Proceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education Arts and Heritage

Proceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education  Arts and Heritage
Author: Alessandro Luigini
Publsiher: Springer
Total Pages: 773
Release: 2019-03-22
Genre: Computers
ISBN: 9783030122409

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This book gathers peer-reviewed papers presented at the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage (EARTH2018), held in Brixen, Italy in July 2018. The papers focus on interdisciplinary and multi-disciplinary research concerning cutting-edge cultural heritage informatics and engineering; the use of technology for the representation, preservation and communication of cultural heritage knowledge; as well as heritage education in digital environments; innovative experiments in the field of digital representation; and methodological reflections on the use of IT tools in various educational contexts. The scope of the papers ranges from theoretical research to applications, including education, in several fields of science, technology and art. EARTH 2018 addressed a variety of topics and subtopics, including digital representation technologies, virtual museums and virtual exhibitions, virtual and augmented reality, digital heritage and digital arts, art and heritage education, teaching and technologies for museums, VR and AR technologies in schools, education through digital media, psychology of perception and attention, psychology of arts and communication, as well as serious games and gamification. As such the book provides architects, engineers, computer scientists, social scientists and designers interested in computer applications and cultural heritage with an overview of the latest advances in the field, particularly in the context of science, arts and education.

Proceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education Arts and Heritage

Proceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education  Arts and Heritage
Author: Alessandro Luigini
Publsiher: Springer
Total Pages: 757
Release: 2019-03-23
Genre: Computers
ISBN: 3030122395

Download Proceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education Arts and Heritage Book in PDF, Epub and Kindle

This book gathers peer-reviewed papers presented at the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage (EARTH2018), held in Brixen, Italy in July 2018. The papers focus on interdisciplinary and multi-disciplinary research concerning cutting-edge cultural heritage informatics and engineering; the use of technology for the representation, preservation and communication of cultural heritage knowledge; as well as heritage education in digital environments; innovative experiments in the field of digital representation; and methodological reflections on the use of IT tools in various educational contexts. The scope of the papers ranges from theoretical research to applications, including education, in several fields of science, technology and art. EARTH 2018 addressed a variety of topics and subtopics, including digital representation technologies, virtual museums and virtual exhibitions, virtual and augmented reality, digital heritage and digital arts, art and heritage education, teaching and technologies for museums, VR and AR technologies in schools, education through digital media, psychology of perception and attention, psychology of arts and communication, as well as serious games and gamification. As such the book provides architects, engineers, computer scientists, social scientists and designers interested in computer applications and cultural heritage with an overview of the latest advances in the field, particularly in the context of science, arts and education.

Proceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education Arts and Heritage

Proceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education  Arts and Heritage
Author: Alessandro Luigini
Publsiher: Unknown
Total Pages: 757
Release: 2019
Genre: BUSINESS & ECONOMICS
ISBN: 3030122417

Download Proceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education Arts and Heritage Book in PDF, Epub and Kindle

This book gathers peer-reviewed papers presented at the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage (EARTH2018), held in Brixen, Italy in July 2018. The papers focus on interdisciplinary and multi-disciplinary research concerning cutting-edge cultural heritage informatics and engineering; the use of technology for the representation, preservation and communication of cultural heritage knowledge; as well as heritage education in digital environments; innovative experiments in the field of digital representation; and methodological reflections on the use of IT tools in various educational contexts. The scope of the papers ranges from theoretical research to applications, including education, in several fields of science, technology and art. EARTH 2018 addressed a variety of topics and subtopics, including digital representation technologies, virtual museums and virtual exhibitions, virtual and augmented reality, digital heritage and digital arts, art and heritage education, teaching and technologies for museums, VR and AR technologies in schools, education through digital media, psychology of perception and attention, psychology of arts and communication, as well as serious games and gamification. As such the book provides architects, engineers, computer scientists, social scientists and designers interested in computer applications and cultural heritage with an overview of the latest advances in the field, particularly in the context of science, arts and education.

From Building Information Modelling to Mixed Reality

From Building Information Modelling to Mixed Reality
Author: Cecilia Bolognesi,Daniele Villa
Publsiher: Springer Nature
Total Pages: 221
Release: 2020-07-14
Genre: Technology & Engineering
ISBN: 9783030492786

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This book reports on the latest advances in using BIM modelling to achieve the semantic enrichment of objects, allowing them to be used both as multidimensional databases – as comprehensive sources of information for finalizing various types of documentation in the building industry – and as modelling tools for the construction of virtual environments. Having advanced to a new stage of development, BIM modelling is now being applied in a range of increasingly complex contexts, and for various new purposes. This book examines the role that virtual reality and related technologies such as AI and IoT can play in preserving and disseminating our cultural heritage and built environment.

