D computer graphics Chapter 2: Rendering (computer graphics) Chapter 3: Computer animation Chapter 4: Vector graphics Chapter 5: Voxel Chapter 6: Scientific visualization Chapter 7: Real-time computer graphics Chapter 8: Computer graphics (computer science) Chapter 9: 3D modeling Chapter 10: Computer-generated imagery (II) Answering the public top questions about three dimensional computer graphics. (III) Real world examples for the usage of three dimensional computer graphics in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Three Dimensional Computer Graphics.
Virtual Reality Visual Computation Augmented and Mixed I O Interface
Author | : Dr.J.Shobana,Dr.S.Nithya,Mrs.G.S.Gayathri,Mrs.H.Deepika,Dr.N.Jayashri Karthikeyan |
Publsiher | : SK Research Group of Companies |
Total Pages | : 182 |
Release | : 2024-03-05 |
Genre | : Computers |
ISBN | : 9788119980970 |
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Dr.J.Shobana, Assistant Professor, Department of Computer Science and Engineering, SRM Institute of Science and Technology, Kattankulathur, Chennai, Tamil Nadu, India. Dr.S.Nithya, Assistant Professor, Department of Computer Applications, SRM Institute of Science and Technology, Kattankulathur, Chennai, Tamil Nadu, India. Mrs.G.S.Gayathri, Assistant Professor, Department of Computer Science, SRM Institute of Science and Technology, Ramapuram, Chennai, Tamil Nadu, India. Mrs.H.Deepika, Assistant Professor, Department of Information Technology, Panimalar Engineering College, Chennai, Tamil Nadu, India. Dr.N.Jayashri Karthikeyan, Assistant Professor, Department of Computer Science, SRM Institute of Science and Technology, Ramapuram, Chennai, Tamil Nadu, India.
Augmented Reality Virtual Reality and Computer Graphics
Author | : Lucio Tommaso De Paolis,Pasquale Arpaia,Patrick Bourdot |
Publsiher | : Springer Nature |
Total Pages | : 744 |
Release | : 2021-09-15 |
Genre | : Computers |
ISBN | : 9783030875954 |
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This book constitutes the refereed proceedings of the 8th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2021, held in Italy, in September 2021. Due to COVID-19 pandemic the conference was held virtually. The 38 full and 14 short papers were carefully reviewed and selected from 69 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, applications in cultural heritage, in medicine, in education, and in industry.
Augmented Reality Virtual Reality and Computer Graphics
Author | : Lucio Tommaso De Paolis,Patrick Bourdot |
Publsiher | : Springer Nature |
Total Pages | : 389 |
Release | : 2020-08-31 |
Genre | : Computers |
ISBN | : 9783030584689 |
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The 2-volume set LNCS 12242 and 12243 constitutes the refereed proceedings of the 7th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2020, held in Lecce, Italy, in September 2020.* The 45 full papers and 14 short papers presented were carefully reviewed and selected from 99 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, 3D reconstruction visualization, and applications in the areas of cultural heritage, medicine, education, and industry. * The conference was held virtually due to the COVID-19 pandemic.
Spatial Augmented Reality
Author | : Oliver Bimber,Ramesh Raskar |
Publsiher | : CRC Press |
Total Pages | : 386 |
Release | : 2005-08-08 |
Genre | : Computers |
ISBN | : 9781439864944 |
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Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented r