Personal Computer Age

Personal Computer Age
Author: Anonim
Publsiher: Unknown
Total Pages: 926
Release: 1983-07
Genre: Microcomputers
ISBN: UOM:39015021810091

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Inventing the PC

Inventing the PC
Author: Zbigniew Stachniak
Publsiher: McGill-Queen's Press - MQUP
Total Pages: 225
Release: 2011
Genre: Computers
ISBN: 9780773581463

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Inventing the PC details the invention and design of the MCM/70 computer and the prolonged struggle to bring it to market. Zbigniew Stachniak offers an insider's view of events on the front lines of pioneering work on personal computers. He shows what information and options PC pioneers had, how well they understood what they were doing, and how that understanding - or lack thereof - shaped both their engineering ingenuity and the indecisiveness and over-reaching ambition that would ultimately turn a very promising venture into a missed opportunity. Providing comprehensive historical background and rich photographic documentation, Inventing the PC tells the story of a Canadian company on the cutting-edge of the information age.

Fumbling the Future

Fumbling the Future
Author: Robert C. Alexander,Douglas K. Smith
Publsiher: iUniverse
Total Pages: 278
Release: 1999-06-01
Genre: Business & Economics
ISBN: 9781475916607

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Ask consumers and users what names they associate with the multibillion dollar personal computer market, and they will answer IBM, Apple, Tandy, or Lotus. The more knowledgable of them will add the likes of Microsoft, Ashton-Tate, Compaq, and Borland. But no one will say Xerox. Fifteen years after it invented personal computing, Xerox still means "copy." Fumbling the Future tells how one of America's leading corporations invented the technology for one of the fastest-growing products of recent times, then miscalculated and mishandled the opportunity to fully exploit it. It is a classic story of how innovation can fare within large corporate structures, the real-life odyssey of what can happen to an idea as it travels from inspiration to implementation. More than anything, Fumbling the Future is a tale of human beings whose talents, hopes, fears, habits, and prejudices determine the fate of our largest organizations and of our best ideas. In an era in which technological creativity and economic change are so critical to the competitiveness of the American economy, Fumbling the Future is a parable for our times.

Pioneers of the Computer Age from Charles Babbage to Steve Jobs

Pioneers of the Computer Age  from Charles Babbage to Steve Jobs
Author: Abdul Montaqim
Publsiher: Monsoon Media
Total Pages: 60
Release: 2012-03-29
Genre: Computers
ISBN: 9182736450XXX

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This book is intended to provide an introduction to, and an overview of, the computer industry - or the "Computer Age" - as well as the key people who created the computerised world we live in... without too many technical details. The idea is to offer a snapshot of the industry at this point in time and find out how it got where it is today, highlighting its most notable inventions and innovations and the pioneering people who are responsible for them. It is not really meant to be an exhaustive record of anything, although it does feature some lists.

Electronic Brains

Electronic Brains
Author: Mike Hally
Publsiher: Granta Books (Uk)
Total Pages: 310
Release: 2005
Genre: Computers
ISBN: STANFORD:36105119996853

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Account of the birth of the modern computer from 1930-1960.

Dealers of Lightning

Dealers of Lightning
Author: Michael A. Hiltzik
Publsiher: Harper Collins
Total Pages: 612
Release: 2009-05-19
Genre: Business & Economics
ISBN: 9780061913501

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In the bestselling tradition of The Soul of a New Machine, Dealers of Lightning is a fascinating journey of intellectual creation. In the 1970s and '80s, Xerox Corporation brought together a brain-trust of engineering geniuses, a group of computer eccentrics dubbed PARC. This brilliant group created several monumental innovations that triggered a technological revolution, including the first personal computer, the laser printer, and the graphical interface (one of the main precursors of the Internet), only to see these breakthroughs rejected by the corporation. Yet, instead of giving up, these determined inventors turned their ideas into empires that radically altered contemporary life and changed the world. Based on extensive interviews with the scientists, engineers, administrators, and executives who lived the story, this riveting chronicle details PARC's humble beginnings through its triumph as a hothouse for ideas, and shows why Xerox was never able to grasp, and ultimately exploit, the cutting-edge innovations PARC delivered. Dealers of Lightning offers an unprecedented look at the ideas, the inventions, and the individuals that propelled Xerox PARC to the frontier of technohistoiy--and the corporate machinations that almost prevented it from achieving greatness.

The Apple II Age

The Apple II Age
Author: Laine Nooney
Publsiher: University of Chicago Press
Total Pages: 381
Release: 2023-05-09
Genre: Technology & Engineering
ISBN: 9780226816531

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An engrossing origin story for the personal computer—showing how the Apple II’s software helped a machine transcend from hobbyists’ plaything to essential home appliance. Skip the iPhone, the iPod, and the Macintosh. If you want to understand how Apple Inc. became an industry behemoth, look no further than the 1977 Apple II. Designed by the brilliant engineer Steve Wozniak and hustled into the marketplace by his Apple cofounder Steve Jobs, the Apple II became one of the most prominent personal computers of this dawning industry. The Apple II was a versatile piece of hardware, but its most compelling story isn’t found in the feat of its engineering, the personalities of Apple’s founders, or the way it set the stage for the company’s multibillion-dollar future. Instead, historian Laine Nooney shows, what made the Apple II iconic was its software. In software, we discover the material reasons people bought computers. Not to hack, but to play. Not to code, but to calculate. Not to program, but to print. The story of personal computing in the United States is not about the evolution of hackers—it’s about the rise of everyday users. Recounting a constellation of software creation stories, Nooney offers a new understanding of how the hobbyists’ microcomputers of the 1970s became the personal computer we know today. From iconic software products like VisiCalc and The Print Shop to historic games like Mystery House and Snooper Troops to long-forgotten disk-cracking utilities, The Apple II Age offers an unprecedented look at the people, the industry, and the money that built the microcomputing milieu—and why so much of it converged around the pioneering Apple II.

Pioneers of the Computer Age from Charles Babbage to Steve Jobs

Pioneers of the Computer Age  from Charles Babbage to Steve Jobs
Author: Abdul Montaqim
Publsiher: Lulu.com
Total Pages: 90
Release: 2012-04-08
Genre: Computers
ISBN: 9781471661969

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This book is intended to provide an introduction to, and an overview of, the computer industry - or the "Computer Age" - as well as the key people who created the computerised world we live in... without too many technical details. The idea is to offer a snapshot of the industry at this point in time and find out how it got where it is today, highlighting its most notable inventions and innovations and the pioneering people who are responsible for them.Extract: The original human computers used tools to help them calculate. The most well known calculating tool from antiquity is the abacus, which was usually made from wood and featured a frame containing sticks along which beads could be moved. It is believed that the abacus was invented some time between 2700-2300 BC, in Sumeria, and its forerunner was probably a system whereby stones or beads were moved along grooves in the sand or ground, or tablets of wood, stone or metal.