Starflight How the PC and DOS Exploded Computer Gaming

Starflight  How the PC and DOS Exploded Computer Gaming
Author: Jamie Lendino
Publsiher: Steel Gear Press
Total Pages: 386
Release: 2022-03-14
Genre: Computers
ISBN: 9781957932019

Download Starflight How the PC and DOS Exploded Computer Gaming Book in PDF, Epub and Kindle

No one saw it coming. At its launch in 1981, IBM’s original Personal Computer was an expensive business machine—not a gaming behemoth of the kind you saw from Apple, Atari, Commodore, and Tandy. But by 1990, the PC had trampled all its competitors and become the gaming juggernaut it remains to this day. How did this happen? What did the PC do that the ostensibly superior Commodore Amiga, Atari ST, and Apple IIGS, couldn’t? In Starflight: How the PC and DOS Exploded Computer Gaming 1987–1994, author Jamie Lendino tells the full story, starting with the PC’s humble CGA and monochrome origins, moving through early ill-fated (if influential) failures such as the PCjr and Tandy 1000, and diving deep into the industry-shattering innovations in processing, graphics, sound, software, and distribution that gave the PC (and the gamers who loved it) unprecedented power and reach. Along the way, Lendino explores more than 110 of the PC’s most entertaining and important games, revealing how they paved the way for PC supremacy while also offering players new levels of challenge and fun. From groundbreaking graphic adventures (King’s Quest, The Secret of Monkey Island), innovative role-playing games (Ultima, Might and Magic), and sprawling space combat epics (Wing Commander, X-Wing) to titanic strategy titles (Civilization, X-Com), first-person shooters (Stellar 7, Doom), wide-ranging simulations (Stunts, Falcon 3.0), and hard-driving arcade action games (Arkanoid, Raptor), you’ll discover every detail of how the PC’s games catapulted it into the computer gaming stratosphere. Whether you were there at the time—experiencing first-hand the transition of EGA to VGA and single-voice beeps and boops to sweepingly symphonic Roland MT-32 sound, and discovering historic titles upon their release—or you’re only now discovering the wonders of the era, Starflight: How the PC and DOS Exploded Computer Gaming 1987–1994 is a fresh, dynamic, and impossible-to-put-it-down look at the years when PC gaming—and computer gaming itself—changed forever.

Breakout

Breakout
Author: Jamie Lendino
Publsiher: Steel Gear Press
Total Pages: 349
Release: 2023-08-17
Genre: Games & Activities
ISBN: 9781957932040

Download Breakout Book in PDF, Epub and Kindle

Atari 8-bit computers are the first machines that truly bridged the divide between video game players and home computer enthusiasts. The Atari 400 and 800 signaled the start of a new era in computing. Breakout: How Atari 8-Bit Computers Defined a Generation is the first book to cover what made Atari's groundbreaking computer line great: its excellent graphics and sound, flexible programming environment, and wide support from the burgeoning home computer community. For those of us coming of gaming age in the 80s, Atari games were simply amazing—and you'll find out what made these titles so much fun to play. Breakout also explores the Atari 8-bit platform as it stands today, with a robust enthusiast and modding community, the increasing value of Atari computers and peripherals, and how to get started with one now or get your old one running again. With fully revised and updated sections on emulation, mods, and add-ons, plus new community sites, podcasts, and detailed write-ups of 170 Atari 8-bit games (60 more than before), this second edition of Breakout is a must-buy for every vintage computer or gaming enthusiast.

Attract Mode The Rise and Fall of Coin Op Arcade Games

Attract Mode  The Rise and Fall of Coin Op Arcade Games
Author: Jamie Lendino
Publsiher: Steel Gear Press
Total Pages: 435
Release: 2020-09-27
Genre: Computers
ISBN: 9182736450XXX

Download Attract Mode The Rise and Fall of Coin Op Arcade Games Book in PDF, Epub and Kindle

From their haunts in the shadowy corner of a bar, front and center at a convenience store, or reigning over a massive mall installation bursting with light, sound, and action, arcade games have been thrilling and addicting quarter-bearers of all ages ever since Pong first lit up its paddles. Whether you wanted a few minutes’ quick-twitch exhilaration or the taste of three-initial immortality that came with topping the high score screen, you could get it from the diverse range of space shooters, dot-eating extravaganzas, quirky beat-’em-ups, and more that have helped define pop culture for more than four decades. In Attract Mode: The Rise and Fall of Coin-Op Arcade Games, author Jamie Lendino celebrates both the biggest blockbusters (Pac-Man, Star Wars: The Arcade Game) and the forgotten gems (Phoenix, Star Castle) of the Golden Age of coin-op gaming, and pulls back the curtain on the personalities and the groundbreaking technologies that brought them to glitzy, color-drenched life in the U.S., Japan, and all over the world. You’ll start your journey exploring the electromechanical attractions and pinball games of the early 20th century. Next, you’ll meet the earliest innovators, who used college computers and untested electronics to outline the possibilities of the emerging form, and discover the surprising history behind the towering megahits from Nintendo, Sega, and others that still inform gaming today. Then you’ll witness the devastating crash that almost ended it all—and the rebirth no one expected. Whether you prefer the white-knuckle gameplay of Robotron: 2084, the barrel-jumping whimsy of Donkey Kong, or the stunning graphics and animation of Dragon’s Lair, Attract Mode will transport you back to the heyday of arcade games and let you relive—or experience for the first time—the unique magic that transformed entertainment forever.

Terrible Nerd

Terrible Nerd
Author: Kevin Savetz
Publsiher: Unknown
Total Pages: 258
Release: 2012-11-01
Genre: Geeks (Computer enthusiasts)
ISBN: 1939169003

Download Terrible Nerd Book in PDF, Epub and Kindle

A tale of the personal computing, gaming, and online adventures of a child who grew up as part of the first computer-native generation, this account brings to life late nights swapping software, hacking the school computer, causing trouble on college radio, a stint as AOL's Internet AnswerMan, and hosting a team of Microsoft suits in a small-town home office.

The Macintosh Way

The Macintosh Way
Author: Guy Kawasaki
Publsiher: HarperCollins Publishers
Total Pages: 228
Release: 1990
Genre: Business & Economics
ISBN: PSU:000025471830

Download The Macintosh Way Book in PDF, Epub and Kindle

The Macintosh Way is a "take-no-prisoners guide to marketing warfare" says Jean Louis Gasse, President of Apple Products. Must reading for anyone in the high-tech industry, it is valuable, insightful guide to innovation management and marketing for any industry.

In Pursuit of Valis

In Pursuit of Valis
Author: Philip K. Dick
Publsiher: Unknown
Total Pages: 328
Release: 1991
Genre: Fiction
ISBN: UOM:39015024971445

Download In Pursuit of Valis Book in PDF, Epub and Kindle

The High Frontier

The High Frontier
Author: Gerard K. O'Neill
Publsiher: Unknown
Total Pages: 0
Release: 1989
Genre: Space colonies
ISBN: 9780962239

Download The High Frontier Book in PDF, Epub and Kindle

Beginning Java SE 6 Game Programming

Beginning Java SE 6 Game Programming
Author: Jonathan S. Harbour
Publsiher: Cengage Learning Ptr
Total Pages: 369
Release: 2011
Genre: Computers
ISBN: 1435458087

Download Beginning Java SE 6 Game Programming Book in PDF, Epub and Kindle

Previous ed.: Boston, Mass.: Thomson Course Technology, 2008.