Raiders of the Fever Sea

Raiders of the Fever Sea
Author: Greg A. Vaughan
Publsiher: Unknown
Total Pages: 0
Release: 2012-06-19
Genre: Pathfinder (Game)
ISBN: 1601254091

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Now masters of their own ship, the adventurers can become pirates in their own right, but they must first rename and refit their stolen ship. But to be considered equals by the pirates of the Shackles, they have to prove themselves worthy of the name. When they discover a treasure map tattooed on a defeated pirate rival, the adventurers go in search of buried treasure. If found, they'll have enough plunder to return to the Shackles as true Free Captains! A Pathfinder Roleplaying Game adventure for 4th-level characters, Raiders of the Fever Sea continues the Skull & Shackles Adventure Path, revealing details on Torag, god of the forge, as well as a gazetteer of locations and menaces that lurk beneath the waves of Golarion's vast and varied oceans. New monsters from the depths of the sea and exotic islands also fill the Pathfinder Bestiary, while Robin D. Laws (author of the Pathfinder Tales novel The Worldwound Gambit) continues his tale of pirates and lost treasures in the Pathfinder's Journal.

The Wormwood Mutiny

The Wormwood Mutiny
Author: Richard Pett
Publsiher: Unknown
Total Pages: 0
Release: 2012-05-15
Genre: Pathfinder (Game)
ISBN: 1601254040

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The adventurers wake up in the hold of a ship at sea, only to discover they've been press-ganged into a crew of scoundrels, thieves, and buccaneers from the pirate isles of the Shackles. When they're assigned to a captured ship as part of a skeleton crew, the adventurers finally have a chance to stage a mutiny, but a sudden storm strands them on an isolated island inhabited by strange monsters? Can the adventurers survive the dangers of the island to overthrow their cruel captors and take control of their own destinies? Will they become feared pirates with their own ship, or will they meet their ends in a watery grave? A Pathfinder Roleplaying Game adventure for 1st-level characters, this volume launches the Skull & Shackles Adventure Path. This volume of Pathfinder Adventure Path also features details on the faith of Besmara, goddess of piracy, as well as details on the life of pirates adding new rules and insights useable throughout this high-seas campaign. New monsters from the depths of the sea and exotic islands also fill the Pathfinder Bestiary, while Robin D. Laws (author of the Pathfinder Tales novel The Worldwound Gambit) pens a tale of pirates and lost treasures in the Pathfinder's Journal.

Tempest Rising

Tempest Rising
Author: Matthew Goodall
Publsiher: Unknown
Total Pages: 0
Release: 2012-04-25
Genre: Pathfinder (Game)
ISBN: 160125413X

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The adventurers have come a long way since the violent and desperate launch of their pirate career. Now, their ship's hold full of loot and plunder, they make their triumphant return to Port Peril to present themselves to the Hurricane King to officially gain recognition as Free Captains of the Shackles. But with this recognition comes new opportunities, as other pirates take action to aid or hinder the heroes, during which hints of a hidden plot begin to surface. Maintaining and improving their infamy eventually sends the heroes into the notorious Free Captains' Regatta, an annual race along the fringes of the Eye of Abendego -- yet this year, more than a supernatural hurricane lies in wait for those brave or foolish enough to sail these deadly waters Continuing the Skull & Shackles Adventure Path, Tempest Rising is a Pathfinder Roleplaying Game adventure for 7th-level characters.

The Revolt of The Public and the Crisis of Authority in the New Millennium

The Revolt of The Public and the Crisis of Authority in the New Millennium
Author: Martin Gurri
Publsiher: Stripe Press
Total Pages: 465
Release: 2018-12-04
Genre: Political Science
ISBN: 9781953953346

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How insurgencies—enabled by digital devices and a vast information sphere—have mobilized millions of ordinary people around the world. In the words of economist and scholar Arnold Kling, Martin Gurri saw it coming. Technology has categorically reversed the information balance of power between the public and the elites who manage the great hierarchical institutions of the industrial age: government, political parties, the media. The Revolt of the Public tells the story of how insurgencies, enabled by digital devices and a vast information sphere, have mobilized millions of ordinary people around the world. Originally published in 2014, The Revolt of the Public is now available in an updated edition, which includes an extensive analysis of Donald Trump’s improbable rise to the presidency and the electoral triumphs of Brexit. The book concludes with a speculative look forward, pondering whether the current elite class can bring about a reformation of the democratic process and whether new organizing principles, adapted to a digital world, can arise out of the present political turbulence.

