Mount Blade II Bannerlord Strategy Guide

Mount   Blade II  Bannerlord   Strategy Guide
Author: GamerGuides.com
Publsiher: Gamer Guides
Total Pages: 485
Release: 2024
Genre: Games & Activities
ISBN: 9781630419868

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Mount & Blade II: Bannerlord allows you to forge your own dynasty in the war-torn realm of Calradia. Raise armies, join one of the many factions to build your forces until you're strong enough to contend with them, or take a more reserved approach by slowly building wealth and power through trade. Along the way, you'll need to find a spouse in the hopes of having children to continue your dynasty by forming, maintaining, or breaking alliances with other factions in accordance with your goals. You'll also have the opportunity to recruit powerful companions who can be assigned important roles in the management of your clan. The potential variables in each campaign playthrough are vast, and this guide offers a helping hand along the way, with the following sections which cover all aspects of the game: Inside Version 1.0 (July 2021 Update) - Useful Tips which explain how the Renown and Influence systems work, and how to master the Combat and Tactics systems - A comprehensive character creation guide covering Factions, Skills, Companions, and the Marriage system - Character Builds section covering all combat types including One-Handed, Two-Handed, Polearm, Archer, Crossbow, and Throwing - A detailed guide to the best companions for Combat, Governors, Party Leaders, Caravan Leaders, and Clan Roles - A comprehensive guide to Troop Types including the Best Troops of Each Type, faction troops, mercenaries, bandits, and minor faction troops - A guide to the economy system which includes coverage of How to Make Money by trading, investing in caravans and workshops, raiding, and so much more - A guide to the Perks system which is updated in accordance with changes to their stats - A walkthrough of Campaign Quests including How to Build Your Clan, Assembling the Dragon Banner and other more minor quests - A list of Console Commands which can be used to experiment with different playthroughs, explore the map, find specific items and more

The Return of the King

The Return of the King
Author: John Ronald Reuel Tolkien
Publsiher: HarperCollins
Total Pages: 464
Release: 2012
Genre: Baggins, Frodo (Fictitious character)
ISBN: 0007488351

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The armies of the Dark Lord Sauron are massing as his evil shadow spreads ever wider. Men, Dwarves, Elves and Ents unite forces to do battle agains the Dark. Meanwhile, Frodo and Sam struggle further into Mordor in their heroic quest to destroy the One Ring.The devastating conclusion of J.R.R. Tolkien's classic tale of magic and adventure, begun in The Fellowship of the Ring and The Two Towers, features the definitive edition of the text and includes the Appendices and a revised Index in full.To celebrate the release of the first of Peter Jackson's two-part film adaptation of The Hobbit, THE HOBBIT: AN UNEXPECTED JOURNEY, this third part of The Lord of the Rings is available for a limited time with an exclusive cover image from Peter Jackson's award-winning trilogy.

Mount Blade II

Mount   Blade II
Author: Alex Kross
Publsiher: Independently Published
Total Pages: 0
Release: 2022-10-26
Genre: Electronic Book
ISBN: 9798360464884

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Mount & Blade II: Bannerlord is a medieval combat simulator RPG sequel to Mount & Blade Warband. It expands on the fighting system and world of Calradia that the franchise takes place in. Start from nothing as a peasant and fight your way to creating an empire if that's what you so desire. Mount & Blade II: Bannerlord features massive battles, sieging castles, a sandbox economy, and more. Will you be a thief hunting merchant caravans, barbarian pillaging villages, or perhaps a knight protecting the land. Bannerlord lets you choose how your adventure starts and ends. This guide for Mount and Blade 2 Bannerlord will help you in conquering this open and dynamically changing world known as Calradia. The newest entry of the Mount and Blade series does not stray from the gameplay scheme seen in the previous installments - the world is open and at your disposal, and the guide below will help you get acquainted with the changes introduced in Bannerlord. The beginner tips will help you get started and explain the most important aspects of the game, while further pages offer detailed descriptions for gameplay modes, creating and developing your hero, or finding your way around the map. We've also added tips regarding economy and army management.

