The Virtual Fields Method
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The Virtual Fields Method
Author | : Fabrice Pierron,Michel Grédiac |
Publsiher | : Springer Science & Business Media |
Total Pages | : 518 |
Release | : 2012-03-21 |
Genre | : Science |
ISBN | : 9781461418245 |
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The Virtual Fields Method: Extracting Constitutive Mechanical Parameters from Full-field Deformation Measurements is the first and only one on the Virtual Fields Method, a recent technique to identify materials mechanical properties from full-field measurements. It contains an extensive theoretical description of the method as well as numerous examples of application to a wide range of materials (composites, metals, welds, biomaterials etc.) and situations(static, vibration, high strain rate etc.). Finally, it contains a detailed training section with examples of progressive difficulty to lead the reader to program the VFM. This is accompanied with a set of commented Matlab programs as well as with a GUI Matlab based software for more general situations.
Residual Stress Thermomechanics Infrared Imaging and Inverse Problems Volume 6
Author | : Antonio Baldi,Sharlotte L. B. Kramer,Fabrice Pierron,John Considine,Sven Bossuyt,Johan Hoefnagels |
Publsiher | : Springer Nature |
Total Pages | : 167 |
Release | : 2020-01-22 |
Genre | : Science |
ISBN | : 9783030300982 |
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Residual Stress, Thermomechanics & Infrared Imaging and Inverse Problems, Volume 6 of the Proceedings of the 2019 SEM Annual Conference & Exposition on Experimental and Applied Mechanics, the sixth volume of six from the Conference, brings together contributions to this important area of research and engineering. The collection presents early findings and case studies on a wide range of areas, including: Test Design and Inverse Method Algorithms Inverse Problems: Virtual Fields Method Residual Stresses: Measurement, Uncertainty & Validation Residual Stresses: Eigenvalues, Modeling, & Crack Growth Material Characterizations Using Thermography Fatigue, Damage & Fracture Evaluation Using Infrared Thermography
Computational Methods for Plasticity
Author | : Eduardo A. de Souza Neto,Djordje Peric,David R. J. Owen |
Publsiher | : John Wiley & Sons |
Total Pages | : 718 |
Release | : 2011-09-21 |
Genre | : Science |
ISBN | : 9781119964544 |
Download Computational Methods for Plasticity Book in PDF, Epub and Kindle
The subject of computational plasticity encapsulates the numerical methods used for the finite element simulation of the behaviour of a wide range of engineering materials considered to be plastic – i.e. those that undergo a permanent change of shape in response to an applied force. Computational Methods for Plasticity: Theory and Applications describes the theory of the associated numerical methods for the simulation of a wide range of plastic engineering materials; from the simplest infinitesimal plasticity theory to more complex damage mechanics and finite strain crystal plasticity models. It is split into three parts - basic concepts, small strains and large strains. Beginning with elementary theory and progressing to advanced, complex theory and computer implementation, it is suitable for use at both introductory and advanced levels. The book: Offers a self-contained text that allows the reader to learn computational plasticity theory and its implementation from one volume. Includes many numerical examples that illustrate the application of the methodologies described. Provides introductory material on related disciplines and procedures such as tensor analysis, continuum mechanics and finite elements for non-linear solid mechanics. Is accompanied by purpose-developed finite element software that illustrates many of the techniques discussed in the text, downloadable from the book’s companion website. This comprehensive text will appeal to postgraduate and graduate students of civil, mechanical, aerospace and materials engineering as well as applied mathematics and courses with computational mechanics components. It will also be of interest to research engineers, scientists and software developers working in the field of computational solid mechanics.
Modern Robotics
Author | : Kevin M. Lynch,Frank C. Park |
Publsiher | : Cambridge University Press |
Total Pages | : 545 |
Release | : 2017-05-25 |
Genre | : Computers |
ISBN | : 9781107156302 |
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A modern and unified treatment of the mechanics, planning, and control of robots, suitable for a first course in robotics.
