The Game Inventor S Handbook
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The Game Inventor s Handbook
Author | : Stephen Peek |
Publsiher | : Betterway Publications |
Total Pages | : 192 |
Release | : 1993 |
Genre | : Games |
ISBN | : 1558703152 |
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Offers advice on selling a new game and discusses self-publishing, marketing, copyrights, and trademarks
The Game Inventor s Guidebook
Author | : Brian Tinsman |
Publsiher | : Morgan James Publishing |
Total Pages | : 282 |
Release | : 2008-11-01 |
Genre | : Games & Activities |
ISBN | : 9781600377907 |
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A guide to developing and selling your game idea from a game design manager at Wizards of the Coast, the world’s largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor’s Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between! Tinsman presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.
The Toy and Game Inventor s Handbook
Author | : Richard C. Levy |
Publsiher | : Unknown |
Total Pages | : 488 |
Release | : 2003 |
Genre | : Board game industry |
ISBN | : 1101495200 |
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The Game Inventor s Guidebook
Author | : Brian Tinsman |
Publsiher | : Morgan James Pub |
Total Pages | : 263 |
Release | : 2008 |
Genre | : Games & Activities |
ISBN | : 1600374476 |
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Provides step-by-step advice and guidelines on getting a board game, card game, role-playing game, or tabletop game published.
The World Class Inventors Handbook
Author | : Stephen E. Moor |
Publsiher | : World Class Inventors |
Total Pages | : 242 |
Release | : 2019-11-08 |
Genre | : Business & Economics |
ISBN | : 0692536442 |
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"The World Class Inventors Handbook" is a truly a one of a kind mentoring tool. It is the definitive inventors guide written by an Inventor for inventors. It was specifically crafted for those individuals who believe that they have a valuable idea that they both want to protect & profit from. Get the right advice before you begin your journey!
Become an App Inventor The Official Guide from MIT App Inventor
Author | : Karen Lang,Selim Tezel,MIT App Inventor Project,MIT Computer Science and Artificial Intelligence Laboratory |
Publsiher | : Candlewick Press |
Total Pages | : 224 |
Release | : 2022-02-22 |
Genre | : Young Adult Nonfiction |
ISBN | : 9781536226980 |
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With a foreword by Gitanjali Rao, Time Magazine’s inaugural Kid of the Year, this engaging guide from MITeen Press teaches anyone to design and publish their own apps—no experience necessary!—and introduces young app creators from around the world. Have you ever wanted to build your own mobile apps? App Inventor, a free and revolutionary online program from MIT, lets you do just that. With the help of this companion guide chock-full of colorful graphics and easy-to-follow instructions, readers can learn how to create six different apps, including a working piano, a maze game, and even their own chat app to communicate with friends—then use what they’ve learned to build apps of their own imagination. User-friendly code blocks that snap together allow even beginners to quickly create working apps. Readers will also learn about young inventors already using their own apps to make a difference in their communities, such as the girls from Moldova whose app helps alert residents when local well water is contaminated. Or the boys from Malden, Massachusetts, whose app lets users geotag potholes to alert city hall when repairs are needed. With this inspiring guide, curious young dreamers can become real inventors with real-world impact.
Kids Inventing
Author | : Susan Casey |
Publsiher | : John Wiley & Sons |
Total Pages | : 4 |
Release | : 2010-12-03 |
Genre | : Juvenile Nonfiction |
ISBN | : 9781118040201 |
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Have you ever seen inventors on TV or in the newspaper and thought, "That could be me!" Well, it certainly could—and this book shows you how. Kids Inventing! gives you easy-to-follow, step-by-step instructions for turning your ideas into realities for fun, competition, and even profit. From finding an idea and creating a working model to patenting, manufacturing, and selling your invention, you get expert guidance in all the different stages of inventing. You'll see how to keep an inventor's log, present your ideas, and work as part of a team or with a mentor. You'll meet inspiring kids just like you who designed their own award-winning inventions. And you'll see how to prepare for the various state and national invention contests held each year, as well as international competitions and science fairs.