With Fire and Sword

With Fire and Sword
Author: Henryk Sienkiewicz
Publsiher: G.N. Morang ; Boston : Little, Brown
Total Pages: 812
Release: 1898
Genre: Poland
ISBN: HARVARD:32044018651042

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A novel that describes the revolt of the Cossacks in the Ukraine supported by the Tartars in 1648-57 against the Polish-Lithuanian Comonwealth.

Return to the Interactive Past

Return to the Interactive Past
Author: Csilla E. Ariese-Vandemeulebroucke,Krijn Boom,Angus A. A. Mol,Bram Van Hout,Aris Politopoulos
Publsiher: Unknown
Total Pages: 200
Release: 2021-12-21
Genre: Electronic Book
ISBN: 908890913X

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A defining fixture of our contemporary world, video games offer a rich spectrum of engagements with the past. Beyond a source of entertainment, video games are cultural expressions that support and influence social interactions. Games educate, bring enjoyment, and encourage reflection. They are intricate achievements of coding and creative works of art. Histories, ranging from the personal to the global, are reinterpreted and retold for broad audiences in playful, digital experiences. The medium also magnifies our already complicated and confrontational relation with the past, for instance through its overreliance on violent and discriminatory game mechanics. This book continues an interdisciplinary conversation on game development and play, working towards a better understanding of how we represent and experience the past in the present. Return to the Interactive Past offers a new collection of engaging writings by game creators, historians, computer scientists, archaeologists, and others. It shows us the thoughtful processes developers go through when they design games, as well as the complex ways in which players interact with games. Building on the themes explored in the book The Interactive Past (2017), the authors go back to the past to raise new issues. How can you sensitively and evocatively use veterans' voices to make a video game that is not about combat? How can the development of an old video game be reconstructed on the basis of its code and historic hardware limitations? Could hacking be a way to decolonize games and counter harmful stereotypes? When archaeologists study games, what kinds of maps do they draw for their digital fieldwork? And in which ways could we teach history through playing games and game-making?

Women in Historical and Archaeological Video Games

Women in Historical and Archaeological Video Games
Author: Jane Draycott
Publsiher: Walter de Gruyter GmbH & Co KG
Total Pages: 376
Release: 2022-05-23
Genre: History
ISBN: 9783110724257

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This volume focuses on the depiction of women in video games set in historical periods or archaeological contexts, explores the tension between historical and archaeological accuracy and authenticity, examines portrayals of women in historical periods or archaeological contexts, portrayals of female historians and archaeologists, and portrayals of women in fantastical historical and archaeological contexts. It includes both triple A and independent video games, incorporating genres such as turn-based strategy, action-adventure, survival horror, and a variety of different types of role-playing games. Its chronological and geographical scope ranges from late third century BCE China, to mid first century BCE Egypt, to Pictish and Viking Europe, to Medieval Germany, to twentieth century Taiwan, and into the contemporary world, but it also ventures beyond our universe and into the fantasy realm of Hyrule and the science fiction solar system of the Nebula.

Playing the Middle Ages

Playing the Middle Ages
Author: Robert Houghton
Publsiher: Bloomsbury Publishing
Total Pages: 289
Release: 2023-08-24
Genre: History
ISBN: 9781350242890

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The Middle Ages have provided rich source material for physical and digital games from Dungeons and Dragons to Assassin's Creed. This volume addresses the many ways in which different formats and genre of games represent the period. It considers the restrictions placed on these representations by the mechanical and gameplay requirements of the medium and by audience expectations of these products and the period, highlighting innovative attempts to overcome these limitations through game design and play. Playing the Middle Ages considers a number of important and timely issues within the field including: one, the connection between medieval games and political nationalistic rhetoric; two, trends in the presentation of religion, warfare and other aspects of medieval society and their connection to modern culture; three, the problematic representations of race; and four, the place of gender and sexuality within these games and the broader gaming community. The book draws on the experience of a wide-ranging and international group of academics across disciplines and from games designers. Through this combination of expertise, it provides a unique perspective on the representation of the Middle Ages in modern games and drives key discussions in the fields of history and game design.

National Health Related Items Code Directory

National Health Related Items Code Directory
Author: Anonim
Publsiher: Unknown
Total Pages: 940
Release: 2024
Genre: Information storage and retrieval systems
ISBN: STANFORD:36105223093621

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