Science Fiction Prototyping

Science Fiction Prototyping
Author: Brian David Johnson
Publsiher: Morgan & Claypool Publishers
Total Pages: 191
Release: 2011
Genre: Computers
ISBN: 9781608456550

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Science fiction is the playground of the imagination. If you are interested in science or fascinated with the future then science fiction is where you explore new ideas and let your dreams and nightmares duke it out on the safety of the page or screen. But what if we could use science fiction to do more than that? What if we could use science fiction based on science fact to not only imagine our future but develop new technologies and products? What if we could use stories, movies and comics as a kind of tool to explore the real world implications and uses of future technologies today? Science Fiction Prototyping is a practical guide to using fiction as a way to imagine our future in a whole new way. Filled with history, real world examples and conversations with experts like best selling science fiction author Cory Doctorow, senior editor at Dark Horse Comics Chris Warner and Hollywood science expert Sidney Perkowitz, Science Fiction Prototyping will give you the tools you need to begin designing the future with science fiction. The future is Brian David Johnson's business. As a futurist at Intel Corporation, his charter is to develop an actionable vision for computing in 2021. His work is called "future casting"-using ethnographic field studies, technology research, trend data, and even science fiction to create a pragmatic vision of consumers and computing. Johnson has been pioneering development in artificial intelligence, robotics, and reinventing TV. He speaks and writes extensively about future technologies in articles and scientific papers as well as science fiction short stories and novels (Fake Plastic Love and Screen Future: The Future of Entertainment, Computing and the Devices We Love). He has directed two feature films and is an illustrator and commissioned painter. Table of Contents: Preface / Foreword / Epilogue / Dedication / Acknowledgments / 1. The Future Is in Your Hands / 2. Religious Robots and Runaway Were-Tigers: A Brief Overview of the Science and the Fiction that Went Into Two SF Prototypes / 3. How to Build Your Own SF Prototype in Five Steps or Less / 4. I, Robot: From Asimov to Doctorow: Exploring Short Fiction as an SF Prototype and a Conversation With Cory Doctorow / 5. The Men in the Moon: Exploring Movies as an SF Prototype and a Conversation with Sidney Perkowitz / 6. Science in the Gutters: Exploring Comics as an SF Prototype and a Conversation With Chris Warner / 7. Making the Future: Now that You Have Developed Your SF Prototype, What's Next? / 8. Einstein's Thought Experiments and Asimov's Second Dream / Appendix A: The SF Prototypes / Notes / Author Biography

Science Fiction Prototyping

Science Fiction Prototyping
Author: Johnson Brian David
Publsiher: Springer Nature
Total Pages: 223
Release: 2022-05-31
Genre: Mathematics
ISBN: 9783031017964

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Science fiction is the playground of the imagination. If you are interested in science or fascinated with the future then science fiction is where you explore new ideas and let your dreams and nightmares duke it out on the safety of the page or screen. But what if we could use science fiction to do more than that? What if we could use science fiction based on science fact to not only imagine our future but develop new technologies and products? What if we could use stories, movies and comics as a kind of tool to explore the real world implications and uses of future technologies today? Science Fiction Prototyping is a practical guide to using fiction as a way to imagine our future in a whole new way. Filled with history, real world examples and conversations with experts like best selling science fiction author Cory Doctorow, senior editor at Dark Horse Comics Chris Warner and Hollywood science expert Sidney Perkowitz, Science Fiction Prototyping will give you the tools you need to begin designing the future with science fiction. The future is Brian David Johnson’s business. As a futurist at Intel Corporation, his charter is to develop an actionable vision for computing in 2021. His work is called “future casting”—using ethnographic field studies, technology research, trend data, and even science fiction to create a pragmatic vision of consumers and computing. Johnson has been pioneering development in artificial intelligence, robotics, and reinventing TV. He speaks and writes extensively about future technologies in articles and scientific papers as well as science fiction short stories and novels (Fake Plastic Love and Screen Future: The Future of Entertainment, Computing and the Devices We Love). He has directed two feature films and is an illustrator and commissioned painter. Table of Contents: Preface / Foreword / Epilogue / Dedication / Acknowledgments / 1. The Future Is in Your Hands / 2. Religious Robots and Runaway Were-Tigers: A Brief Overview of the Science and the Fiction that Went Into Two SF Prototypes / 3. How to Build Your Own SF Prototype in Five Steps or Less / 4. I, Robot: From Asimov to Doctorow: Exploring Short Fiction as an SF Prototype and a Conversation With Cory Doctorow / 5. The Men in the Moon: Exploring Movies as an SF Prototype and a Conversation with Sidney Perkowitz / 6. Science in the Gutters: Exploring Comics as an SF Prototype and a Conversation With Chris Warner / 7. Making the Future: Now that You Have Developed Your SF Prototype, What’s Next? / 8. Einstein’s Thought Experiments and Asimov’s Second Dream / Appendix A: The SF Prototypes / Notes / Author Biography

Space 1999 and Science Fiction Prototyping

Space 1999 and Science Fiction Prototyping
Author: Petter Ogland
Publsiher: Lulu.com
Total Pages: 742
Release: 2018-06-25
Genre: Electronic Book
ISBN: 9781387807383

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With the first online discussions of SPACE 1999 starting in January 1993, this book celebrates the 25th anniversary of Online Alpha. It is edited and told from the perspective of trying to present different types of discussions over the years by focusing on humour, insight, surprise and shared community. There is also a focus on how the discussions have changed and how they continue to change. The book is written on an idealistic basis. It is sold at the lowest price the publisher was willing to accept. A free e-book version can be downloaded at www.lulu.com.

