Prototyping Across the Disciplines

Prototyping Across the Disciplines
Author: Jennifer Roberts-Smith,Stan Ruecker,Milena Radzikowska
Publsiher: Intellect (UK)
Total Pages: 0
Release: 2021
Genre: Industrial design
ISBN: 1789381800

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Fields of study progress not by understanding more about what already exists, although that is a useful step, but by making guesses about possible better futures. The guesses consist of small forays into those futures, using strategies that are variously called learning through making, research through design, or more simply: prototyping. While traditionally associated primarily with industrial design, and more recently with software development, prototyping is now used as an important tool in areas ranging from materials engineering to landscape architecture to the digital humanities. This book collects current theories and methods of prototyping across a dozen disciplines and illustrates them through case studies of actual projects, whether in industry or the classroom. Prototyping Across the Disciplines provides context, a theoretical framework, and a set of methodologies for interdisciplinary collaboration in design. Each chapter offers a different disciplinary perspective on prototyping and provides a case study as a point of comparison for identifying commonalities and divergences in current practices. In examining the central role of prototyping in design research, this edited collection demonstrates theoretical and methodological transferability across disciplines not typically thought to be related, including post-human design, theatre, tabletop game design, landscape architecture, and arts entrepreneurship.

Modern Housing Prototypes

Modern Housing Prototypes
Author: Roger Sherwood
Publsiher: Harvard University Press
Total Pages: 200
Release: 1978
Genre: Architecture
ISBN: 0674579429

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Here are 32 notable examples of multi-family housing from many countries, selected for their importance as prototypes. Designed by such masters as Frank Lloyd Wright, Le Corbusier, Mies van der Rohe, and Alvar Aalto, the buildings are illustrated with photographs, site plans, floor plans, elevations, and striking axonometric drawings.

Prototype

Prototype
Author: Jonathan Martin
Publsiher: Tyndale House Publishers, Inc.
Total Pages: 258
Release: 2013-04-19
Genre: Religion
ISBN: 9781414385891

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Jesus is God and we are not. Most of us get that. But what we don’t always understand is that God loves us just as much as He does His son. Many times in the Old Testament, God refers to human beings as His “beloved.” But when God called Jesus His beloved, Jesus did something truly remarkable: He believed Him. He lived every moment of His life fully convinced of His identity. And unlike every other person in history . . . He never forgot. In Prototype, Jonathan Martin creates a vivid understanding of what it means to be beloved by God. To completely trust, as Jesus did, that God loves you. To live life without fear, confident in your identity and purpose. To handle life’s wounds as Jesus did, and to wake every day with a deep awareness of God’s presence. Martin reveals a startling truth at the heart of the gospel: Jesus is our prototype. And as we discover how the knowledge of being God’s beloved changed everything for Jesus—how it set Him free to live out his purpose and love God, others, and the world—it will begin to do the same for us.

Prototyping for Designers

Prototyping for Designers
Author: Kathryn McElroy
Publsiher: "O'Reilly Media, Inc."
Total Pages: 326
Release: 2016-12-29
Genre: Computers
ISBN: 9781491954034

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Prototyping and user testing is the best way to create successful products, but many designers skip this important step and use gut instinct instead. By explaining the goals and methodologies behind prototyping—and demonstrating how to prototype for both physical and digital products—this practical guide helps beginning and intermediate designers become more comfortable with creating and testing prototypes early and often in the process. Author Kathryn McElroy explains various prototyping methods, from fast and dirty to high fidelity and refined, and reveals ways to test your prototypes with users. You’ll gain valuable insights for improving your product, whether it’s a smartphone app or a new electronic gadget. Learn similarities and differences between prototyping for physical and digital products Know what fidelity level is needed for different prototypes Get best practices for prototyping in a variety of mediums, and choose which prototyping software or components to use Learn electronics prototyping basics and resources for getting started Write basic pseudocode and translate it into usable code for Arduino Conduct user tests to gain insights from prototypes

Prototyping for Designers

Prototyping for Designers
Author: Kathryn McElroy
Publsiher: "O'Reilly Media, Inc."
Total Pages: 326
Release: 2016-12-29
Genre: Computers
ISBN: 9781491954058