Island of Empty Eyes

Island of Empty Eyes
Author: Neil Spicer
Publsiher: Unknown
Total Pages: 0
Release: 2012-08-14
Genre: Pathfinder (Game)
ISBN: 1601254164

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Having won the Free Captain's Regatta, the adventurers must now claim their prize -- the uninhabited and dangerous Island of Empty Eyes. After exploring strange ruins and fighting the island's monstrous denizens, the adventurers must host a feast for their new peers on the Pirate Council. But a mysterious saboteur threatens to disrupt the party. Can the adventurers tame their island wilderness and protect their influential guests? Or will they lose the respect of the pirate lords and fade into obscurity? Continuing the Skull & Shackles Adventure Path, Island of Empty Eyes is a Pathfinder Roleplaying Game adventure for 9th-level characters. This volume reveals the mysteries behind some of Golarion's most infamous pirate legends, as well as new details on the enigmatic cyclopes. New monsters from the depths of the sea and exotic islands fill the Pathfinder Bestiary, while Robin D. Laws (author of the Pathfinder Tales novel The Worldwound Gambit) continues his tale of pirates and lost treasures in the Pathfinder's Journal.

The Price of Infamy

The Price of Infamy
Author: Tim Hitchcock
Publsiher: Unknown
Total Pages: 0
Release: 2012-07-03
Genre: Pathfinder (Game)
ISBN: 1601254210

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The adventurers now have their own island and port, but they'll need more than one ship to defend it. They must scour the harbors and docks of the Shackles to recruit more ships and more crews to their flag. But when a rival from their past sends a fleet to attack them, they must defend their island home. And when they sail to his island to get their revenge, the adventurers discover a traitor whose betrayal threatens all of the islands of the Shackles! Continuing the Skull & Shackles Adventure Path, The Price of Infamy is a Pathfinder Roleplaying Game adventure for 11th-level characters. This Pathfinder adventure delves into the secrets of the deadly cult of Norgorber, god of thieves and assassins, and presents new rules for battles between whole pirate fleets. New monsters from the depths of the sea and exotic islands fill the Pathfinder Bestiary, while Robin D. Laws (author of the Pathfinder Tales novel The Worldwound Gambit) continues his tale of pirates and lost treasures in the Pathfinder's Journal.

The Sea Devil

The Sea Devil
Author: Sam Jefferson
Publsiher: Bloomsbury Publishing
Total Pages: 178
Release: 2017-09-21
Genre: Biography & Autobiography
ISBN: 9781472827906

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In 1916, a three-masted windjammer bearing Norwegian colours sailed out of a quiet anchorage in Germany, loaded with cargo and apparently bound for Australia. Her true mission was quite different. The ship was, in fact, the SMS Seeadler, commanded by swashbuckling German aristocrat Felix von Luckner. Over an epic voyage, he used cunning and deception to destroy fourteen merchant ships, all the while evading the utterly foxed and infuriated British Admiralty in a daring game of cat and mouse. This rip-roaring World War I story depicts a life of espionage, counterespionage and piracy of the most gentlemanly kind.

Half a War

Half a War
Author: Joe Abercrombie
Publsiher: Del Rey
Total Pages: 386
Release: 2016-03-08
Genre: Fiction
ISBN: 9780804178464

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NAMED ONE OF THE BEST BOOKS OF THE YEAR BY BUZZFEED AND THE INDEPENDENT • New York Times bestselling author Joe Abercrombie delivers the stunning conclusion to the epic fantasy trilogy that began with Half a King, praised by George R. R. Martin as “a fast-paced tale of betrayal and revenge that grabbed me from page 1 and refused to let go.” “The Shattered Seas trilogy has worked its way into a very exclusive group of my favorite fantasy novels of all time.”—James Dashner, #1 New York Times bestselling author of The Maze Runner Words are weapons. Princess Skara has seen all she loved made blood and ashes. She is left with only words. But the right words can be as deadly as any blade. If she is to reclaim her birthright, she must conquer her fears and sharpen her wits to a lethal edge. Only half a war is fought with swords. The deeply cunning Father Yarvi has walked a long road from crippled slave to king’s minister. He has made allies of old foes and stitched together an uneasy peace. But now the ruthless Grandmother Wexen has raised the greatest army since the elves made war on God, and put Bright Yilling at its head—a man who worships only Death. Sometimes one must fight evil with evil. Some—like Thorn Bathu and the sword-bearer Raith—are born to fight, perhaps to die. Others—like Brand the smith and Koll the wood-carver—would rather stand in the light. But when Mother War spreads her irons wings, she may cast the whole Shattered Sea into darkness. Praise for Half a War “Filled with swift battles, quick plot twists and witty dialogue.”—New York Daily News “A fantasy for all ages, and all times [that] rends the soul as compulsively as anything Abercrombie has written to date . . . Half a War is a success in every way, putting a stupendous capstone on the entire Shattered Sea Trilogy.”—Tordotcom “There’s all the sword-swinging and Machiavellian machinations you could ask for in this tale of a final battle between countries and kings.”—Fredericksburg Free Lance–Star “Engaging, mesmerising and jaw-dropping.”—SciFi Now “Abercrombie piles on shocking betrayals and charges his characters a high price for vengeance in this powerful and fitting final volume.”—Publishers Weekly