Infinite Detail

Infinite Detail
Author: Tim Maughan
Publsiher: Macmillan + ORM
Total Pages: 239
Release: 2019-03-05
Genre: Fiction
ISBN: 9780374718602

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A LOCUS AWARD FINALIST FOR BEST FIRST NOVEL! The Guardian's Pick for Best Science Fiction Book of the Year! A timely and uncanny portrait of a world in the wake of fake news, diminished privacy, and a total shutdown of the Internet BEFORE: In Bristol’s center lies the Croft, a digital no-man’s-land cut off from the surveillance, Big Data dependence, and corporate-sponsored, globally hegemonic aspirations that have overrun the rest of the world. Ten years in, it’s become a center of creative counterculture. But it’s fraying at the edges, radicalizing from inside. How will it fare when its chief architect, Rushdi Mannan, takes off to meet his boyfriend in New York City—now the apotheosis of the new techno-utopian global metropolis? AFTER: An act of anonymous cyberterrorism has permanently switched off the Internet. Global trade, travel, and communication have collapsed. The luxuries that characterized modern life are scarce. In the Croft, Mary—who has visions of people presumed dead—is sought out by grieving families seeking connections to lost ones. But does Mary have a gift or is she just hustling to stay alive? Like Grids, who runs the Croft’s black market like personal turf. Or like Tyrone, who hoards music (culled from cassettes, the only medium to survive the crash) and tattered sneakers like treasure. The world of Infinite Detail is a small step shy of our own: utterly dependent on technology, constantly brokering autonomy and privacy for comfort and convenience. With Infinite Detail, Tim Maughan makes the hitherto-unimaginable come true: the End of the Internet, the End of the World as We Know It.

Make It So

Make It So
Author: Nathan Shedroff,Christopher Noessel
Publsiher: Rosenfeld Media
Total Pages: 368
Release: 2012-09-17
Genre: Computers
ISBN: 9781933820767

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Many designers enjoy the interfaces seen in science fiction films and television shows. Freed from the rigorous constraints of designing for real users, sci-fi production designers develop blue-sky interfaces that are inspiring, humorous, and even instructive. By carefully studying these “outsider” user interfaces, designers can derive lessons that make their real-world designs more cutting edge and successful.

EAI International Conference on Technology Innovation Entrepreneurship and Education

EAI International Conference on Technology  Innovation  Entrepreneurship and Education
Author: Angelica Reyes-Munoz,Ping Zheng,David Crawford,Victor Callaghan
Publsiher: Springer
Total Pages: 387
Release: 2019-03-15
Genre: Technology & Engineering
ISBN: 9783030022426

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This book presents the proceedings of the 1st EAI International Conference on Technology, Innovation, Entrepreneurship and Education (TIE 2017), which took place at Canterbury Christ Church University on September 11-12, 2017. The central theme of the conference is creativity and innovation, especially in relation to technology, business, education, social and political needs that make modern society flourish. The proceedings feature papers from a cross-disciplinary audience that explore the process of creativity and innovation. The goal is that the various disciplines can learn from each other and see how they might benefit from the cross-fertilization of practices.

vN

vN
Author: Madeline Ashby
Publsiher: Watkins Media Limited
Total Pages: 416
Release: 2012-07-31
Genre: Fiction
ISBN: 9780857662637

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Amy Peterson is a self-replicating humanoid robot known as a VonNeumann. For the past five years, she has been grown slowly as part of a mixed organic/synthetic family. She knows very little about her android mother's past, so when her grandmother arrives and attacks her mother, Amy wastes no time: she eats her alive. Now she carries her malfunctioning granny as a partition on her memory drive, and she's learning impossible things about her clade's history - like the fact that she alone can kill humans without failsafing... File Under: Science Fiction [Von Neumann Sisters | Fail Safe Fail | The Squid & the Swarm | Robot Nation]

Science Fiction and Innovation Design

Science Fiction and Innovation Design
Author: Thomas Michaud
Publsiher: John Wiley & Sons
Total Pages: 240
Release: 2020-10-07
Genre: Computers
ISBN: 9781119779582

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Science fiction is often presented as a source of utopia, or even of prophecies, used in capitalism to promote social, political and technoscientific innovations. Science Fiction and Innovation Design assesses the validity of this approach by exploring the impact this imaginary world has on the creativity of engineers and researchers. Companies seek to anticipate and predict the future through approaches such as design fiction: mobilizing representations of science fiction to create prototypes and develop scenarios relevant to organizational strategy. The conquest of Mars or the weapons of the future are examples developed by authors to demonstrate how design innovation involves continuous dialogue between multiple players, from the scientist to the manager, through to the designers and the science fiction writers.