The Awesome Inner Workings of Video Games

The Awesome Inner Workings of Video Games
Author: Arie Kaplan
Publsiher: Lerner Publications ™
Total Pages: 32
Release: 2017-01-01
Genre: Juvenile Nonfiction
ISBN: 9781512452044

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Gamers, beware—your video games can think for themselves! Ever wondered what's inside the plastic of your video game console but don't want to crack it open to find out? Crack open this book instead! You'll learn what computer code looks like, how a game console's "brain" makes decisions, and how its memory allows you to return to play each day without starting from scratch.

The Awesome Inner Workings of Video Games

The Awesome Inner Workings of Video Games
Author: Arie Kaplan
Publsiher: Millbrook Press
Total Pages: 32
Release: 2017-01-01
Genre: Juvenile Nonfiction
ISBN: 9781512457872

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Audisee® eBooks with Audio combine professional narration and sentence highlighting to engage reluctant readers! Gamers, beware—your video games can think for themselves! Ever wondered what's inside the plastic of your video game console but don't want to crack it open to find out? Crack open this book instead! You'll learn what computer code looks like, how a game console's "brain" makes decisions, and how its memory allows you to return to play each day without starting from scratch.

The Brain Boosting Benefits of Gaming

The Brain Boosting Benefits of Gaming
Author: Arie Kaplan
Publsiher: Lerner Publications ™
Total Pages: 32
Release: 2017-01-01
Genre: Juvenile Nonfiction
ISBN: 9781512452082

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Has anyone ever told you gamers out there that your time would be better spent studying? Well, don't let go of that joystick just yet! Turns out, advancing to that next level of Super Mario Brothers has a similar effect on your brain as getting an A on your spelling test. Video games have been successful at training elite groups in the U.S. military and future doctors. Discover how they can help boost your brain power too!

The Crazy Careers of Video Game Designers

The Crazy Careers of Video Game Designers
Author: Arie Kaplan
Publsiher: Lerner Publications ™
Total Pages: 32
Release: 2017-01-01
Genre: Juvenile Nonfiction
ISBN: 9781512452105

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You might think that working in the video game industry is all fun and, well...games. Jobs like combat designer and animator sound pretty exciting. But do you know what it really takes to do one of these jobs? Do you have the skills? The knowledge? Are you ready to work hard? Game designers create the images, sounds, and action that gamers enjoy. Find out if you can handle a job in this fast-paced industry.

Trigger Happy

Trigger Happy
Author: Steven Poole
Publsiher: Arcade Publishing
Total Pages: 268
Release: 2004
Genre: Computers
ISBN: 1559705981

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Examines the history and phenomenal success of video games, and argues that the popular games are on the way to becoming a legitimate art form, much in the same way movies did a century earlier.

The Biggest Names of Video Games

The Biggest Names of Video Games
Author: Arie Kaplan
Publsiher: Lerner Publications ™
Total Pages: 32
Release: 2017-01-01
Genre: Juvenile Nonfiction
ISBN: 9781512452068

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Collecting bugs, drawing cartoons, writing plays, studying robotics—these are just some of the hobbies that inspired the creation of video games such as Pokémon and The Legend of Zelda. Who are these men and women who helped launch the gaming industry from private computer labs to widely available popular entertainment? Read this book to find out who and what inspired your favorite video games!

The Epic Evolution of Video Games

The Epic Evolution of Video Games
Author: Arie Kaplan
Publsiher: Millbrook Press
Total Pages: 32
Release: 2017-01-01
Genre: Juvenile Nonfiction
ISBN: 9781512457919

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Audisee® eBooks with Audio combine professional narration and sentence highlighting for an engaging read aloud experience! Have you ever wondered what video games would be like if they never changed? The first games were little more than bouncing dots on a plain screen. Modern games include astonishing action, realistic environments, and epic story lines. Take a look at how video games have evolved over the years, and learn about the kinds of games we might be playing in the future.

The Video Games Textbook

The Video Games Textbook
Author: Brian J. Wardyga
Publsiher: CRC Press
Total Pages: 392
Release: 2018-08-06
Genre: Computers
ISBN: 9781351172349

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The Video Games Textbook takes the history of video games to another level, with visually-stimulating, comprehensive, and chronological chapters that are relevant and easy to read for a variety of students. Every chapter is a journey into a different era or area of gaming, where readers emerge with a strong sense of how video games evolved, why they succeeded or failed, and the impact they had on the industry and human culture. Written to capture the attention and interest of both domestic and international college students, each chapter contains a list of objectives and key terms, illustrative timelines, arcade summaries, images and technical specifications of all major consoles.