The Do It Yourself Escape Room Book

The Do It Yourself Escape Room Book
Author: Paige Ellsworth Lyman
Publsiher: Simon and Schuster
Total Pages: 223
Release: 2021-03-16
Genre: Games & Activities
ISBN: 9781510758810

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A practical guide to create your very own escape room! Contains over 300 puzzle ideas! *Purchase includes link and password to download one full step-by-step escape room kit.* Now present in all fifty states, escape rooms offer a fun activity for corporate events, team training, youth groups, and all types of parties. But what if you could develop your very own escape room in the comfort of your own home? In this fun, full-color book, Paige Ellsworth Lyman, founder of TheGameGal.com, offers a practical guide to creating your own do-it-yourself escape room. Divided into two parts, the first half covers what an escape room is, how to develop theme and plot, how to set up a room, how to structure clues, and how to run the event. The second half provides multiple chapters of clues and challenges to use in your escape room, including codes, ciphers, mathematics, puzzles, physical objects, and more. This book is the perfect gift for puzzle enthusiasts looking for new challenges and families that are bored at home!

101 Puzzles for Low Cost Escape Rooms

101 Puzzles for Low Cost Escape Rooms
Author: Philip Drake,Curt Jackson
Publsiher: Unknown
Total Pages: 168
Release: 2019-09-08
Genre: Cooperation
ISBN: 1688584870

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A fantastic resource for anyone who is looking to create low cost escape rooms, be that for a summer camp, after school program, birthday party, recreation center, youth group or simply for a bunch of friends.While you can find puzzle ideas online, this book shares what supplies you'll need, how to set-up each puzzle and what the players need to do to solve them. Puzzles are separated into difficulty levels. Most are on the easy side for younger and inexperienced players, but there are some tougher puzzles for your teen and adult players.You'll be able to use these puzzles with just about any theme for any age. Tweak them to fit your story, your location and your players.

Escape Room Puzzles

Escape Room Puzzles
Author: James Hamer-Morton
Publsiher: Portable Press
Total Pages: 0
Release: 2020-02-04
Genre: Games & Activities
ISBN: 1645171612

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Solve these fiendishly fun escape room puzzles without leaving your house! Escape rooms have become a popular group activity in cities across the world, with more than 8,000 venues in existence today. In Escape Room Puzzles, you can play the escape room games from the comfort of your chair, honing your mental skills in the process. Each of the puzzles in this book includes three different levels of difficulty, allowing first-timers and veterans alike to partake in the fun. Use your logical reasoning, mathematics, and observation skills to solve the puzzles and break out of the rooms!

How to Start and Operate an Escape Room Business

How to Start and Operate an Escape Room Business
Author: Aleksei Kniazev
Publsiher: Unknown
Total Pages: 194
Release: 2020-08-02
Genre: Electronic Book
ISBN: 9798671490695

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In this book, I will review the entire process of managing quests starting with finding the perfect location, marketing and finally selling your rooms. Using the successful example of our Conundroom quest rooms, I will show you how to create, manage, and advertise quests. I'll also discuss what you will need to pay attention to and what should never be your focus. I'll even include the mistakes we made, and the lessons learned from them.

Planning Your Escape

Planning Your Escape
Author: L.E. Hall
Publsiher: Simon and Schuster
Total Pages: 320
Release: 2021-08-03
Genre: Games & Activities
ISBN: 9781982140359

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Never get stuck inside an escape room again, with this strategy guidebook to beating your favorite immersive interactive game—from a well-known game designer and puzzle enthusiast Chances are you have visited an escape room, whether for a birthday party, a corporate team-building exercise, or as a weekend excursion with your friends. But what does it take to maximize your chances of solving the puzzles, while ensuring everyone has a good time along the way? Planning Your Escape is the perfect guide to making sure you never get stuck in another escape room again. Game designer extraordinaire Laura Hall has all the best strategies for every room you might encounter, so your team can function like a well-oiled machine. This guide offers: -A history of puzzles and experiential entertainment, from the 4,000-year-old dexterity puzzles of Mohenjo-daro to the spectacle of immersive theater installations like Secret Cinema, Meow Wolf, and Sleep No More; -Different types of escape rooms, and solvable examples of the common puzzles they employ; -Common escape room player personality types, and how best to work with them; and -Advice for constructing your own escape rooms and puzzle hunts Bringing in a cast of experts, Planning Your Escape is the must-have strategy book for any escape room enthusiast, puzzle fan, and aspiring experience designer. Get ready to wow your friends and impress your co-workers with your new skills, and never enter a room you can’t get out of again!

Sherlocked

Sherlocked
Author: Sophie Blackman,Tom Ue,The Escape Room Guys
Publsiher: Unknown
Total Pages: 304
Release: 2020-06
Genre: Electronic Book
ISBN: 1787417697

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Solve puzzles, choose your path and solve the mystery in this official Sherlock puzzle book!

Escape the Game

Escape the Game
Author: Adam Clare
Publsiher: Createspace Independent Publishing Platform
Total Pages: 0
Release: 2016-08-03
Genre: Escapes (Amusements)
ISBN: 1536826855

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Escape rooms are a new, fun and immersive way for people to play. They provide a venue for players to work together to overcome an exciting challenge -- a challenge you will make. Escape rooms are sometimes known as escape games, exit games, puzzle rooms, adventure rooms, riddle rooms, and other names. --Page 11.

Escape Rooms and Other Immersive Experiences in the Library

Escape Rooms and Other Immersive Experiences in the Library
Author: Ellyssa Kroski
Publsiher: American Library Association
Total Pages: 200
Release: 2018-12-20
Genre: Language Arts & Disciplines
ISBN: 9780838917671

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By one count, there are more than 7,200 escape room environments in 1,445 cities in 105 countries. So why not in libraries? Sharpening participants’ problem solving and collaboration skills by mashing up real-time adventure, immersive theater, gaming, and old-fashioned entertainment, they’re a natural for libraries. And, as Kroski demonstrates in this fun guide, they’re feasible for a range of audiences and library budgets. Whether you’re already an escape room aficionado who’s eager to replicate the experience at your own institution, or an intrigued novice looking for ways to enliven your programing, Kroski has got you covered. This book discusses the differences between escape rooms, which are highly structured, and immersive experiences, which are more casual;shows how these unique experiences can be used to teach information literacy skills, add unique youth programming, bring adults into the library, and instruct patrons about library resources in the form of puzzles and challenges;profiles several successful library projects, from large scale programs like New York Public Libraries’ Find the Future: The Game to smaller ones like Search for Alexander Hamilton;offers dozens of programming ideas and examples that can be tailored to fit a variety of libraries and budgets; andprovides information on game kits available for purchase, tips for partnering with local Escape Room businesses, and links to additional resources. With the assistance of Kroski’s guide, libraries everywhere can offer their own take on these exciting forms of entertainment, engagement, and education.