The Geek Atlas

The Geek Atlas
Author: John Graham-Cumming
Publsiher: "O'Reilly Media, Inc."
Total Pages: 542
Release: 2009-05-28
Genre: Computers
ISBN: 9780596523206

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Atlas.

The Geek Atlas

The Geek Atlas
Author: John Graham-Cumming
Publsiher: "O'Reilly Media, Inc."
Total Pages: 546
Release: 2009-05-21
Genre: Technology & Engineering
ISBN: 9780596555627

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The history of science is all around us, if you know where to look. With this unique traveler's guide, you'll learn about 128 destinations around the world where discoveries in science, mathematics, or technology occurred or is happening now. Travel to Munich to see the world's largest science museum, watch Foucault's pendulum swinging in Paris, ponder a descendant of Newton's apple tree at Trinity College, Cambridge, and more. Each site in The Geek Atlas focuses on discoveries or inventions, and includes information about the people and the science behind them. Full of interesting photos and illustrations, the book is organized geographically by country (by state within the U.S.), complete with latitudes and longitudes for GPS devices. Destinations include: Bletchley Park in the UK, where the Enigma code was broken The Alan Turing Memorial in Manchester, England The Horn Antenna in New Jersey, where the Big Bang theory was confirmed The National Cryptologic Museum in Fort Meade, Maryland The Trinity Test Site in New Mexico, where the first atomic bomb was exploded The Joint Genome Institute in Walnut Creek, California You won't find tedious, third-rate museums, or a tacky plaque stuck to a wall stating that "Professor X slept here." Every site in this book has real scientific, mathematical, or technological interest -- places guaranteed to make every geek's heart pound a little faster. Plan a trip with The Geek Atlas and make your own discoveries along the way.

The Historical Atlas of World War II

The Historical Atlas of World War II
Author: Alexander Swanston,Malcolm Swanston
Publsiher: Chartwell Books
Total Pages: 0
Release: 2020-02-18
Genre: History
ISBN: 0785836497

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Historical Atlas of World War II examines all the key events of the six-year conflict, with thoroughly researched text accompanied by 140 highly detailed maps. Incredible multimedia profiles of World War II's most significant battles make Historical Atlas of World War II the next best thing to a time machine. With realistic maps, detailed accounts, and vibrant illustrations, the book transports the reader to famous World War II battles. Using state-of-the-art technology, special microchips translated the contours of two-dimensional maps of battlefields into realistic renderings of actual landscapes. Illustrators then overlaid these maps with all of the information at their fingertips—troop movement, weapon deployment, terrain conditions, and weather. The book brings to bear all the other available details of each battle, including battle plans, troop formations, strikes and counter strikes, and troop strength. From this bird's-eye vantage point, the reader is able to piece together the big picture of the six-year war and analyze the tactics and strategies at play. Historical Atlas of World War II also includes profiles of the commanders, outlining their abilities and backgrounds. Coupled with hundreds of colorful illustrations, the book's detailed maps and wealth of information put the reader in the shoes of a soldier at the D-Day assault on Omaha beach, the Battle of the Bulge, and the US dive-bomber attack on Japanese aircraft carriers. Prepare to see one of the most significant wars of the twentieth century as you've never seen it before.

Weight

Weight
Author: Jeanette Winterson
Publsiher: Vintage Canada
Total Pages: 170
Release: 2010-11-05
Genre: Fiction
ISBN: 9780307367365

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The story of Atlas and Heracles Atlas knows how it feels to carry the weight of the world; but why, he asks himself, does it have to be carried at all? In Weight — visionary and inventive, yet completely believable and relevant to the questions we ask ourselves every day — Winterson’s skill in turning the familiar on its head to show us a different truth is put to stunning effect. When I was asked to choose a myth to write about, I realized I had chosen already. The story of Atlas holding up the world was in my mind before the telephone call had ended. If the call had not come, perhaps I would never have written the story, but when the call did come, that story was waiting to be written. Rewritten. The recurring language motif of Weight is “I want to tell the story again.” My work is full of Cover Versions. I like to take stories we think we know and record them differently. In the retelling comes a new emphasis or bias, and the new arrangement of the key elements demands that fresh material be injected into the existing text. Weight moves far away from the simple story of Atlas’s punishment and his temporary relief when Hercules takes the world off his shoulders. I wanted to explore loneliness, isolation, responsibility, burden, and freedom too, because my version has a very particular end not found elsewhere. —from Jeanette Winterson’s Foreword to Weight

Virtual Cities

Virtual Cities
Author: Konstantinos Dimopoulos
Publsiher: Unbound Publishing
Total Pages: 257
Release: 2020-11-12
Genre: Games & Activities
ISBN: 9781783528509

