The Grand Unified Theory of Software Engineering

The Grand Unified Theory of Software Engineering
Author: Pontus Johnson,Mathias Ekstedt
Publsiher: Unknown
Total Pages: 11
Release: 2003
Genre: Electronic Book
ISBN: 9197462004

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The grand unified theory of software engineering

The grand unified theory of software engineering
Author: Anonim
Publsiher: Industrial Info Systems
Total Pages: 260
Release: 2005
Genre: Electronic Book
ISBN: 9789197462013

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Foundations of Software Engineering

Foundations of Software Engineering
Author: Ashfaque Ahmed,Bhanu Prasad
Publsiher: CRC Press
Total Pages: 451
Release: 2016-08-25
Genre: Computers
ISBN: 9781498737609

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The best way to learn software engineering is by understanding its core and peripheral areas. Foundations of Software Engineering provides in-depth coverage of the areas of software engineering that are essential for becoming proficient in the field. The book devotes a complete chapter to each of the core areas. Several peripheral areas are also explained by assigning a separate chapter to each of them. Rather than using UML or other formal notations, the content in this book is explained in easy-to-understand language. Basic programming knowledge using an object-oriented language is helpful to understand the material in this book. The knowledge gained from this book can be readily used in other relevant courses or in real-world software development environments. This textbook educates students in software engineering principles. It covers almost all facets of software engineering, including requirement engineering, system specifications, system modeling, system architecture, system implementation, and system testing. Emphasizing practical issues, such as feasibility studies, this book explains how to add and develop software requirements to evolve software systems. This book was written after receiving feedback from several professors and software engineers. What resulted is a textbook on software engineering that not only covers the theory of software engineering but also presents real-world insights to aid students in proper implementation. Students learn key concepts through carefully explained and illustrated theories, as well as concrete examples and a complete case study using Java. Source code is also available on the book’s website. The examples and case studies increase in complexity as the book progresses to help students build a practical understanding of the required theories and applications.

Software Patents

Software Patents
Author: Gregory A. Stobbs
Publsiher: Wolters Kluwer
Total Pages: 1998
Release: 2012-01-01
Genre: Law
ISBN: 9781454811978

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Never before has one resource broken down the process for drafting software patent specifications and claims into manageable segments. Software Patents, Third Edition will show you how to draft accurate, complete patent applications -- applications that will be approved by the patent office and that will stand in court if challenged. It discusses what a software patent is and the legal protection it offers; who holds software patents and for what inventions; and the steps you can take to protect software inventions in the worldwide marketplace. The book also explores internet and e-commerce patents and information protection using the software patent. Completely revised and updated in a new looseleaf format, Software Patents, Third Edition is your authoritative source for expert guidance on: Strategic software patent protection Prior art searches Drafting claims Drafting the software patent specification Requirements for software patent drawings Patent Office examination guidelines International software patent protection Beta testing software inventions Integrating software patents with industry standards Invalidity defenses in software patent litigation

Tool Based Requirement Traceability between Requirement and Design Artifacts

Tool Based Requirement Traceability between Requirement and Design Artifacts
Author: Bernhard Turban
Publsiher: Springer Science & Business Media
Total Pages: 460
Release: 2013-04-16
Genre: Computers
ISBN: 9783834824745

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Processes for developing safety-critical systems impose special demands on ensuring requirements traceability. Achieving valuable traceability information, however, is especially difficult concerning the transition from requirements to design. Bernhard Turban analyzes systems and software engineering theories cross-cutting the issue (embedded systems development, systems engineering, software engineering, requirements engineering and management, design theory and processes for safety-critical systems). As a solution, the author proposes a new tool approach to support designers in their thinking in order to achieve traceability as a by-product to normal design activities and to extend traceability information with information about design decision rationale.

Agile Technical Practices Distilled

Agile Technical Practices Distilled
Author: Pedro M. Santos,Marco Consolaro,Alessandro Di Gioia
Publsiher: Packt Publishing Ltd
Total Pages: 443
Release: 2019-06-28
Genre: Computers
ISBN: 9781838986629

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Delve deep into the various technical practices, principles, and values of Agile. Key FeaturesDiscover the essence of Agile software development and the key principles of software designExplore the fundamental practices of Agile working, including test-driven development (TDD), refactoring, pair programming, and continuous integrationLearn and apply the four elements of simple designBook Description The number of popular technical practices has grown exponentially in the last few years. Learning the common fundamental software development practices can help you become a better programmer. This book uses the term Agile as a wide umbrella and covers Agile principles and practices, as well as most methodologies associated with it. You’ll begin by discovering how driver-navigator, chess clock, and other techniques used in the pair programming approach introduce discipline while writing code. You’ll then learn to safely change the design of your code using refactoring. While learning these techniques, you’ll also explore various best practices to write efficient tests. The concluding chapters of the book delve deep into the SOLID principles - the five design principles that you can use to make your software more understandable, flexible and maintainable. By the end of the book, you will have discovered new ideas for improving your software design skills, the relationship within your team, and the way your business works. What you will learnLearn the red, green, refactor cycle of classic TDD and practice the best habits such as the rule of 3, triangulation, object calisthenics, and moreRefactor using parallel change and improve legacy code with characterization tests, approval tests, and Golden MasterUse code smells as feedback to improve your designLearn the double cycle of ATDD and the outside-in mindset using mocks and stubs correctly in your testsUnderstand how Coupling, Cohesion, Connascence, SOLID principles, and code smells are all relatedImprove the understanding of your business domain using BDD and other principles for "doing the right thing, not only the thing right"Who this book is for This book is designed for software developers looking to improve their technical practices. Software coaches may also find it helpful as a teaching reference manual. This is not a beginner's book on how to program. You must be comfortable with at least one programming language and must be able to write unit tests using any unit testing framework.

Software Engineering Foundations

Software Engineering Foundations
Author: Yingxu Wang
Publsiher: CRC Press
Total Pages: 1488
Release: 2007-08-09
Genre: Computers
ISBN: 9780203496091

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A groundbreaking book in this field, Software Engineering Foundations: A Software Science Perspective integrates the latest research, methodologies, and their applications into a unified theoretical framework. Based on the author's 30 years of experience, it examines a wide range of underlying theories from philosophy, cognitive informatics, denota

TAPSOFT 95 Theory and Practice of Software Development

TAPSOFT  95  Theory and Practice of Software Development
Author: Peter D. Mosses,Mogens Nielsen,Michael I. Schwartzbach
Publsiher: Springer Science & Business Media
Total Pages: 836
Release: 1995-05-03
Genre: Computers
ISBN: 3540592938

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This volume presents the proceedings of the Sixth International Joint Conference on the Theory and Practice of Software Engineering, TAPSOFT '95, held in Aarhus, Denmark in May 1995. TAPSOFT '95 celebrates the 10th anniversary of this conference series started in Berlin in 1985 to bring together theoretical computer scientists and software engineers (researchers and practitioners) with a view to discussing how formal methods can usefully be applied in software development. The volume contains seven invited papers, among them one by Vaugham Pratt on the recently revealed bug in the Pentium chip, and 44 revised full papers selected from a total of 147 submissions. In addition the TAPSOFT '95 proceedings contains 10 tool descriptions.