Constitutive Models for Rubber XI
Author | : Bertrand Huneau,Jean-Benoît Le Cam,Yann Marco,Erwan Verron |
Publsiher | : CRC Press |
Total Pages | : 1319 |
Release | : 2019-06-14 |
Genre | : Technology & Engineering |
ISBN | : 9781000639179 |
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Constitutive Models for Rubber XI is a comprehensive compilation of both the oral and poster contributions to the European Conference on Constitutive Models for Rubber. This 11th edition, held in Nantes (France) 25-27th June 2019, is the occasion to celebrate the 20th anniversary of the ECCMR series. Around 100 contributions reflect the state-of-the-art in the mechanics of elastomers. They cover the fields of: Material testing Constitutive modelling and finite element implementation Micromechanical aspects, and Durability (failure, fatigue and ageing) Constitutive Models for Rubber XI is of interest for developers and researchers involved in the rubber processing and CAE software industries, as well as for academics in nearly all disciplines of elastomer mechanics and technology.
Ethnography and Virtual Worlds
Author | : Tom Boellstorff,Bonnie Nardi,Celia Pearce,T. L. Taylor |
Publsiher | : Princeton University Press |
Total Pages | : 264 |
Release | : 2024-08-06 |
Genre | : Social Science |
ISBN | : 9780691264851 |
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A practical guide to the ethnographic study of online cultures, and beyond Ethnography and Virtual Worlds is the only book of its kind—a concise, comprehensive, and practical guide for students, teachers, designers, and scholars interested in using ethnographic methods to study online virtual worlds, including both game and nongame environments. Written by leading ethnographers of virtual worlds, and focusing on the key method of participant observation, the book provides invaluable advice, tips, guidelines, and principles to aid researchers through every stage of a project, from choosing an online fieldsite to writing and publishing the results. Provides practical and detailed techniques for ethnographic research customized to reflect the specific issues of online virtual worlds, both game and nongame Draws on research in a range of virtual worlds, including Everquest, Second Life, There.com, and World of Warcraft Provides suggestions for dealing with institutional review boards, human subjects protocols, and ethical issues Guides the reader through the full trajectory of ethnographic research, from research design to data collection, data analysis, and writing up and publishing research results Addresses myths and misunderstandings about ethnographic research, and argues for the scientific value of ethnography
Virtual and Augmented Reality VR AR
Author | : Ralf Doerner,Wolfgang Broll,Paul Grimm,Bernhard Jung |
Publsiher | : Springer Nature |
Total Pages | : 435 |
Release | : 2022-01-12 |
Genre | : Computers |
ISBN | : 9783030790622 |
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This comprehensive textbook offers a scientifically sound and at the same time practical introduction to Virtual and Augmented Reality (VR/AR). Readers will gain the theoretical foundation needed to design, implement or enhance VR/AR systems, evaluate and improve user interfaces and applications using VR/AR methods, assess and enrich user experiences, and develop a deeper understanding of how to apply VR/AR techniques. Whether utilizing the book for a principal course of study or reference reading, students of computer science, education, media, natural sciences, engineering and other subject areas can benefit from its in-depth content and vivid explanation. The modular structure allows selective sequencing of topics to the requirements of each teaching unit and provides an easy-to-use format from which to choose specific themes for individual self-study. Instructors are provided with extensive materials for creating courses as well as a foundational text upon which to build their advanced topics. The book enables users from both research and industry to deal with the subject in detail so they can properly assess the extent and benefits of VR/AR deployment and determine required resources. Technology enthusiasts and professionals can learn about the current status quo in the field of VR/AR and interested newcomers can gain insight into this fascinating world. Grounded on a solid scientific foundation, this textbook, addresses topics such as perceptual aspects of VR/AR, input and output devices including tracking, interactions in virtual worlds, real-time aspects of VR/AR systems and the authoring of VR/AR applications in addition to providing a broad collection of case studies.
The Finite Element Method Solid mechanics
Author | : O. C. Zienkiewicz,Robert Leroy Taylor |
Publsiher | : Butterworth-Heinemann |
Total Pages | : 482 |
Release | : 2000 |
Genre | : Continuum mechanics |
ISBN | : 0750650559 |
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