Mobile Phone Programming Using Java Me J2ME

Mobile Phone Programming Using Java Me  J2ME
Author: Saurabh Jain
Publsiher: SKJ Technologies
Total Pages: 491
Release: 2007
Genre: Computer games
ISBN: 8183330851

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Creating Mobile Games

Creating Mobile Games
Author: Carol Hamer
Publsiher: Apress
Total Pages: 422
Release: 2007-10-18
Genre: Computers
ISBN: 9781430204183

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Practical Java ME Game Projects with MIDP is or will likely be the first Java games book for the newly updated and now open source Java Micro Edition (ME). And it will be first and possibly only that covers all MIDP versions 1-3. Online updates and discussions are available through the author’s well-known blog site. From a basic game to professional game projects, this book has what you need to be a mobile Java game developer (and player).

Mobile Phone Programming

Mobile Phone Programming
Author: Frank H. P. Fitzek,Frank Reichert
Publsiher: Springer Science & Business Media
Total Pages: 474
Release: 2007-06-25
Genre: Technology & Engineering
ISBN: 9781402059698

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This book provides a solid overview of mobile phone programming for readers in both academia and industry. Coverage includes all commercial realizations of the Symbian, Windows Mobile and Linux platforms. The text introduces each programming language (JAVA, Python, C/C++) and offers a set of development environments "step by step," to help familiarize developers with limitations, pitfalls, and challenges.

Programming For Mobile And Remote Computers With Cd

Programming For Mobile And Remote Computers  With Cd
Author: Dr. G.T.Thampi & Kogent Solutions Inc.
Publsiher: Unknown
Total Pages: 640
Release: 2010-02-01
Genre: Electronic Book
ISBN: 935004014X

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This book, Programming for Mobile and Remote Computers, introduces Java EE 5 (formerly known as J2EE 1.5) and its technologies, such as Struts, Hibernate, Seam, and Spring. It also explores the Java ME platform by explaining the fundamental concepts, such as configurations and profiles. In addition, you learn how to develop mobile applications in J2ME Wireless Tool Kit and Java MESoftware Development Kit (SDK). This book helps you build MIDlets, explore Java ME API, use Obfuscator, create user interface with the help of low level as well as high level APIs, create custom items as well as custom user interface, learn how to implement event handling in mobile applications, use Wireless Messaging API, work with Bluetooth as well as Obex, develop mobile media applications, create games by using Game API, and create 3D graphic applications for mobile devices. Moreover, the book discusses the installation procedure of the Glassfish Application Server used to develop Java EE applications. This book also provides an online shopping site porject. You will also find multiple programs, questions, and exercises in this book.

Wireless Java Programming with Java 2 Micro Edition

Wireless Java Programming with Java 2 Micro Edition
Author: Yu Feng,Jun Zhu
Publsiher: Sams Publishing
Total Pages: 524
Release: 2001
Genre: Computers
ISBN: UOM:39015053142728

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Wireless Device Programming with Java 2 Micro Edition assumes readers are motivated to build the next generation wireless application by leveraging the J2ME technology. The book provides commercial-quality code and examples primarily based on the industry-leading Motorola phone emulator.

Bluetooth Application Programming with the Java APIs Essentials Edition

Bluetooth Application Programming with the Java APIs Essentials Edition
Author: Timothy J. Thompson,C Bala Kumar,Paul J. Kline
Publsiher: Morgan Kaufmann
Total Pages: 304
Release: 2008-04-02
Genre: Computers
ISBN: 9780080561004

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Adoption of Bluetooth wireless technology has become ubiquitous in the last few years. One of the biggest steps forward is the standardization of Java APIs for Bluetooth wireless technology (JABWT). The latest updates to this standard is explained in detail in this book. The JABWT standard, defined by the JSR-82 Java Specification Request, supports rapid development of Bluetooth applications that are portable, secure, and highly-usable. Wireless device manufacturers have responded overwhelmingly to the JABWT specification by implementing JABWT applications in mobile phones and other personal wireless communications products. Bluetooth Application Programming Essentials: Programming with the Java APIs explains in detail how to write Bluetooth applications using the Java APIs to exploit the power of both technologies. Written by the specification lead for JSR-82 and two other key participants in developing the standards of JABWT, this book provides the authoritative explanations and concrete examples needed to get started right away. This book provides embedded Java developers with to-the-point information on the APIs in the specification with detailed programmatic examples of the APIs in use. A NEW chapter on the Push Registry definition (a new feature in the 1.1 version of JSR-82) has been added. Finally, the new Essentials version of the book will update the remaining chapters to reflect changes in the latest Bluetooth spec (2.1) and the industry as a whole. By focusing only on the essentials, this concise resource enables software and hardware vendors to quickly develop Bluetooth applications for mobile devices in an increasingly competitive market. The updated material examines crucial programming areas (including RFCOMM, OBEX, device discovery, service discovery, and L2CAP), which allows developers to not only successfully design, but master and build Java APIs for Bluetooth Wireless Technology. Includes a new and valuable chapter that delineates the pivotal Push Registry feature - a recent development that will help programmers avoid the common problem of connection collision. By providing real-world issues and problems involved in implementing the Java APIs specification, the book allows developers to identify with the text and encourages repeated reference.

Learning Wireless Java

Learning Wireless Java
Author: Qusay H. Mahmoud
Publsiher: "O'Reilly Media, Inc."
Total Pages: 272
Release: 2002
Genre: Computers
ISBN: 0596002432

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A solid introduction to working with the Mobile Information Device Profile (MIDP), which contains the APIs designed specifically for writing applications that need to run on wireless and embedded devices. It includes reference material on the core and javax.microedition classes, as well as on the classes specific to the various wireless platforms the J2ME supports.

Wireless J2ME Platform Programming

Wireless J2ME Platform Programming
Author: Vartan Piroumian
Publsiher: Prentice Hall Professional
Total Pages: 408
Release: 2002
Genre: Computers
ISBN: 0130449148

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This is a step-by-step guide to successful wireless application design and development with Sun's Java 2 Micro Edition platform. Authored by one of Sun's leading wireless application consultants, it covers every key feature of the J2ME platform, and every step of the process -- from architecture through deployment. Piroumian begins by introducing the J2ME computing platform, key terminology, basic concepts, and application development process. Next, you'll walk through creating, compiling, preparing, executing, and debugging J2ME applications. One step at a time, you'll master J2ME MIDP platform's high-level and low-level APIs, user interface components, persistent storage mechanisms, and services for networking and distributed processing. The book teaches how to build applications from the ground up, using running examples. All topics are introduced in a logical order where each concept builds upon the ones that precede it. Piroumian also covers architecture and its impact on the developer; and introduces key elements of a complete wireless solution, including gateways, Internet portal interfaces, and wireless application interfaces.