Handbook on Heritage Sustainable Tourism and Digital Media

Handbook on Heritage  Sustainable Tourism and Digital Media
Author: De Ascaniis, Silvia,Cantoni, Lorenzo
Publsiher: Edward Elgar Publishing
Total Pages: 400
Release: 2022-02-04
Genre: Business & Economics
ISBN: 9781788970082

Download Handbook on Heritage Sustainable Tourism and Digital Media Book in PDF, Epub and Kindle

Exploring the impact of the rise of digital media over the last few decades, this timely Handbook highlights the major role it plays in preserving and protecting heritage as well as its ability to promote and support sustainable tourism at heritage sites. Particularly relevant at this time due to the diffusion of smartphones and use of social media, chapters look at the experience and expectation of being ‘always on’, and how this interacts with heritage and tourism.

Research and Education in Urban History in the Age of Digital Libraries

Research and Education in Urban History in the Age of Digital Libraries
Author: Sander Münster,Aaron Pattee,Cindy Kröber,Florian Niebling
Publsiher: Springer Nature
Total Pages: 264
Release: 2023-07-28
Genre: Computers
ISBN: 9783031388712

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This book constitutes refereed proceedings of the Third International Workshop on Research and Education in Urban History in the Age of Digital Libraries, UHDL 2023, held in Munich, Germany, during March 27-28, 2023. The 15 full papers presented were carefully reviewed and selected from 32 submissions. The papers are organized in the following topical sections: theory, methods, and systematization; data handling and data schemes; machine Learning and artificial Intelligence; visualization and presentation and education.

Digital Heritage Progress in Cultural Heritage Documentation Preservation and Protection

Digital Heritage  Progress in Cultural Heritage  Documentation  Preservation  and Protection
Author: Marinos Ioannides,Eleanor Fink,Lorenzo Cantoni,Erik Champion
Publsiher: Springer Nature
Total Pages: 763
Release: 2021-04-13
Genre: Computers
ISBN: 9783030730437

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This book constitutes the refereed post-conference proceedings of the 8th International Conference on Digital Heritage, EuroMed 2020, held virtually in November 2020. The 37 revised project papers and 30 revised short papers presented were carefully reviewed and selected from 326 submissions. The papers are on topics such as digital data acquisition technologies in CH/2D and 3D data capture methodologies and data processing; remote sensing for archaeology and cultural heritage management and monitoring; interactive environments and applications; reproduction techniques and rapid prototyping in CH; e-Libraries and e-Archives in cultural heritage; virtual museum applications (e-Museums and e-Exhibitions); visualisation techniques (desktop, virtual and augmented reality); storytelling and authoring tools; tools for education; 2D and 3D GIS in cultural heritage; and on-site and remotely sensed data collection.

Handbook of Research on Implementing Digital Reality and Interactive Technologies to Achieve Society 5 0

Handbook of Research on Implementing Digital Reality and Interactive Technologies to Achieve Society 5 0
Author: Ugliotti, Francesca Maria,Osello, Anna
Publsiher: IGI Global
Total Pages: 765
Release: 2022-06-30
Genre: Computers
ISBN: 9781668448557

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Research on digital reality has been extensive in recent years, covering a wide range of topics and leading to new ways to approach and deal with complex situations. Within the Society 5.0 paradigm, people and machines establish a positive relationship to find solutions for social aspects and problems. This perspective establishes a strong interconnection between physical and virtual space, making the user an active player for better life and society. In these terms, digital systems and virtual and augmented reality technologies enable multi-dimensional scenarios and additional levels of interdisciplinary collaboration to create a highly inclusive communication network and social framework. The Handbook of Research on Implementing Digital Reality and Interactive Technologies to Achieve Society 5.0 provides an overview of methods, processes, and tools adopted to achieve super-smart society needs by exploiting digital reality and interactive technologies. It includes case studies that illustrate applications that place people’s quality of life at the center of the digitalization process, accessing and managing different information and data domains. Covering topics such as cultural heritage, interactive learning, and virtual participation, this major reference work is a comprehensive resource for business executives and managers, IT managers, government officials, community leaders, arts and performance organizers, healthcare administrators and professionals, faculty and administrators of both K-12 and higher education, students of higher education, researchers, and academicians.