Shadowrun Core Rulebook

Shadowrun Core Rulebook
Author: Catalyst Game Labs
Publsiher: Catalyst Game Labs
Total Pages: 476
Release: 2013-09-25
Genre: Games
ISBN: 1936876515

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"Created by Jordan Weisman ... [et al.]"--Colophon.

Shadowrun Anarchy

Shadowrun Anarchy
Author: Catalyst Game Labs
Publsiher: Unknown
Total Pages: 135
Release: 2016-11-30
Genre: Electronic Book
ISBN: 1941582192

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Shadowrun Remains One Of The Most Beloved Gaming Settings Of All Time. The Cyberpunk-Crossed-With-Fantasy Setting Has A Wide And Enduring Appeal, And Anarchy Provides Rules For A New Style Of Play In This Great World. Storytelling Come To The Fore In This Book, Allowing Gamemasters And Players To Work Together To Craft A Fun, Fast-Moving Gaming Experience. Whether You'Re Brand New To Tabletop Role-Playing Or A Long-Time Shadowrun Player Just Looking For A Different Way To Enjoy Your Favorite Setting. Shadowrun: Anarchy Offers A Fun, Fantastic Storytelling Game.

Shadowrun Running Wild

Shadowrun Running Wild
Author: Catalyst Game Labs
Publsiher: Catalyst Game Labs
Total Pages: 224
Release: 2009-09-02
Genre: Shadowrun (Game)
ISBN: 1934857440

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Shadowrun Chrome Flesh Limited Edition

Shadowrun Chrome Flesh  Limited Edition
Author: Catalyst Game Labs
Publsiher: Catalyst Game Labs
Total Pages: 135
Release: 2015-09-02
Genre: Electronic Book
ISBN: 1941582958

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Shadowrunners cannot be limited by what their bodies canor cannotdo. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs and chemicals that give you a quick and dirty boost, Chrome Flesh provides dozens of new ways to alter Shadowrun characters and make them better, stronger, faster, and altogether readier to kick ass and take names on the streets. Along with the gear and a compiled table of all cyberware, bioware, genetech, and nanotech currently available in Shadowrun, Fifth Edition, Chrome Flesh covers how runners break down and what resources can help fix them up, and where augmentation tech might go in the future. It's paydata every shadowrunner needs if they want to overcome everything the Sixth World is going to throw at them.

VAN RICHTEN S GUIDE TO RAVENLOFT ALTERNATE COVER

VAN RICHTEN S GUIDE TO RAVENLOFT  ALTERNATE COVER
Author: Anonim
Publsiher: Unknown
Total Pages: 135
Release: 2021
Genre: Electronic Book
ISBN: 0786967269

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Echo Arcana

Echo Arcana
Author: Catalyst Game Labs
Publsiher: Unknown
Total Pages: 140
Release: 2017-06
Genre: Electronic Book
ISBN: 0985286075

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Details and descriptions on how and why the artwork for The Sixth World Tarot was created. Using the rich history of Tarot, the artists evolved the imagery to reflect the futuristic fantasy world of The Sixth World Tarot, as if it were one great continual magical mystery through time and space.

Never Deal with a Dragon

Never Deal with a Dragon
Author: Robert N. Charrette
Publsiher: Ace Books
Total Pages: 388
Release: 1990
Genre: Fiction
ISBN: 0451450787

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Worlds Without End

Worlds Without End
Author: Caroline Spector
Publsiher: ROC Hardcover
Total Pages: 276
Release: 1995
Genre: Fiction
ISBN: 0451453719

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Remembering an innocent world from centuries ago, immortal elf Aina struggles for survival in the Awakened era of shadowrunners and evil magic, and she must rally her companions to battle an ancient nemesis. Original.