The Design and Engineering of Curiosity

The Design and Engineering of Curiosity
Author: Emily Lakdawalla
Publsiher: Springer
Total Pages: 394
Release: 2018-03-27
Genre: Science
ISBN: 9783319681467

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This book describes the most complex machine ever sent to another planet: Curiosity. It is a one-ton robot with two brains, seventeen cameras, six wheels, nuclear power, and a laser beam on its head. No one human understands how all of its systems and instruments work. This essential reference to the Curiosity mission explains the engineering behind every system on the rover, from its rocket-powered jetpack to its radioisotope thermoelectric generator to its fiendishly complex sample handling system. Its lavishly illustrated text explains how all the instruments work -- its cameras, spectrometers, sample-cooking oven, and weather station -- and describes the instruments' abilities and limitations. It tells you how the systems have functioned on Mars, and how scientists and engineers have worked around problems developed on a faraway planet: holey wheels and broken focus lasers. And it explains the grueling mission operations schedule that keeps the rover working day in and day out.

Mars Rover Curiosity

Mars Rover Curiosity
Author: Rob Manning,William L. Simon
Publsiher: Smithsonian Institution
Total Pages: 241
Release: 2014-10-21
Genre: Technology & Engineering
ISBN: 9781588344748

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The firsthand account of the trials and tribulations of engineering one of the most complex pieces of space technology, the Mars Rover Curiosity, by its chief engineer Rob Manning In the course of our enduring quest for knowledge about ourselves and our universe, we haven't found answers to one of our most fundamental questions: Does life exist anywhere else in the universe? Ten years and billions of dollars in the making, the Mars Rover Curiosity is poised to answer this all-important question. In Mars Rover Curiosity: An Inside Account from Curiosity's Chief Engineer, Rob Manning, the project's chief engineer, tells of bringing the groundbreaking spacecraft to life. Manning and his team at NASA's Jet Propulsion Laboratory, tasked with designing a lander many times larger and more complex than any before, faced technical setbacks, fights over inadequate resources, and the challenges of leading an army of brilliant, passionate, and often frustrated experts. Manning's fascinating personal account--which includes information from his exclusive interviews with leading Curiosity scientists--is packed with tales of revolutionary feats of science, technology, and engineering. Readers experience firsthand the disappointment at encountering persistent technical problems, the agony of near defeat, the sense of victory at finding innovative solutions to these problems, the sheer terror of staking careers and reputations on a lander that couldn't be tested on Earth, and the rush of triumph at its successful touchdown on Mars on August 5, 2012. This is the story of persistence, dedication, and unrelenting curiosity.

Red Rover

Red Rover
Author: Roger Wiens
Publsiher: Basic Books (AZ)
Total Pages: 258
Release: 2013-03-12
Genre: Science
ISBN: 9780465055982

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Covers the development and construction of the Mars rover Curiosity, the most sophisticated vehicle ever sent to the "Red Planet."

3 D Engineering

3 D Engineering
Author: Vicki May
Publsiher: Nomad Press
Total Pages: 129
Release: 2015-11-16
Genre: Juvenile Nonfiction
ISBN: 9781619303126

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How did somebody come up with the idea for bridges, skyscrapers, helicopters, and nightlights? How did people figure out how to build them? In 3D Engineering: Design and Build Your Own Prototypes, young readers tackle real-life engineering problems by figuring out real-life solutions. Kids apply science and math skills to create prototypes for bridges, instruments, alarms, and more. Prototypes are preliminary models used by engineers—and kids—to evaluate ideas and to better understand how things work. Engineering design starts with an idea. How do we get to the other side of the river? How do we travel long distances in short times? Using a structured engineering design process, kids learn how to brainstorm, build a prototype, test a prototype, evaluate, and re-design. Projects include designing a cardboard chair to understand the stiffness of structural systems and designing and building a set of pan pipes to experiment with pitch and volume. Creating prototypes is a key step in the engineering design process and prototyping early in the design process generally results in better processes and products. 3D Engineering gives kids a chance to figure out many different prototypes, empowering them to discover the mechanics of the world we know.

