Typecasting

Typecasting
Author: Stuart Ewen,Elizabeth Ewen
Publsiher: Seven Stories Press
Total Pages: 761
Release: 2011-01-04
Genre: Social Science
ISBN: 9781583229491

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Typecasting chronicles the emergence of the "science of first impression" and reveals how the work of its creators—early social scientists—continues to shape how we see the world and to inform our most fundamental and unconscious judgments of beauty, humanity, and degeneracy. In this groundbreaking exploration of the growth of stereotyping amidst the rise of modern society, authors Ewen & Ewen demonstrate "typecasting" as a persistent cultural practice. Drawing on fields as diverse as history, pop culture, racial science, and film, and including over one hundred images, many published here for the first time, the authors present a vivid portrait of stereotyping as it was forged by colonialism, industrialization, mass media, urban life, and the global economy.

Typecasting and Composing Machinery

Typecasting and Composing Machinery
Author: Lucien Alphonse Legros
Publsiher: Unknown
Total Pages: 242
Release: 1908
Genre: Printing machinery and supplies
ISBN: HARVARD:HB1F32

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Typographical Printing Surfaces

Typographical Printing Surfaces
Author: A. Harriette,L.A. Legros,J.C. Grant
Publsiher: Рипол Классик
Total Pages: 895
Release: 2024
Genre: History
ISBN: 9785872323303

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Hacking The Art of Exploitation 2nd Edition

Hacking  The Art of Exploitation  2nd Edition
Author: Jon Erickson
Publsiher: No Starch Press
Total Pages: 492
Release: 2008-02-01
Genre: Computers
ISBN: 9781593271442

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Hacking is the art of creative problem solving, whether that means finding an unconventional solution to a difficult problem or exploiting holes in sloppy programming. Many people call themselves hackers, but few have the strong technical foundation needed to really push the envelope. Rather than merely showing how to run existing exploits, author Jon Erickson explains how arcane hacking techniques actually work. To share the art and science of hacking in a way that is accessible to everyone, Hacking: The Art of Exploitation, 2nd Edition introduces the fundamentals of C programming from a hacker's perspective. The included LiveCD provides a complete Linux programming and debugging environment—all without modifying your current operating system. Use it to follow along with the book's examples as you fill gaps in your knowledge and explore hacking techniques on your own. Get your hands dirty debugging code, overflowing buffers, hijacking network communications, bypassing protections, exploiting cryptographic weaknesses, and perhaps even inventing new exploits. This book will teach you how to: – Program computers using C, assembly language, and shell scripts – Corrupt system memory to run arbitrary code using buffer overflows and format strings – Inspect processor registers and system memory with a debugger to gain a real understanding of what is happening – Outsmart common security measures like nonexecutable stacks and intrusion detection systems – Gain access to a remote server using port-binding or connect-back shellcode, and alter a server's logging behavior to hide your presence – Redirect network traffic, conceal open ports, and hijack TCP connections – Crack encrypted wireless traffic using the FMS attack, and speed up brute-force attacks using a password probability matrix Hackers are always pushing the boundaries, investigating the unknown, and evolving their art. Even if you don't already know how to program, Hacking: The Art of Exploitation, 2nd Edition will give you a complete picture of programming, machine architecture, network communications, and existing hacking techniques. Combine this knowledge with the included Linux environment, and all you need is your own creativity.

Programming Multiplayer Games

Programming Multiplayer Games
Author: Andrew Mulholland,Teijo Hakala
Publsiher: Wordware Publishing, Inc.
Total Pages: 576
Release: 2004
Genre: Computer games
ISBN: 9781556220760

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This book covers all the major aspects and theory behind creating a fully functional network game, from setting up a stable MySQL back-end database for storing player information to developing a reusable TCP/IP network library for online games as well as developing web-based server interfaces. This title focuses on sockets rather than DirectPlay, which allows for multiplatform development as opposed to developing game servers solely for Windows-based servers and focuses on MySQL and PHP4 as development tools as well as the multiplatform use of OpenGL. Includes CD.

Seeing White

Seeing White
Author: Jean O'Malley Halley,Amy Eshleman,Ramya Mahadevan Vijaya
Publsiher: Rowman & Littlefield Publishers
Total Pages: 253
Release: 2011
Genre: Psychology
ISBN: 9781442203075

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The invisibility of whiteness -- Scientific endeavors to study race : race is not rooted in biology -- Race and the social construction of whiteness -- Ways of seeing power and privilege -- Socioeconomic class and white privilege -- (Not) Teaching race -- (White) Workplaces -- The race of public policy -- Looking forward.

Borland Delphi 6 Developer s Guide

Borland Delphi 6 Developer s Guide
Author: Steve Teixeira,Xavier Pacheco
Publsiher: Sams Publishing
Total Pages: 1206
Release: 2002
Genre: Computers
ISBN: 0672321157

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Borland(r) Delphi 6 Developer's Guide is a new edition of the #1 best-selling Delphi book by authors Steve Teixeira and Xavier Pacheco. Steve and Xavier are of the winners of the Delphi Informant Reader's Choice Award for both Delphi 4 Developer's Guide and Delphi 5 Developer's Guide. Borland(r) Delphi 6 Developer's Guide is completely updated for Delphi 6 and includes in-depth coverage on Borland's new CLX architecture, DBExpress Applications, SOAP, CORBA, WebSnap and BizSnap features. It continues as a complete reference and authoritative guide to the newest version of Delphi.

Systems Programming in Unix Linux

Systems Programming in Unix Linux
Author: K.C. Wang
Publsiher: Springer
Total Pages: 452
Release: 2018-08-27
Genre: Computers
ISBN: 9783319924298

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Covering all the essential components of Unix/Linux, including process management, concurrent programming, timer and time service, file systems and network programming, this textbook emphasizes programming practice in the Unix/Linux environment. Systems Programming in Unix/Linux is intended as a textbook for systems programming courses in technically-oriented Computer Science/Engineering curricula that emphasize both theory and programming practice. The book contains many detailed working example programs with complete source code. It is also suitable for self-study by advanced programmers and computer enthusiasts. Systems programming is an indispensable part of Computer Science/Engineering education. After taking an introductory programming course, this book is meant to further knowledge by detailing how dynamic data structures are used in practice, using programming exercises and programming projects on such topics as C structures, pointers, link lists and trees. This book provides a wide range of knowledge about computer systemsoftware and advanced programming skills, allowing readers to interface with operatingsystem kernel, make efficient use of system resources and develop application software.It also prepares readers with the needed background to pursue advanced studies inComputer Science/Engineering, such as operating systems, embedded systems, databasesystems, data mining, artificial intelligence, computer networks, network security,distributed and parallel computing.