The Worldwound Incursion

The Worldwound Incursion
Author: Amber E. Scott,James Jacobs,Robin Laws,Jason Nelson
Publsiher: Paizo Incorporated
Total Pages: 0
Release: 2013-09-03
Genre: Fantasy games
ISBN: 1601255535

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For more than a hundred years, the demon-infested Worldwound has warred against humanity, its Abyssal armies clashing with crusaders, barbarians, mercenaries, and heroes along the border of lost Sarkoris. But when one of the magical wardstones that helps hedge the demons into their savage realm is sabotaged, the crusader city of Kenabres is attacked and devastated by the demonic hordes. Can a small band of heroes destined for mythic greatness survive long enough to hold back the forces of chaos and evil until help arrives, or will they become the latest in a long line of victims slaughtered by Deskari, the demon lord of the Locust Host? This volume of Pathfinder Adventure Path launches the Wrath of the Righteous Adventure Path and includes: -"The Worldwound Incursion, " a Pathfinder RPG adventure for 1st-level characters, by Amber E. Scott. -A gazetteer of the crusader city of Kenabres on the border of the Worldwound, by Amber E. Scott. -The search for an infamous demon hunter in the Pathfinder's Journal, by Robin D. Laws. -A complete outline of the Wrath of the Righteous campaign. -Four new monsters, by James Jacobs, Jason Nelson, David Schwartz, and Jerome Virnich.

The Worldwound

The Worldwound
Author: Jonathan Keith,Jason Nelson,Todd Stewart,Tanith Tyrr
Publsiher: Unknown
Total Pages: 0
Release: 2013
Genre: Pathfinder (Game)
ISBN: 1601255322

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This rift is known as the Worldwound, and through it, the demon horde has infested an entire region. While the demon armies have been held in check by barbarians and crusaders alike, the region within that was once Sarkoris is now ruled by fiends. Worse, the Worldwound itself is slowly growing -- if something isn't done to halt this blight, it and the demons it spawns may one day swallow all of Golarion! This Pathfinder sourcebook explores the demon-blighted land of the Worldwound (site of the new Wrath of the Righteous Adventure Path) in great detail. Ruined cities (such as the shattered capital city of Iz, the frozen city of Dyinglight, and the river city of Undarin), key historical sites (like the Circle of the Hierophants -- birthplace of the druidic sect known as the Green Faith), and more are presented, along with an exhaustive examination of the strange and otherworldly hazards of the region. The book also includes several adventure sites ready for exploration, along with a few locations like the holdout town of Gundrun, which can serve heroes as (relatively) safe harbor in a deadly land. Finally, an extensive bestiary presents more than a dozen new monsters and demons and enemy NPCs along with two new monster templates, ensuring your PCs will never lack for foes in this devastated realm.

Pathfinder Adventure Path

Pathfinder Adventure Path
Author: Jim Groves
Publsiher: Unknown
Total Pages: 0
Release: 2013-11-19
Genre: Games & Activities
ISBN: 1601255772

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The heroes have reclaimed the city of Drezen and the lost sacred banner known as the Sword of Valor, and in doing so have established a significant foothold behind enemy lines. With the demon armies still concentrating their attacks to the south, the heroes must now set off into the heart of the Worldwound to seek out powerful new allies and strike a mortal blow against the Templars of the Ivory Labyrinth! Demon's Heresy is a Pathfinder Roleplaying Game adventure for 9th-level characters who have gained three mythic tiers. The adventure utilizes rules from Mythic Adventures to portray a campaign of truly epic potential. An exploration of the eerie powers of the beings known as the worms that walk and an examination of the druidic beliefs of the Green Faith round out this volume. A bestiary of several monsters (including the third of six demon lords that will be presented during the campaign!) and part three of Robin D. Laws's new Pathfinder Journal also await discovery in this new installment of Pathfinder Adventure Path.

City of Locusts

City of Locusts
Author: Richard Pett
Publsiher: Paizo Incorporated
Total Pages: 0
Release: 2014-03-25
Genre: Pathfinder (Game)
ISBN: 160125587X

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-- The heroes of the Fifth Crusade have risen to undreamed of heights of power and have dealt blow after blow to the demonic armies of the Worldwound. As they return from their last foray into the Abyss, however, they find that their enemies are no longer just sending minions after them-now they've drawn the attention not only of the leaders of the Worldwound, but even of their demonic patron, Deskari, Lord of the Locust Host. Permanently closing the Worldwound is within the heroes' grasp, but in order to achieve their goal, they must venture where no crusader has ever returned from intact: the crumbling City of Locusts. There, they must defeat its powerful demonic ruler-yet even this is just a stepping stone to the final battle against Deskari himself! -- This volume of Pathfinder Adventure Path concludes the Wrath of the Righteous Adventure Path and includes: -"City of Locusts, " a Pathfinder RPG adventure for 18th-level characters with 9 mythic tiers, by Richard Pett. -Suggestions on how to continue your mythic adventures after the campaign concludes, and what happens if the PCs fail, by Adam Daigle. -A look into the cults of Deskari, Lord of the Locust Host, and their desire to bring on the apocalypse, by Sean K Reynolds. -Death and theft in a demonic wasteland in the Pathfinder's Journal, by Robin D. Laws. -Four new monsters, by James Jacobs, Nicolas Logue, Jason Nelson, and Tyler Pomplon.