Engineered

Engineered
Author: Shannon Hunt
Publsiher: Kids Can Press Ltd
Total Pages: 52
Release: 2017-09-05
Genre: Juvenile Nonfiction
ISBN: 9781771385602

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"How do you land a car-sized rover on the surface of Mars, resolve a five-hour traffic jam or save a herd of caribou from near extinction? Ask an engineer! Engineers are problem solvers. They use their math, science and technology skills to find creative solutions to problems that need fixing. In Engineered! bestselling author Shannon Hunt explores nine feats of engineering and the step-by-step process that engineers followed to get to a winning solution. The book opens with an illustrated flow chart that explains the engineering design process in seven easy-to-follow steps (e.g., define the problem, identify requirements, build and test a prototype, etc.). Then, these steps are applied to nine real-life engineering stories - each from a different field, such as civil, mechanical or environmental engineering. By following a step-by-step process, engineers are able to come up with some ingenious (and sometimes crazy!) ideas that really work, like building a bridge taller than the Eiffel Tower to fix that five-hour long traffic jam. With direct curriculum applications, and following the guidelines in the Next Generation Science Standards, Engineered! is a must-have for schools, libraries and anywhere a maker space is found!"--

Info We Trust

Info We Trust
Author: RJ Andrews
Publsiher: John Wiley & Sons
Total Pages: 361
Release: 2019-01-03
Genre: Computers
ISBN: 9781119483908

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How do we create new ways of looking at the world? Join award-winning data storyteller RJ Andrews as he pushes beyond the usual how-to, and takes you on an adventure into the rich art of informing. Creating Info We Trust is a craft that puts the world into forms that are strong and true. It begins with maps, diagrams, and charts — but must push further than dry defaults to be truly effective. How do we attract attention? How can we offer audiences valuable experiences worth their time? How can we help people access complexity? Dark and mysterious, but full of potential, data is the raw material from which new understanding can emerge. Become a hero of the information age as you learn how to dip into the chaos of data and emerge with new understanding that can entertain, improve, and inspire. Whether you call the craft data storytelling, data visualization, data journalism, dashboard design, or infographic creation — what matters is that you are courageously confronting the chaos of it all in order to improve how people see the world. Info We Trust is written for everyone who straddles the domains of data and people: data visualization professionals, analysts, and all who are enthusiastic for seeing the world in new ways. This book draws from the entirety of human experience, quantitative and poetic. It teaches advanced techniques, such as visual metaphor and data transformations, in order to create more human presentations of data. It also shows how we can learn from print advertising, engineering, museum curation, and mythology archetypes. This human-centered approach works with machines to design information for people. Advance your understanding beyond by learning from a broad tradition of putting things “in formation” to create new and wonderful ways of opening our eyes to the world. Info We Trust takes a thoroughly original point of attack on the art of informing. It builds on decades of best practices and adds the creative enthusiasm of a world-class data storyteller. Info We Trust is lavishly illustrated with hundreds of original compositions designed to illuminate the craft, delight the reader, and inspire a generation of data storytellers.

Designing Your Life

Designing Your Life
Author: Bill Burnett,Dave Evans
Publsiher: Knopf
Total Pages: 274
Release: 2016-09-20
Genre: Self-Help
ISBN: 9781101875339

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#1 NEW YORK TIMES BEST SELLER • At last, a book that shows you how to build—design—a life you can thrive in, at any age or stage • “Life has questions. They have answers.” —The New York Times Designers create worlds and solve problems using design thinking. Look around your office or home—at the tablet or smartphone you may be holding or the chair you are sitting in. Everything in our lives was designed by someone. And every design starts with a problem that a designer or team of designers seeks to solve. In this book, Bill Burnett and Dave Evans show us how design thinking can help us create a life that is both meaningful and fulfilling, regardless of who or where we are, what we do or have done for a living, or how young or old we are. The same design thinking responsible for amazing technology, products, and spaces can be used to design and build your career and your life, a life of fulfillment and joy, constantly creative and productive, one that always holds the possibility of surprise.

Rover Throws a Party

Rover Throws a Party
Author: Kristin L. Gray
Publsiher: Knopf Books for Young Readers
Total Pages: 41
Release: 2020-03-31
Genre: Juvenile Fiction
ISBN: 9780525646488

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Inspired by NASA's Curiosity rover, this is the story of a lonely Mars rover who plans the best birthday party in the solar system. It's Rover's anniversary on Mars! Time to celebrate by throwing the best party this planet has ever seen. Rover hands out invitations all over town, but it seems like he's the only one around. Will anyone come to the party, or will Rover be all alone on his big day? In 2013, NASA programmed their Curiosity rover to hum "Happy Birthday to You" in honor of its first year on Mars. Inspired by this anecdote, this is the tale of a lonely rover and his party, accompanied by fascinating Mars rover facts that help explain the real science behind the story. This fun birthday tale provides an accessible, kid-friendly look at one of NASA's coolest programs.