Photoshop for Games

Photoshop for Games
Author: Shawn Nelson
Publsiher: Unknown
Total Pages: 135
Release: 2014
Genre: Adobe Photoshop
ISBN: 0133819965

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Photoshop for Games

Photoshop for Games
Author: Shawn Nelson
Publsiher: New Riders
Total Pages: 305
Release: 2014-08-18
Genre: Computers
ISBN: 9780133819953

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Most game artists use Photoshop to work out idea as much as to create a final product that can be used in a game. There are many ways to work efficiently in the program that can be tapped for a workflow that keeps artists productive and sane. This book takes an approach to creating assets in Photoshop that both beginners and intermediates will find refreshing. Where other books focus on Photoshop lessons or on the basics of drawing, Photoshop for Games gives you many hands-on lessons for developing artwork that can be adapted for many purposes. Full of inspiring projects , readers will find examples from comic, realistic, graphic styles, and more. Downloadable project files and videos accompany some of the tutorials so that readers can dive deeper on topics. Whether they are developing games for consoles, mobile devices, or the Web, game artists from all backgrounds will learn the best practices to game art creation in Photoshop.

Photoshop for Games

Photoshop for Games
Author: Shawn Nelson
Publsiher: New Riders Publishing
Total Pages: 296
Release: 2014-08-07
Genre: Adobe Photoshop
ISBN: 0133819930

Download Photoshop for Games Book in PDF, Epub and Kindle

Most game artists use Photoshop to work out idea as much as to create a final product that can be used in a game. There are many ways to work efficiently in the program that can be tapped for a workflow that keeps artists productive and sane. This book takes an approach to creating assets in Photoshop that both beginners and intermediates will find refreshing. Where other books focus on Photoshop lessons or on the basics of drawing, Photoshop for Games gives you many hands-on lessons for developing artwork that can be adapted for many purposes. Full of inspiring projects, readers will find examples from comic, realistic, graphic styles, and more. Downloadable project files and videos accompany some of the tutorials so that readers can dive deeper on topics. Whether they are developing games for consoles, mobile devices, or the Web, game artists from all backgrounds will learn the best practices to game art creation in Photoshop.

3D Game Textures

3D Game Textures
Author: Luke Ahearn
Publsiher: Unknown
Total Pages: 135
Release: 2021
Genre: Adobe Photoshop
ISBN: 0367239981

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Photoshop Illuminated

Photoshop Illuminated
Author: Jaimy McCann
Publsiher: Mesmer Incorporated
Total Pages: 271
Release: 2003-01-01
Genre: Computers
ISBN: 0970753039

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3d Game Textures DVD ROM

3d Game Textures  DVD ROM
Author: Luke Ahearn
Publsiher: Unknown
Total Pages: 342
Release: 2006
Genre: Adobe Photoshop
ISBN: 9780240807683

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Game Character Design Complete

Game Character Design Complete
Author: David Franson
Publsiher: Unknown
Total Pages: 0
Release: 2006
Genre: Electronic Book
ISBN: OCLC:1137348644

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A game is only as intriguing as the characters that inhabit its world. Game Character Design Complete demonstrates each step of modeling, texturing, animating, and exporting compelling characters for your games. You'll learn how to model in 3ds Max from sketch references, texture in Adobe Photoshop, rig bones, and animate a character back in 3ds Max. Game Character Design Complete covers all aspects of character creation-from the technical to the artistic. Don't worry if your artistic ability isn't awe-inspiring. You'll cover every aspect of the design process in easy-to-follow steps, including texturing and animating your character. If you have a working knowledge of 2D and 3D graphics, then you have all of the skills you need to begin creating cool characters for your games.

Game Art Complete

Game Art Complete
Author: Andrew Gahan
Publsiher: CRC Press
Total Pages: 899
Release: 2008-10-30
Genre: Computers
ISBN: 9781317441519

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A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art. Game artists will be able to master the modeling, rendering, rigging, and texturing techniques they need - with advice from Focal's best and brightest authors. Artists can learn hundreds of tips, tricks and shortcuts in Max, Maya, Photoshop, ZBrush - all within the covers of one complete, inspiring reference.