The Midnight Isles

The Midnight Isles
Author: Greg A. Vaughan,James Jacobs
Publsiher: Unknown
Total Pages: 0
Release: 2014-01-21
Genre: Games & Activities
ISBN: 1601255853

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An audience with the Crusader Queen leads the heroes through a mysterious portal to an otherworldly fortress that lies betwixt Golarion and the demonic Abyss. Bringing the fight for the Worldwound to its demonic source means dealing with the cultists of Deskari, demon prince of locusts, who infest the castle like a swarm of insects. Beyond the fortress lies the Abyssal realm of the Midnight Isles, lair of the succubus queen Nocticula, wherein lies the final secret of the powerful crystals empowering the Worldwound's demonic armies with mythic power. Can the heroes navigate the intrigues of three demon lords to strike a critical blow for the forces of good without losing their souls to darkness? The Midnight Isles is a Pathfinder Roleplaying Game adventure for 12th-level characters who have gained five mythic tiers. This volume also includes an extensive gazetteer of the Abyss, and an overview of the cult of Nocticula, along with a bestiary of several monsters and demon lords and part four of Robin D. Laws's Pathfinder Journal novella.

Sword of Valor

Sword of Valor
Author: Neil Spicer
Publsiher: Paizo Incorporated
Total Pages: 0
Release: 2013-10-22
Genre: Fantasy games
ISBN: 1601255683

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The Wrath of the Righteous Adventure Path continues with "Sword of Valor, " by RPG Superstar Neil Spicer. The PCs, now invested with righteous mythic power, are poised to become the greatest heroes of this seemingly endless war against the demons of the Worldwound c provided they can succeed at their first mission. The citadel city of Drezen was once a symbol of the First Crusade's triumph against the Worldwound, yet when a larger horde of demons attacked, they shattered Drezen's defenses and captured both the citadel and the crusaders' symbol of power. Can the PCs help lead an army north to reclaim Drezen and recover this potent relic, or are they marching their comrades and followers to a gruesome demise? This volume of Pathfinder Adventure Path continues the Wrath of the Righteous Adventure Path and includes: -"Sword of Valor, " a Pathfinder RPG adventure for 6th-level characters with 1 mythic tier, by Neil Spicer. -An exploration of the ways cultists stitch themselves to demonkind, by Jason Nelson. -A hoard of legendary relics lost to horrors of the Worldwound, by Ron Lundeen. -The search for a rogue demon hunter in the Pathfinder's Journal, by Robin D. Laws. -Four new monsters, by James Jacobs, Jason Klimchok, Jason Nelson, and David Schwartz. The Wrath of the Righteous Adventure Path continues with "Sword of Valor, " by RPG Superstar Neil Spicer. The PCs, now invested with righteous mythic power, are poised to become the greatest heroes of this seemingly endless war against the demons of the Worldwound c provided they can succeed at their first mission. The citadel city of Drezen was once a symbol of the First Crusade's triumph against the Worldwound, yet when a larger horde of demons attacked, they shattered Drezen's defenses and captured both the citadel and the crusaders' symbol of power. Can the PCs help lead an army north to reclaim Drezen and recover this potent relic, or are they marching their comrades and followers to a gruesome demise? This volume of Pathfinder Adventure Path continues the Wrath of the Righteous Adventure Path and includes: -"Sword of Valor, " a Pathfinder RPG adventure for 6th-level characters with 1 mythic tier, by Neil Spicer. -An exploration of the ways cultists stitch themselves to demonkind, by Jason Nelson. -A hoard of legendary relics lost to horrors of the Worldwound, by Ron Lundeen. -The search for a rogue demon hunter in the Pathfinder's Journal, by Robin D. Laws. -Four new monsters, by James Jacobs, Jason Klimchok, Jason Nelson, and David Schwartz.

Trial of the Beast

Trial of the Beast
Author: Richard Pett
Publsiher: Unknown
Total Pages: 0
Release: 2011
Genre: Pathfinder (Game)
ISBN: 1601253095

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The Beast of Lepidstadt, a savagely cunning flesh golem, has long terrorized the simple folk of the land. Once captured though, rather than destroy the monster, the enlightened council of the city of Lepidstadt insists the obviously thinking creature face a lawful trial. While on the trail of the Whispering Way the heroes are enlisted to guard it against infuriated townsfolk, scholars of the macabre, and the slaves of its mad creator. When a violent attack releases the berserker, its trail leads to the laboratory lair of a mad scientist and his blasphemous creations, crazed conspirators in the maniacal plot of the Whispering Way. A Pathfinder Roleplaying Game adventure for 4th-level characters, this volume continues the Carrion Crown Adventure Path, drawing on themes of classic horror stories. This advanture also includes an in-depth look at Pharasma, mysterious goddess of fate, along with details on the Eternal Order of the Palatine Eye, one of Ustalav's most manipulative and mysterious secret societies, plus five terrifying new monsters in the Pathfinder Bestiary, new fiction in the Pathfinder's Journal, and much more!

Blood for Blood

Blood for Blood
Author: Neil Spicer
Publsiher: Unknown
Total Pages: 0
Release: 2010-07-13
Genre: Pathfinder (Game)
ISBN: 160125251X

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The leprous tongues of the boggards whisper of a lost tomb hidden at the heart of the Stolen Lands, and of the insatiable barbarian lust of the western humans who would unearth the potent artifact hidden there for their own occluded ends. Can the heroes protect their hard-fought holdings while facing the growing dangers of the west? A Pathfinder Roleplaying Game adventure for 10th-level characters, this volume continues the Kingmaker Adventure Path, in which the heroes win and defend a small kingdom from threats foreign and domestic. The Pathfinder Bestiary section introduces five all-new monsters perfect for Kingmaker adventuring, and includes an extensive exploration of the ecology and society of the frog-men known as boggards and several new swamp monsters for your game.