Rules of Play

Rules of Play
Author: Katie Salen Tekinbas,Eric Zimmerman
Publsiher: MIT Press
Total Pages: 680
Release: 2003-09-25
Genre: Computers
ISBN: 0262240459

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An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

The Penguin Book of Card Games

The Penguin Book of Card Games
Author: David Parlett
Publsiher: Penguin UK
Total Pages: 688
Release: 2008-08-07
Genre: Games & Activities
ISBN: 9780141916101

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The Penguin Book of Card Games is the authoritative up-to-date compendium, describing an abundance of games to be played both for fun and by serious players. Auctions, trumpless hands, cross-ruffing and lurching: card players have a language all of their own. From games of high skill (Bridge) to games of high chance (Newmarket) to trick-taking (Whist) and banking (Pontoon), David Parlett, seasoned specialist in card games, takes us masterfully through the countless games to choose from. Not content to merely show us games with the conventional fifty-two card pack, Parlett covers many games played with other types of cards - are you brave enough to play with Tarot? With a 'working description' of each game, with the rules, variations and origins of each, as well as an appendix of games invented by the author himself, The Penguin Book of Card Games will delight, entertain and inform both the novice and the seasoned player.

Games and Rules

Games and Rules
Author: Beat Suter,Mela Kocher,René Bauer
Publsiher: transcript Verlag
Total Pages: 323
Release: 2019-03-31
Genre: Social Science
ISBN: 9783839443040

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Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a »Magic Circle«, whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games. This anthology contains individual essays by experts and authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world - among them Miguel Sicart and Carlo Fabricatore.

Book of Rules of Games and Sports

Book of Rules of Games and Sports
Author: Dr. A.K. Srivastava
Publsiher: Unknown
Total Pages: 0
Release: 2010
Genre: Sports
ISBN: 8178795655

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Rule Book of Games

Rule Book of Games
Author: Leonida Weatherford
Publsiher: Alpha Edition
Total Pages: 240
Release: 2018-08-18
Genre: Sports & Recreation
ISBN: 9352976967

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Boxing is considered the oldest event which man used in his life. However, in the beginning it was used in a very rough manner. As the interest of people arouse towards this event, it was needed to make the game refined for which boxing federation was created, which has full control over the game. Boxing is a combat sport in which two people, usually wearing protective gloves, throw punches at each other for a predetermined set of time in a boxing ring. Boxing is an indoor sport which gained so much momentum these days that it is popular in almost all over the world. There are some categories in Boxing bouts for e.g., light heavy, heavy weight etc. Boxing needs stamina, strength and fitness and a Boxer should work out regularly so as to fulfil his goal. This book features an enormous amount of information about boxing thought the world. This book also includes biographies and starts with the most basics of basics and explains the hows and whys of boxing at a pace where even the most ignorant can soon know as much about the sport as any professional.

Rules of the Game

Rules of the Game
Author: Neil Strauss
Publsiher: Unknown
Total Pages: 194
Release: 2007
Genre: Dating (Social customs)
ISBN: 0061540439

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According to Hoyle

According to Hoyle
Author: Richard L. Frey
Publsiher: Ballantine Books
Total Pages: 302
Release: 1996-08-27
Genre: Games & Activities
ISBN: 9780449911563

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"A must for anyone who wants to play a game and play it correctly." Charles H. Goren Whether you play card games, dice games, parlor games, word games, chess, checker, backgammon, or solitaire games, here is a comprehensive, up-to-date book with the complete rules of your favorite games of skill and chance. ACCORDING TO HOYLE gives not only the rules but expert advice on winning, too.

Bicycle Official Rules of Card Games

Bicycle Official Rules of Card Games
Author: Joli Quentin Kansil,Tom Braunlich
Publsiher: Unknown
Total Pages: 338
Release: 1999
Genre: Card games
ISBN: 1889752061

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