Real Essays Interactive
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Real Essays Interactive
Author | : Susan Anker |
Publsiher | : Macmillan Higher Education |
Total Pages | : 324 |
Release | : 2013-11-01 |
Genre | : Language Arts & Disciplines |
ISBN | : 9781457657504 |
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Real Essays Interactive offers practical coverage of essay writing skills in a brief, interactive, and affordable format. The print component offers the essentials of Anker’s accessible writing instruction along with select exercises; additional exercises are available online in LearningCurve, adaptive, game-like quizzing that helps students focus on the material they most need help with. As with all books in the Anker series, Real Essays Interactive motivates students with its message that writing is an essential and achievable skill and encourages students to connect what they learn with their own goals and with the needs and expectations of the larger world.
Real Writing Interactive
Author | : Susan Anker |
Publsiher | : Bedford/St. Martin's |
Total Pages | : 0 |
Release | : 2015-01-12 |
Genre | : Language Arts & Disciplines |
ISBN | : 1457696630 |
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LaunchPad for Real Writing Interactive Updated Edition is the online component. Visit macmillianhighered.com/rwinteractiveupdate.
Writing Interactive Fiction with Twine
Author | : Melissa Ford |
Publsiher | : Que Publishing |
Total Pages | : 833 |
Release | : 2016-04-25 |
Genre | : Computers |
ISBN | : 9780134303109 |
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Writing Interactive Fiction with Twine: Play Inside a Story If you’ve ever dreamed about walking through the pages of a book, fighting dragons, or exploring planets then Twine is for you. This interactive fiction program enables you to create computer games where worlds are constructed out of words and simple scripts can allow the player to pick up or drop objects, use items collected in the game to solve puzzles, or track injury in battle by reducing hit points. If you’ve clicked your way through 80 Days, trekked through the underground Zork kingdom, or attempted to save an astronaut with Lifeline, you’re already familiar with interactive fiction. If not, get ready to have your imagination stretched as you learn how to direct a story path. The best part about interactive fiction stories is that they are simple to make and can serve as a gateway into the world of coding for the nonprogrammer or new programmer. You’ll find expert advice on everything from creating vivid characters to building settings that come alive. Ford’s easy writing prompts help you get started, so you’ll never face a blank screen. Her “Try It Out” exercises go way beyond the basics, helping you bring personal creativity and passion to every story you create! Get familiar with the popular Twine scripting program Learn how to design puzzles Build your own role-playing game with stat systems Maintain an inventory of objects Learn game design and writing basics Change the look of your story using CSS and HTML Discover where you can upload your finished games and find players
Writing Interactive Music for Video Games
Author | : Michael Sweet |
Publsiher | : Addison-Wesley Professional |
Total Pages | : 513 |
Release | : 2014-09-19 |
Genre | : Computers |
ISBN | : 9780133563511 |
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“This book is a must read for newcomers and experienced composers wanting to learn more about the art of video game composition.” —Chuck Doud, Director of Music, Sony Computer Entertainment Worldwide Studios All You Need to Know to Create Great Video Game Music Written by the developer of Berklee School of Music’s pioneering game scoring program, this guide covers everything professional composers and music students need to know about composing interactive music for video games, and contains exclusive tools for interactive scoring—tools that were previously available only at Berklee. Drawing on twenty years of professional experience in the game industry, Michael Sweet helps you master the unique language of music storytelling in games. Next, he walks you through the entire music composition process, from initial conceptualization and creative direction through implementation. Inside, you’ll find dozens of examples that illustrate adaptive compositional techniques, from small downloadable games to multimillion dollar console titles. In addition, this guide covers the business side of video game composition, sharing crucial advice about contracts, pricing, sales, and marketing. Coverage includes Overcoming the unique challenges of writing for games Composing music that can adapt in real time to player actions Developing thematic ideas Using audio middleware to create advanced interactive scores Working effectively with game development teams Understanding the life of a video game composer Managing contracts, rights, estimating, and negotiation Finding work The companion website contains software tools to help you master interactive music concepts explored in this book, with additional resources and links to learn more about scoring for games. See Appendix A for details.
Interactive Writing
Author | : Andrea McCarrier,Irene Fountas,Gay Su Pinnell |
Publsiher | : F&p Professional Books and Mul |
Total Pages | : 0 |
Release | : 2018-08-22 |
Genre | : Education |
ISBN | : 032509926X |
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Interactive Writing is specifically focused on the early phases of writing, and has special relevance to prekindergarten, kindergarten, grade 1 and 2 teachers.
The Well of Loneliness
Author | : Radclyffe Hall |
Publsiher | : Read Books Ltd |
Total Pages | : 716 |
Release | : 2015-04-23 |
Genre | : Fiction |
ISBN | : 9781473374089 |
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This early work by Radclyffe Hall was originally published in 1928 and we are now republishing it with a brand new introductory biography. 'The Well of Loneliness' is a novel that follows an upper-class Englishwoman who falls in love with another woman while serving as an ambulance driver in World War I. Marguerite Radclyffe Hall was born on 12th August 1880, in Bournemouth, England. Hall's first novel The Unlit Lamp (1924) was a lengthy and grim tale that proved hard to sell. It was only published following the success of the much lighter social comedy The Forge (1924), which made the best-seller list of John O'London's Weekly. Hall is a key figure in lesbian literature for her novel The Well of Loneliness (1928). This is her only work with overt lesbian themes and tells the story of the life of a masculine lesbian named Stephen Gordon.
Journal of Developmental Education
Author | : Anonim |
Publsiher | : Unknown |
Total Pages | : 256 |
Release | : 2015 |
Genre | : Compensatory education |
ISBN | : CUB:P208121903001 |
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An Interactive Approach to Writing Essays and Research Reports in Psychology
Author | : Lorelle J. Burton |
Publsiher | : John Wiley & Sons |
Total Pages | : 220 |
Release | : 2009-12-08 |
Genre | : Academic writing |
ISBN | : 1742166490 |
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Fully updated to reflect the latest sixth edition of the APA Publication Manual, this writing guide offers students an engaging, accessible introduction to the conventions of writing in the psychology discipline. Its straightforward, user?]friendly style provides a thorough overview of academic writing in psychology.