WinSock Programming Fundamental A Compilation

WinSock Programming Fundamental  A Compilation
Author: Anonim
Publsiher: An Introduction to Digital
Total Pages: 81
Release: 2024
Genre: Electronic Book
ISBN: 9182736450XXX

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Programming WinSock

Programming WinSock
Author: Arthur Dumas
Publsiher: Sams
Total Pages: 398
Release: 1995
Genre: Computers
ISBN: PSU:000032013627

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The WinSock library is one of the hottest emerging Windows Open Services Architecture standards used to add TCP/IP connectivity to applications. Now this hands-on tutorial, aimed at Windows programmers familiar with a C++ compiler and an application framework, offers sample code which is portable between 16 bit (Windows 3.1) and 32 bit (Windows NT and Chicago). CD includes shareware.

C Network Programming

C  Network Programming
Author: Richard Blum
Publsiher: John Wiley & Sons
Total Pages: 672
Release: 2006-09-30
Genre: Computers
ISBN: 9780782151497

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On its own, C# simplifies network programming. Combine it with the precise instruction found in C# Network Programming, and you'll find that building network applications is easier and quicker than ever. This book helps newcomers get started with a look at the basics of network programming as they relate to C#, including the language's network classes, the Winsock interface, and DNS resolution. Spend as much time here as you need, then dig into the core topics of the network layer. You'll learn to make sockets connections via TCP and "connectionless" connections via UDP. You'll also discover just how much help C# gives you with some of your toughest chores, such as asynchronous socket programming, multithreading, and multicasting. Network-layer techniques are just a means to an end, of course, and so this book keeps going, providing a series of detailed application-layer programming examples that show you how to work with real protocols and real network environments to build and implement a variety of applications. Use SNMP to manage network devices, SMTP to communicate with remote mail servers, and HTTP to Web-enable your applications. And use classes native to C# to query and modify Active Directory entries. Rounding it all out is plenty of advanced coverage to push your C# network programming skills to the limit. For example, you'll learn two ways to share application methods across the network: using Web services and remoting. You'll also master the security features intrinsic to C# and .NET--features that stand to benefit all of your programming projects.

Sockets Shellcode Porting and Coding Reverse Engineering Exploits and Tool Coding for Security Professionals

Sockets  Shellcode  Porting  and Coding  Reverse Engineering Exploits and Tool Coding for Security Professionals
Author: James C Foster
Publsiher: Elsevier
Total Pages: 700
Release: 2005-04-26
Genre: Computers
ISBN: 0080489729

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The book is logically divided into 5 main categories with each category representing a major skill set required by most security professionals: 1. Coding – The ability to program and script is quickly becoming a mainstream requirement for just about everyone in the security industry. This section covers the basics in coding complemented with a slue of programming tips and tricks in C/C++, Java, Perl and NASL. 2. Sockets – The technology that allows programs and scripts to communicate over a network is sockets. Even though the theory remains the same – communication over TCP and UDP, sockets are implemented differently in nearly ever language. 3. Shellcode – Shellcode, commonly defined as bytecode converted from Assembly, is utilized to execute commands on remote systems via direct memory access. 4. Porting – Due to the differences between operating platforms and language implementations on those platforms, it is a common practice to modify an original body of code to work on a different platforms. This technique is known as porting and is incredible useful in the real world environments since it allows you to not “recreate the wheel. 5. Coding Tools – The culmination of the previous four sections, coding tools brings all of the techniques that you have learned to the forefront. With the background technologies and techniques you will now be able to code quick utilities that will not only make you more productive, they will arm you with an extremely valuable skill that will remain with you as long as you make the proper time and effort dedications. *Contains never before seen chapters on writing and automating exploits on windows systems with all-new exploits. *Perform zero-day exploit forensics by reverse engineering malicious code. *Provides working code and scripts in all of the most common programming languages for readers to use TODAY to defend their networks.

Using Visual C 6

Using Visual C   6
Author: Kate Gregory
Publsiher: Que Publishing
Total Pages: 890
Release: 1998
Genre: Computers
ISBN: 0789715392

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Special Edition Using Visual C++ 6 focuses on making you productive with Visual C++ as quickly as possible. Because of its straightforward approach, this book is able to progress into more advanced topics such as database capabilities, creating ActiveX controls and documents, and enterprise features. Coverage includes all the new features of version 6 as well as expanding on a few topics such as Active Server Pages, VC++, and ActiveX Data Object (ADO & OLE DB).

Ency Of E Commerce 3 Vol

Ency  Of E Commerce  3 Vol
Author: P.D. Wallace
Publsiher: Sarup & Sons
Total Pages: 424
Release: 2001
Genre: Electronic Book
ISBN: 8176252387

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Hands On Network Programming with C

Hands On Network Programming with C
Author: Lewis Van Winkle
Publsiher: Packt Publishing Ltd
Total Pages: 467
Release: 2019-05-13
Genre: Computers
ISBN: 9781789344080

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A comprehensive guide to programming with network sockets, implementing internet protocols, designing IoT devices, and much more with C Key FeaturesApply your C and C++ programming skills to build powerful network applicationsGet to grips with a variety of network protocols that allow you to load web pages, send emails, and do much moreWrite portable network code for Windows, Linux, and macOSBook Description Network programming enables processes to communicate with each other over a computer network, but it is a complex task that requires programming with multiple libraries and protocols. With its support for third-party libraries and structured documentation, C is an ideal language to write network programs. Complete with step-by-step explanations of essential concepts and practical examples, this C network programming book begins with the fundamentals of Internet Protocol, TCP, and UDP. You'll explore client-server and peer-to-peer models for information sharing and connectivity with remote computers. The book will also cover HTTP and HTTPS for communicating between your browser and website, and delve into hostname resolution with DNS, which is crucial to the functioning of the modern web. As you advance, you'll gain insights into asynchronous socket programming and streams, and explore debugging and error handling. Finally, you'll study network monitoring and implement security best practices. By the end of this book, you'll have experience of working with client-server applications and be able to implement new network programs in C. The code in this book is compatible with the older C99 version as well as the latest C18 and C++17 standards. You'll work with robust, reliable, and secure code that is portable across operating systems, including Winsock sockets for Windows and POSIX sockets for Linux and macOS. What you will learnUncover cross-platform socket programming APIsImplement techniques for supporting IPv4 and IPv6Understand how TCP and UDP connections work over IPDiscover how hostname resolution and DNS workInterface with web APIs using HTTP and HTTPSExplore Simple Mail Transfer Protocol (SMTP) for electronic mail transmissionApply network programming to the Internet of Things (IoT)Who this book is for If you're a developer or a system administrator who wants to get started with network programming, this book is for you. Basic knowledge of C programming is assumed.

Programming Multiplayer Games

Programming Multiplayer Games
Author: Andrew Mulholland,Teijo Hakala
Publsiher: Wordware Publishing, Inc.
Total Pages: 576
Release: 2004
Genre: Computer games
ISBN: 9781556220760

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This book covers all the major aspects and theory behind creating a fully functional network game, from setting up a stable MySQL back-end database for storing player information to developing a reusable TCP/IP network library for online games as well as developing web-based server interfaces. This title focuses on sockets rather than DirectPlay, which allows for multiplatform development as opposed to developing game servers solely for Windows-based servers and focuses on MySQL and PHP4 as development tools as well as the multiplatform use of OpenGL. Includes CD.