Teaching Health Care in Virtual Space

Teaching Health Care in Virtual Space
Author: Estelle Codier
Publsiher: University of Hawaii Press
Total Pages: 289
Release: 2019-01-31
Genre: Medical
ISBN: 9780824882525

Download Teaching Health Care in Virtual Space Book in PDF, Epub and Kindle

Teaching Health Care in Virtual Space is the first “how-to” manual for health educators on the instructional use of three-dimensional, computer-generated virtual environments that can be inhabited simultaneously by many participants; commonly called “multi-user virtual learning environments” or MUVE. Based on her experience supervising more than 400 learning activities in Second Life®—as of 2014, the largest public (free) MUVE—Dr. Estelle Codier has written a step-by-step handbook for novice and experienced MUVE teachers alike. The book provides those new to virtual teaching with specific steps to assess their own instructional readiness, guidance for assessing student and class readiness, as well as detailed descriptions of problem prevention and solutions. The text is accompanied by lively case studies of both success and failure in virtual learning environments. Inspiring stories of student learning illustrate the power of MUVE to transform health care education. This innovative handbook presents an extended discussion of the pedagogical advantages for learning in multi-user virtual environments, along with a history of learning in Second Life®. The text includes an appendix of supporting materials for MUVE learning activities: evaluation grids, grading matrices, syllabus descriptions, and detailed orientation materials for both faculty and students. While the sample learning activities were designed for nurses, instructors in other disciplines could easily adapt them for use in any MUVE setting.

Teaching Health Care in Virtual Space

Teaching Health Care in Virtual Space
Author: Estelle Codier
Publsiher: Unknown
Total Pages: 0
Release: 2016
Genre: Nursing
ISBN: LCCN:2020719150

Download Teaching Health Care in Virtual Space Book in PDF, Epub and Kindle

Teaching Health Care in Virtual Space is the first “how-to” manual for health educators on the instructional use of three-dimensional, computer-generated virtual environments, called “multi-user virtual learning environments” or MUVE. Dr. Estelle Codier has written a step-by-step handbook based on her experience supervising more than 400 learning activities in Second Life®. The book provides specific steps to assess instructional readiness and guidance for assessing student and class readiness. The text is accompanied by lively case studies of student learning illustrate the power of MUVE to transform health care education.The text includes an appendix of evaluation grids, grading matrices, syllabus descriptions, and detailed orientation materials for both faculty and students. While the sample learning activities were designed for nurses, instructors in other disciplines could easily adapt them for use in any MUVE setting.

Emerging Advancements for Virtual and Augmented Reality in Healthcare

Emerging Advancements for Virtual and Augmented Reality in Healthcare
Author: Coelho, Luis Pinto,Queirós, Ricardo,Reis, Sara Seabra
Publsiher: IGI Global
Total Pages: 308
Release: 2021-12-10
Genre: Computers
ISBN: 9781799883722

Download Emerging Advancements for Virtual and Augmented Reality in Healthcare Book in PDF, Epub and Kindle

Within the last few years, devices that are increasingly capable of offering an immersive experience close to reality have emerged. As devices decrease in size, the interest and application possibilities for them increase. In the healthcare sector, there is an enormous potential for virtual reality development, as this technology allows, on the one hand, the execution of operations or processes at a distance, decoupling realities; and on the other hand, it offers the possibility of simulation for training purposes, whenever there are contexts of risk to the patient or to the health professional. However, virtual reality devices and immersion in virtual environments still requires some improvement as complaints such as headaches and nausea are still common among users, and so continuous research and development is critical to progress the technology. Emerging Advancements for Virtual and Augmented Reality in Healthcare synthesizes the trends, best practices, methodologies, languages, and tools used to implement virtual reality and create a positive user experience while also discussing how to implement virtual reality into day-to-day work with a focus on healthcare professionals and related areas. The application possibilities and their impact are transversal to all areas of health and fields such as education, training, surgery, pain management, physical rehabilitation, stroke rehabilitation, phobia therapy, and telemedicine. Covering topics such as mental health treatment and virtual simulations, it is ideal for medical professionals, engineers, computer scientists, researchers, practitioners, managers, academicians, teachers, and students.

Virtual Augmented Reality and Serious Games for Healthcare 1

Virtual  Augmented Reality and Serious Games for Healthcare 1
Author: Minhua Ma,Lakhmi C. Jain,Paul Anderson
Publsiher: Springer Science & Business
Total Pages: 570
Release: 2014-04-25
Genre: Technology & Engineering
ISBN: 9783642548161

Download Virtual Augmented Reality and Serious Games for Healthcare 1 Book in PDF, Epub and Kindle

There is a tremendous interest among researchers for the development of virtual, augmented reality and games technologies due to their widespread applications in medicine and healthcare. To date the major applications of these technologies include medical simulation, telemedicine, medical and healthcare training, pain control, visualisation aid for surgery, rehabilitation in cases such as stroke, phobia and trauma therapies. Many recent studies have identified the benefits of using Virtual Reality, Augmented Reality or serious games in a variety of medical applications. This research volume on Virtual, Augmented Reality and Serious Games for Healthcare 1 offers an insightful introduction to the theories, development and applications of virtual, augmented reality and digital games technologies in medical and clinical settings and healthcare in general. It is divided into six sections: section one presents a selection of applications in medical education and healthcare management; Section two relates to the nursing training, health literacy and healthy behaviour; Section three presents the applications of Virtual Reality in neuropsychology; Section four includes a number of applications in motor rehabilitation; Section five aimed at therapeutic games for various diseases; and the final section presents the applications of Virtual Reality in healing and restoration. This book is directed to the healthcare professionals, scientists, researchers, professors and the students who wish to explore the applications of virtual, augmented reality and serious games in healthcare further.