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Virtual cities are places of often-fractured geographies, impossible physics, outrageous assumptions and almost untamed imaginations given digital structure. This book, the first atlas of its kind, aims to explore, map, study and celebrate them. To imagine what they would be like in reality. To paint a lasting picture of their domes, arches and walls. From metropolitan sci-fi open worlds and medieval fantasy towns to contemporary cities and glimpses of gothic horror, author and urban planner Konstantinos Dimopoulos and visual artist Maria Kallikaki have brought to life over forty game cities. Together, they document the deep and exhilarating history of iconic gaming landscapes through richly illustrated commentary and analysis. Virtual Cities transports us into these imaginary worlds, through cities that span over four decades of digital history across literary and gaming genres. Travel to fantasy cities like World of Warcraft’s Orgrimmar and Grim Fandango’s Rubacava; envision what could be in the familiar cities of Assassin’s Creed’s London and Gabriel Knight’s New Orleans; and steal a glimpse of cities of the future, in Final Fantasy VII’s Midgar and Half-Life 2’s City 17. Within, there are many more worlds to discover – each formed in the deepest corners of the imagination, their immense beauty and complexity astounding for artists, game designers, world builders and, above all, anyone who plays and cares about video games.

Disney Maps a Magical Atlas of the Movies We Know and Love

Disney Maps  a Magical Atlas of the Movies We Know and Love
Author: Disney
Publsiher: Unknown
Total Pages: 112
Release: 2020-01-12
Genre: Electronic Book
ISBN: 176097949X

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Unfold this book of beautifully illustrated maps that show the locations of your favourite Disney and Pixar movies. Discover Simba's kingdom in Africa; plunge into vast oceans to rescue Nemo; explore Wonderland before Alice wakes up; and much more. There are 25 illustrated maps which bring to life the movies we know and love. With detailed in-world facts, navigate the wonderful world of Disney as you never have before!

The World Atlas of Coffee

The World Atlas of Coffee
Author: James Hoffmann
Publsiher: Mitchell Beazley
Total Pages: 447
Release: 2018-10-04
Genre: Cooking
ISBN: 9781784725716

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The worldwide bestseller - 1/3 million copies sold 'With his expert guidance we travel around the globe, from Burundi to Honduras via Vietnam, sipping and spitting as we go. This is high geekery made palatable by the evident love pulsing through every sentence.' - The Guardian 'The subject of coffee has never been more, er, hot, and The World Atlas of Coffee takes a close look at its history and evolution, the international range of beans and all the best ways to enjoy coffee. Great pics too.' - Susy Atkins, The Telegraph For everyone who wants to understand more about coffee and its wonderful nuances and possibilities, this is the book to have. Coffee has never been better, or more interesting, than it is today. Coffee producers have access to more varieties and techniques than ever before and we, as consumers, can share in that expertise to make sure the coffee we drink is the best we can find. Where coffee comes from, how it was harvested, the roasting process and the water used to make the brew are just a few of the factors that influence the taste of what we drink. Champion barista and coffee expert James Hoffmann examines these key factors, looking at varieties of coffee, the influence of terroir, how it is harvested and processed, the roasting methods used, through to the way in which the beans are brewed. Country by country - from Bolivia to Zambia - he then identifies key characteristics and the methods that determine the quality of that country's output. Along the way we learn about everything from the development of the espresso machine, to why strength guides on supermarket coffee are really not good news. This is the first book to chart the coffee production of over 35 countries, encompassing knowledge never previously published outside the coffee industry.

An Atlas of Countries That Don t Exist

An Atlas of Countries That Don t Exist
Author: Nick Middleton
Publsiher: Chronicle Books
Total Pages: 239
Release: 2017-03-21
Genre: History
ISBN: 9781452158839

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A “fascinating” journey to little-known and contested lands around the globe, from Tibet to the Isle of Man to Elgaland-Vargaland (Geographical Magazine). What is a country? Acclaimed travel writer and Oxford geography don Nick Middleton brings to life the origins and histories of fifty states that, lacking international recognition and United Nations membership, exist on the margins of legitimacy in the global order. From long-contested lands like Crimea and Tibet to lesser-known territories such as Africa’s last colony and a European republic that enjoyed independence for a single day, Middleton presents fascinating stories of shifting borders, visionary leaders, and “forgotten” peoples. “Engrossing . . . You’ll not find Middle-earth, Atlantis or Lilliput inside, but you will find something just as intriguing . . . sure to prompt discussions about what makes a country a ‘real country.’” —Seattle Times