Proceedings of the 7th Nordic Conference on Human Computer Interaction

Proceedings of the 7th Nordic Conference on Human Computer Interaction
Author: Lone Malmborg
Publsiher: Unknown
Total Pages: 834
Release: 2012-10-14
Genre: Computer science
ISBN: 1450314821

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NordiCHI '12: Nordic Conference on Human-Computer Interaction Oct 14, 2012-Oct 17, 2012 Copenhagen, Denmark. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

NordiCHI 14

NordiCHI  14
Author: Anonim
Publsiher: Unknown
Total Pages: 135
Release: 2014
Genre: Electronic Book
ISBN: 1450325424

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Proceedings of the 9th Nordic Conference on Human Computer Interaction

Proceedings of the 9th Nordic Conference on Human Computer Interaction
Author: Staffan Björk
Publsiher: Unknown
Total Pages: 135
Release: 2016-10-23
Genre: Electronic Book
ISBN: 1450347630

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9th Nordic Conference on Human-Computer Interaction Oct 23, 2016-Oct 27, 2016 Gothenburg, Sweden. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Proceedings of the 7th International Conference on Kansei Engineering and Emotion Research 2018

Proceedings of the 7th International Conference on Kansei Engineering and Emotion Research 2018
Author: Anitawati Mohd Lokman,Toshimasa Yamanaka,Pierre Lévy,Kuohsiang Chen,Shinichi Koyama
Publsiher: Springer
Total Pages: 902
Release: 2018-03-13
Genre: Technology & Engineering
ISBN: 9789811086120

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The proceedings gather a selection of refereed papers presented at the 7th International Conference on Kansei Engineering and Emotion Research 2018 (KEER 2018), which was held in Kuching, Malaysia from 19 to 22 March 2018. The contributions address the latest advances in and innovative applications of Kansei Engineering and Emotion Research. The subjects include: Kansei, Emotion and Games Kansei, Emotion and Computing Kansei, Emotion and Wellbeing / Quality of Life Kansei, Emotion and Design Kansei, Emotion and Health / Ergonomics Kansei, Emotion and Multidisciplinary Fields Kansei, Emotion and Culture Kansei, Emotion and Social computing Kansei, Emotion and Evaluation Kansei, Emotion and User Experience The book offers a valuable resource for all graduate students, experienced researchers and industrial practitioners interested in the fields of user experience/usability, engineering design, human factors, quality management, product development and design.

Human Computer Interaction INTERACT 2019

Human Computer Interaction     INTERACT 2019
Author: David Lamas,Fernando Loizides,Lennart Nacke,Helen Petrie,Marco Winckler,Panayiotis Zaphiris
Publsiher: Springer Nature
Total Pages: 782
Release: 2019-08-24
Genre: Computers
ISBN: 9783030293871

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The four-volume set LNCS 11746–11749 constitutes the proceedings of the 17th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2019, held in Paphos, Cyprus, in September 2019. The total of 111 full papers presented together with 55 short papers and 48 other papers in these books was carefully reviewed and selected from 385 submissions. The contributions are organized in topical sections named: Part I: accessibility design principles; assistive technology for cognition and neurodevelopment disorders; assistive technology for mobility and rehabilitation; assistive technology for visually impaired; co-design and design methods; crowdsourcing and collaborative work; cyber security and e-voting systems; design methods; design principles for safety/critical systems. Part II: e-commerce; education and HCI curriculum I; education and HCI curriculum II; eye-gaze interaction; games and gamification; human-robot interaction and 3D interaction; information visualization; information visualization and augmented reality; interaction design for culture and development I. Part III: interaction design for culture and development II; interaction design for culture and development III; interaction in public spaces; interaction techniques for writing and drawing; methods for user studies; mobile HCI; personalization and recommender systems; pointing, touch, gesture and speech-based interaction techniques; social networks and social media interaction. Part IV: user modelling and user studies; user experience; users’ emotions, feelings and perception; virtual and augmented reality I; virtual and augmented reality II; wearable and tangible interaction; courses; demonstrations and installations; industry case studies; interactive posters; panels; workshops.

Human Computer Interaction Users and Contexts of Use

Human Computer Interaction  Users and Contexts of Use
Author: Masaaki Kurosu
Publsiher: Springer
Total Pages: 524
Release: 2013-07-03
Genre: Computers
ISBN: 9783642392658

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The five-volume set LNCS 8004--8008 constitutes the refereed proceedings of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, NV, USA in July 2013. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. This volume contains papers in the thematic area of human-computer interaction, addressing the following major topics: identity, privacy and trust; user studies; interaction for society and community; HCI for business and innovation.

New Directions in Third Wave Human Computer Interaction Volume 1 Technologies

New Directions in Third Wave Human Computer Interaction  Volume 1   Technologies
Author: Michael Filimowicz,Veronika Tzankova
Publsiher: Springer
Total Pages: 284
Release: 2018-07-02
Genre: Computers
ISBN: 9783319733562

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As the first extensive exploration of contemporary third wave HCI, this handbook covers key developments at the leading edge of human-computer interactions. Now in its second decade as a major current of HCI research, the third wave integrates insights from the humanities and social sciences to emphasize human dimensions beyond workplace efficiency or cognitive capacities. The earliest HCI work was strongly based on the concept of human-machine coupling, which expanded to workplace collaboration as computers came into mainstream professional use. Today HCI can connect to almost any human experience because there are new applications for every aspect of daily life. Volume 1 - Technologies covers technical application areas related to artificial intelligence, metacreation, machine learning, perceptual computing, 3D printing, critical making, physical computing, the internet of things, accessibility, sonification, natural language processing, multimodal display, and virtual reality.

Human Computer Interaction

Human Computer Interaction
Author: I. Scott MacKenzie
Publsiher: Elsevier
Total Pages: 468
Release: 2024-01-15
Genre: Computers
ISBN: 9780443140976

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Human-Computer Interaction: An Empirical Research Perspective is the definitive guide to empirical research in HCI. The book begins with foundational topics including an historical context, the human factor, interaction elements, and the fundamentals of science and research. From there, readers will progress to learning about the methods for conducting an experiment to evaluate a new computer interface or interaction technique. There are detailed discussions and how-to analyses on models of interaction, focusing on descriptive models and predictive models. Writing and publishing a research paper is explored with helpful tips for success. Throughout the book, readers will find hands-on exercises, checklists, and real-world examples. This is a must-have, comprehensive guide to empirical and experimental research in HCI – an essential addition to your HCI library. Provides a master, A-to-Z guide in a concise, hands-on reference Presents the practical and theoretical ins-and-outs of user studies Includes exercises, takeaway points, and case studies throughout Updated to incorporate developments in HCI, including Human performance outliers, Interaction elements: pointing and selecting; text input; gesture input