Shadowrun Legends Night S Pawn
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Shadowrun Legends Night s Pawn
Author | : Tom Dowd |
Publsiher | : Catalyst Game Labs |
Total Pages | : 325 |
Release | : 2016-05-12 |
Genre | : Fiction |
ISBN | : 9182736450XXX |
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HE THOUGHT HE WAS OUT... For years, Jason Chase was at the head of the pack, shadowrunning with the best in the business. When time dulled his flesh and cybernetic edge, he knew it was time to get out, or get dead. BUT GOT PULLED BACK IN. Now, his past has come back to haunt him. To protect a young girl from the terrorists who want her dead, Chase must rely on his years of experience, and whatever his body has left to give. And everything he's got, he'll need as he comes face-to-face with a part of his life he thought he'd left behind, and an enemy left for dead.
Nights Pawn
![Nights Pawn](https://youbookinc.com/wp-content/uploads/2024/06/cover.jpg)
Author | : Fanpro |
Publsiher | : Fanpro Llc |
Total Pages | : 135 |
Release | : 2003-06-01 |
Genre | : Fiction |
ISBN | : 0451453107 |
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Night s Pawn
![Night s Pawn](https://youbookinc.com/wp-content/uploads/2024/06/cover.jpg)
Author | : Tom Dowd |
Publsiher | : Ace Books |
Total Pages | : 0 |
Release | : 1993 |
Genre | : Cyborgs |
ISBN | : 0451452380 |
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With Night's Pawn, Tom Dowd has taken the bestselling, critically acclaimed Shadowrun series to new heights. This fantastic series has ripped open the boundaries defining fantasy and science fiction and forged virtually a new genre. In this Shadowrun novel, Jason Chase retires to get away from the action, but it comes back to haunt him as he comes face-to-face with an enemy he'd left for dead.
Shadowrun Howling Shadows
Author | : Catalyst Game Labs |
Publsiher | : Unknown |
Total Pages | : 135 |
Release | : 2016-07-20 |
Genre | : Electronic Book |
ISBN | : 1942487517 |
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Howling Shadows is a core rulebook for Shadowrun, Fifth Edition, with a wealth of dangerous creatures, sprits, artificial intelligence, and more to add variety and fun to Shadowrun games. The critters were designed with both players and GMs in mind - they can be added as a resource for players to use or obstacles to overcome. The critters also have plot hooks built in to fuel plenty of adventures and campaigns. With full color art, this book displays the bizarre and dangerous critters of the Sixth World in their full glory.
Burning Bright
Author | : Tom Dowd |
Publsiher | : Ace Books |
Total Pages | : 0 |
Release | : 1994 |
Genre | : Chicago (Ill.) |
ISBN | : 0451453689 |
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Shadowrun Chrome Flesh Limited Edition
Author | : Catalyst Game Labs |
Publsiher | : Catalyst Game Labs |
Total Pages | : 135 |
Release | : 2015-09-02 |
Genre | : Electronic Book |
ISBN | : 1941582958 |
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Shadowrunners cannot be limited by what their bodies canor cannotdo. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs and chemicals that give you a quick and dirty boost, Chrome Flesh provides dozens of new ways to alter Shadowrun characters and make them better, stronger, faster, and altogether readier to kick ass and take names on the streets. Along with the gear and a compiled table of all cyberware, bioware, genetech, and nanotech currently available in Shadowrun, Fifth Edition, Chrome Flesh covers how runners break down and what resources can help fix them up, and where augmentation tech might go in the future. It's paydata every shadowrunner needs if they want to overcome everything the Sixth World is going to throw at them.
Into the Shadows
Author | : Jordan K. Weisman |
Publsiher | : New Amer Library |
Total Pages | : 291 |
Release | : 1992 |
Genre | : Fiction |
ISBN | : 0451451899 |
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As supercorporations rule the world, engaging in corporate wars, power games, and espionage missions, the shadowrunners, beings who deliver goods for the leaders, survive by their wits and their greed. Original.