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Prototyping and user testing is the best way to create successful products, but many designers skip this important step and use gut instinct instead. By explaining the goals and methodologies behind prototyping—and demonstrating how to prototype for both physical and digital products—this practical guide helps beginning and intermediate designers become more comfortable with creating and testing prototypes early and often in the process. Author Kathryn McElroy explains various prototyping methods, from fast and dirty to high fidelity and refined, and reveals ways to test your prototypes with users. You’ll gain valuable insights for improving your product, whether it’s a smartphone app or a new electronic gadget. Learn similarities and differences between prototyping for physical and digital products Know what fidelity level is needed for different prototypes Get best practices for prototyping in a variety of mediums, and choose which prototyping software or components to use Learn electronics prototyping basics and resources for getting started Write basic pseudocode and translate it into usable code for Arduino Conduct user tests to gain insights from prototypes

Rethink Prototyping

Rethink  Prototyping
Author: Christoph Gengnagel,Emilia Nagy,Rainer Stark
Publsiher: Springer
Total Pages: 240
Release: 2015-11-18
Genre: Technology & Engineering
ISBN: 9783319244396

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In this book, the authors describe the findings derived from interaction and cooperation between scientific actors employing diverse practices. They reflect on distinct prototyping concepts and examine the transformation of development culture in their fusion to hybrid approaches and solutions. The products of tomorrow are going to be multifunctional, interactive systems – and already are to some degree today. Collaboration across multiple disciplines is the only way to grasp their complexity in design concepts. This underscores the importance of reconsidering the prototyping process for the development of these systems, particularly in transdisciplinary research teams. “Rethinking Prototyping – new hybrid concepts for prototyping” was a transdisciplinary project that took up this challenge. The aim of this programmatic rethinking was to come up with a general concept of prototyping by combining innovative prototyping concepts, which had been researched and developed in three sub-projects: “Hybrid Prototyping” developed new prototyping approaches to validate and evaluate holistically developed systems with their services, infrastructure and business models. “Blended Prototyping” addressed a new technique whereby prototypes for user interfaces of software applications can be generated from hand drawings and immediately be tested. “Beyond Prototyping” examined the issue of the prototype in connection with algorithmically generated design for producing tailor-made products.

Paper Prototyping

Paper Prototyping
Author: Carolyn Snyder
Publsiher: Elsevier
Total Pages: 403
Release: 2003-05-12
Genre: Computers
ISBN: 9780080513508

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Do you spend a lot of time during the design process wondering what users really need? Do you hate those endless meetings where you argue how the interface should work? Have you ever developed something that later had to be completely redesigned? Paper Prototyping can help. Written by a usability engineer with a long and successful paper prototyping history, this book is a practical, how-to guide that will prepare you to create and test paper prototypes of all kinds of user interfaces. You'll see how to simulate various kinds of interface elements and interactions. You'll learn about the practical aspects of paper prototyping, such as deciding when the technique is appropriate, scheduling the activities, and handling the skepticism of others in your organization. Numerous case studies and images throughout the book show you real world examples of paper prototyping at work. Learn how to use this powerful technique to develop products that are more useful, intuitive, efficient, and pleasing: * Save time and money - solve key problems before implementation begins * Get user feedback early - use it to focus the development process * Communicate better - involve development team members from a variety of disciplines * Be more creative - experiment with many ideas before committing to one *Enables designers to solve design problems before implementation begins *Five case studies provide real world examples of paper prototyping at work *Delves into the specifics of what types of projects paper prototyping is and isn't good for.

The Delft Prototype Laboratory

The Delft Prototype Laboratory
Author: M. Eekhout,P. van Swieten
Publsiher: IOS Press
Total Pages: 84
Release: 2016-03-10
Genre: Architecture
ISBN: 9781614995463

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The Prototype Laboratory initiated and maintained by the Chair of Product Development at the Faculty of Architecture, TU Delft, has set an example in architectural education for hands-on ‘learning-by-making’ for students. According to the authors of this book, in the current curriculums time spent on practical work is not rewarded and students are educated in an abstract concept of architecture, not getting a proper feeling for materialization. A semester of designing, engineering, producing and building a prototype with their own hands after their own design often gives students a boost in their education. The Delft Prototype laboratory was the base of around 1,000 students, now professionals. Some architect’s offices make prototypes regularly as their designs are quite experimental and require more insight for the designing architect, before the realization of his building. Prototypes of technical components are often developed parallel to the building process. The Prototype Laboratory at the Faculty of Architecture was supervised for almost 18 years by Peter van Swieten. He describes his experiences in this book, in collaboration with the initiator, professor Mick Eekhout. Marcel Bilow took over the Bucky Lab, as it is called, from 2012 onwards.