The Complete Playground Book
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The Complete Playground Book
Author | : Arlene Brett,Robin C. Moore,Eugene F. Provenzo, Jr. |
Publsiher | : Syracuse University Press |
Total Pages | : 212 |
Release | : 1993-10-01 |
Genre | : Family & Relationships |
ISBN | : 0815602715 |
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Describes the history and purpose of outdoor play areas. Both a reminiscence and a practical manual, this study probes the philosophy of play, the stages of a child's behaviour and social interaction in recreation, and the educational value of playgrounds.
The Ultimate Playground Recess Game Book
Author | : Guy Bailey |
Publsiher | : Unknown |
Total Pages | : 0 |
Release | : 2001 |
Genre | : Games |
ISBN | : 0966972724 |
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Over 170 fun, safe, and ready-to-use activities to help create meaningful play experiences for children.
Be Nice the End
Author | : Bryan Skavnak |
Publsiher | : Unknown |
Total Pages | : 144 |
Release | : 2021-09-30 |
Genre | : Electronic Book |
ISBN | : 1634894669 |
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On the ideal playground, all kids are equal. They take turns on the swings, play fair during kickball, and help each other up when someone falls and skins their knee. In all areas of life, we have much to learn from the playground kids. Be Nice. The End. distills the wisdom of the playground kids into seven simple values: Inclusion Empathy Acceptance Courage Perseverance Perspective Kindness Featuring thought-provoking messages from inspirational speaker Bryan Skavnak and darling, diverse faces illustrated by Wendy Kieffer Shragg, Be Nice. The End. teaches us that all the playgrounds of life are better when everyone--no matter their age, skin color, ability, shape, or size--is nice.
Scratch 3 Programming Playground
Author | : Al Sweigart |
Publsiher | : No Starch Press |
Total Pages | : 226 |
Release | : 2021-01-19 |
Genre | : Juvenile Nonfiction |
ISBN | : 9781718500228 |
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A project-filled introduction to coding that shows kids how to build programs by making cool games. Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners worldwide. Scratch 3 features an updated interface, new programming blocks, and the ability to run on tablets and smartphones, so you can learn how to code on the go. In Scratch 3 Programming Playground, you'll learn to code by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions with full-color images, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You'll learn to make games like: Maze Runner: escape the maze! Snaaaaaake: gobble apples and avoid your own tail Asteroid Breaker: smash space rocks Fruit Slicer: a Fruit Ninja clone Brick Breaker: a remake of Breakout, the brick-breaking classic Platformer: a game inspired by Super Mario Bros Learning how to program shouldn't be dry and dreary. With Scratch 3 Programming Playground, you'll make a game of it! Covers: Scratch 3
The Infinite Playground
Author | : Bernard De Koven |
Publsiher | : MIT Press |
Total Pages | : 207 |
Release | : 2022-06-21 |
Genre | : Games & Activities |
ISBN | : 9780262543866 |
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In his final work, a visionary game designer reveals how a surprising range of play-based experiences can unlock our imagination and help us capture the power of fun and delight. Bernard De Koven (1941–2018) was a pioneering designer of games and theorist of fun. He studied games long before the field of game studies existed. For De Koven, games could not be reduced to artifacts and rules; they were about a sense of transcendent fun. This book, his last, is about the imagination: the imagination as a playground, a possibility space, and a gateway to wonder. The Infinite Playground extends a play-centered invitation to experience the power and delight unlocked by imagination. It offers a curriculum for playful learning. De Koven guides the readers through a series of observations and techniques, interspersed with games. He begins with the fundamentals of play, and proceeds through the private imagination, the shared imagination, and imagining the world—observing, “the things we imagine can become the world.” Along the way, he reminisces about playing ping-pong with basketball great Bill Russell; begins the instructions for a game called Reception Line with “Mill around”; and introduces blathering games—Blather, Group Blather, Singing Blather, and The Blather Chorale—that allow the player's consciousness to meander freely. Delivered during the last months of his life, The Infinite Playground has been painstakingly cowritten with Holly Gramazio, who worked together with coeditors Celia Pearce and Eric Zimmerman to complete the project as Bernie De Koven's illness made it impossible for him to continue writing. Other prominent game scholars and designers influenced by De Koven, including Katie Salen Tekinbaş, Jesper Juul, Frank Lantz, and members of Bernie's own family, contribute short interstitial essays.
THE COMPLETE GUIDE TO PLAYGROUND DEVELOPMENT
Author | : Robert Collins |
Publsiher | : Lulu.com |
Total Pages | : 57 |
Release | : 2009-08-29 |
Genre | : Playgrounds |
ISBN | : 9780615209852 |
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The Complete Guide to Playground Development will guide you from design through construction, and every step in between, to your new dream playground in simple easy to understand terms. It also has information on the importance of play in child development; as well as resources to qualify playground equipment vendors, create a Play Program, define your site conditions, define your budget, follow current guidelines, find consultants, and certify safe and compliant installations. If you are planning to renovate or build a new playground this manual is an invaluable resource.
Sinners Playground
Author | : Caroline Peckham,Valenti |
Publsiher | : Unknown |
Total Pages | : 608 |
Release | : 2022-01-25 |
Genre | : Fiction |
ISBN | : 1914425111 |
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I hate the Harlequin boys. Fox, JJ, Chase and Maverick. The four names tattooed onto my heart more permanently than the ink on my skin. Once upon a time, they broke my heart, stole my life and sent me away from everything I'd ever known. But they don't just live in this town anymore, they rule it. And the view here may be beautiful, but the sun, sea and sand hide dark secrets. The gangs. The lies. The violence. It all lurks beneath a veil so thin that once you've seen through it, you can never close your eyes to the truth again. But I don't plan on closing my eyes. I have four devils set in my sights. And this dead girl no longer has anything to lose.
The Science of Play
Author | : Susan G. Solomon |
Publsiher | : University Press of New England |
Total Pages | : 231 |
Release | : 2014-11-04 |
Genre | : Architecture |
ISBN | : 9781611686111 |
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Poor design and wasted funding characterize today's American playgrounds. A range of factors--including a litigious culture, overzealous safety guidelines, and an ethos of risk aversion--have created uniform and unimaginative playgrounds. These spaces fail to nurture the development of children or promote playgrounds as an active component in enlivening community space. Solomon's book demonstrates how to alter the status quo by allying data with design. Recent information from the behavioral sciences indicates that kids need to take risks; experience failure but also have a chance to succeed and master difficult tasks; learn to plan and solve problems; exercise self-control; and develop friendships. Solomon illustrates how architects and landscape architects (most of whom work in Europe and Japan) have already addressed these needs with strong, successful playground designs. These innovative spaces, many of which are more multifunctional and cost effective than traditional playgrounds, are both sustainable and welcoming. Having become vibrant hubs within their neighborhoods, these play sites are models for anyone designing or commissioning an urban area for children and their families. The Science of Play, a clarion call to use playground design to deepen the American commitment to public space, will interest architects, landscape architects, urban policy makers, city managers, local politicians, and parents.