Game Based Teaching and Simulation in Nursing and Health Care

Game Based Teaching and Simulation in Nursing and Health Care
Author: Eric B. Bauman
Publsiher: Springer Publishing Company
Total Pages: 275
Release: 2012-07-27
Genre: Medical
ISBN: 9780826109699

Download Game Based Teaching and Simulation in Nursing and Health Care Book in PDF, Epub and Kindle

Print+CourseSmart

The Power of Virtual Reality Cinema for Healthcare Training

The Power of Virtual Reality Cinema for Healthcare Training
Author: John Bowditch,Eric R. Williams
Publsiher: CRC Press
Total Pages: 272
Release: 2021-10-12
Genre: Business & Economics
ISBN: 9781000457032

Download The Power of Virtual Reality Cinema for Healthcare Training Book in PDF, Epub and Kindle

Cinematic Virtual Reality brings a combination of documentary, narrative and game design principles to the medical profession and, in the healthcare arena, collaboration is a key component for creating intellectually- and emotionally- rich immersive experiences. "The Power of Virtual Reality Cinema for Healthcare Training" gathers more than a dozen experts from both the production and healthcare fields to break down best practices for creating successful cine-VR projects. Designed for multi-disciplinary teams interested in integrating cine-VR production into their healthcare training and educational programs, this book has been written for two audiences: the healthcare professional interested in what production experts consider when approaching a project, and the media expert curious about how this new technology can be used in the medical field. Highlights include: Cutting edge medical education techniques developed by Ohio University’s GRID Lab, including: PREality (creating a forced sense of deja-vu to increase acclimation time), a unique approach to eye-tracking to enhance team performance, and the low-CRIS technique (a low-cost rapid implementation strategy to capture patient care for rapid graduate student training). Insightful production techniques that will enhance your cine-VR projects including advanced plating methods to hide lighting set-ups, immersive audio considerations, and new ways to consider 360 storytelling including the Lovrick montage and the Christmas Carol continuum for story development. Detailed explanations of the production considerations and results of specific cine-VR productions (from funding approaches to distribution) including access to more than five hours of cine-VR examples of the actual productions available for download. Details on a wide variety of medical cine-VR projects, including 100 images that illustrate best practices for topics such as recording in active medical facilities, building successful multi-disciplinary teams, working within HIPAA regulations, conceptualizing cine-VR libraries for graduate education, and implementing innovative distribution models.

Immersive Virtual and Augmented Reality in Healthcare

Immersive Virtual and Augmented Reality in Healthcare
Author: Rajendra Kumar,Vishal Jain,Garry Tan Wei Han,Adberezak Touzene
Publsiher: CRC Press
Total Pages: 222
Release: 2023-10-09
Genre: Computers
ISBN: 9781000964059

Download Immersive Virtual and Augmented Reality in Healthcare Book in PDF, Epub and Kindle

The book acts as a guide, taking the reader into the smart system domain and providing theoretical and practical knowledge along with case studies in smart healthcare. The book uses a blend of interdisciplinary approaches such as IoT, blockchain, augmented reality, and virtual reality for the implementation of cost-effective, real-time, and user-friendly solutions for healthcare problems. Immersive Virtual and Augmented Reality in Healthcare: An IoT and Blockchain Perspective presents the trends, best practices, techniques, developments, sensors, materials, and case studies that are using augmented and virtual reality environments with the state-of-the-art latest technologies like IoT, blockchain, and machine learning in the implementation of healthcare systems. The book focuses on the design and implementation of smart healthcare systems with major challenges to further explore more robust and efficient healthcare solutions in terms of low cost, faster algorithms, more sensitive IoT sensors, faster data communication, and real-time solutions for treatment. It discusses the use of virtual and augmented reality and how it can provide user-friendly and interactive communication within healthcare systems. Illustrated through case studies, the book conveys how different hospitals and healthcare equipment providers can adopt good practices found in the book to improve the performance/productivity of their staff and system. The content is rounded out by providing how IoT, blockchain, and artificial intelligence can provide the framework for designing and/or upgrading traditional healthcare systems by increasing security and data privacy. A valuable resource for engineers working with systems, the healthcare professionals involved in the design and development of healthcare devices and systems, researcher scholars, multidisciplinary scientists, students, and academics who are wishing to explore the use of virtual and augmented reality in new and existing healthcare systems.

Virtual Reality in Health and Rehabilitation

Virtual Reality in Health and Rehabilitation
Author: Christopher M. Hayre,Dave J. Muller,Marcia J. Scherer
Publsiher: CRC Press
Total Pages: 322
Release: 2020-12-22
Genre: Technology & Engineering
ISBN: 9781000319958

Download Virtual Reality in Health and Rehabilitation Book in PDF, Epub and Kindle

This edited book focuses on the role and use of VR for healthcare professions in both health and rehabilitation settings. It is also offers future trends of other emerging technology within medicine and allied health professions. This text draws on expertise of leading medical practitioners and researchers who utilise such VR technologies in their practices to enhance patient/service user outcomes. Research and practical evidence is presented with a strong applied emphasis to further enhance the use VR technologies within the community, the hospital and in education environment(s). The book may also be used to influence policymakers on how healthcare delivery is offered.