Universal Design in Video Games

Universal Design in Video Games
Author: Adam Palmquist
Publsiher: Springer Nature
Total Pages: 310
Release: 2024
Genre: Electronic Book
ISBN: 9783031305955

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Game Design Education

Game   Design Education
Author: Özge Cordan,Demet Arslan Dinçay,Çağıl Yurdakul Toker,Elif Belkıs Öksüz,Sena Semizoğlu
Publsiher: Springer Nature
Total Pages: 409
Release: 2021-07-19
Genre: Education
ISBN: 9783030650605

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This book gathers the papers of the PUDCAD Universal Design Practice Conference: Game + Design Education, organized by Istanbul Technical University and held online on June 24-26, 2020. The conference represented one of the key events of the Practicing Universal Design Principles in Design Education through a CAD-Based Game (PUDCAD) project, which developed a design game on a CAD-based platform, enabling students and designers to learn about universal design principles and develop accessible and innovative design ideas. As such, the PUDCAD project met one of the foremost goals of the European Commission, making sure the inclusion and efficient accessibility for people with disabilities into everyday life. The main topics of the conference include: universal design and education, universal design and user experience, game and design studies, gamification, virtual reality experiment, e-learning in design, and playful spaces and interfaces. The contributions, which were selected by means of a rigorous international peer-review process, highlight numerous exciting ideas that will spur novel research directions and foster multidisciplinary collaboration among different specialists.

Creating Accessible Online Instruction Using Universal Design Principles

Creating Accessible Online Instruction Using Universal Design Principles
Author: Brady Lund
Publsiher: Rowman & Littlefield
Total Pages: 133
Release: 2020-09-28
Genre: Language Arts & Disciplines
ISBN: 9781538139202

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What is accessibility? Who needs it? Often, accessibility is defined narrowly, with emphasis on physical limitations. Accessibility needs, however, come in many forms, from vision and hearing impairment, to developmental disorders like Autism, to psychiatric conditions like anxiety, depression, ADHD, and PTSD. Unfortunately, accessibility does not come with a simple set of checkboxes. It is a philosophy and practice that embraces social, physical, and informational elements. Universal design does not come in the form of a quick and easy guide. It is a philosophy. To implement it completely requires more than just screen readers and video captions. Creating Accessible Online Instruction Using Universal Design Principles introduces the need for accessibility in online education and library services and the framework of universal design for learning. It takes a scoping, rather than a purely technical, approach. It will help you not only o create accessible content, but with how to communicate with students in an accessible manner. This LITA Guide covers: accessibility law, Universal Design for Learning and Web Content Accessibility guidelines, and communication and educational research and theory. The content is interspersed with practical examples and case studies.

Computers Helping People with Special Needs

Computers Helping People with Special Needs
Author: Klaus Miesenberger,Arthur Karshmer,Petr Penaz,Wolfgang Zagler
Publsiher: Springer
Total Pages: 752
Release: 2012-07-09
Genre: Computers
ISBN: 9783642315220

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The two-volume set LNCS 7382 and 7383 constiutes the refereed proceedings of the 13th International Conference on Computers Helping People with Special Needs, ICCHP 2012, held in Linz, Austria, in July 2012. The 147 revised full papers and 42 short papers were carefully reviewed and selected from 364 submissions. The papers included in the first volume are organized in the following topical sections: universal learning design; putting the disabled student in charge: user focused technology in education; access to mathematics and science; policy and service provision; creative design for inclusion, virtual user models for designing and using inclusive products; web accessibility in advanced technologies, website accessibility metrics; entertainment software accessibility; document and media accessibility; inclusion by accessible social media; a new era for document accessibility: understanding, managing and implementing the ISO standard PDF/UA; and human-computer interaction and usability for elderly.

What Really Works With Universal Design for Learning

What Really Works With Universal Design for Learning
Author: Wendy W. Murawski,Kathy Lynn Scott
Publsiher: Corwin Press
Total Pages: 329
Release: 2019-03-07
Genre: Education
ISBN: 9781544338712

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Learn how to REALLY improve outcomes for all students How do we remove learning barriers and provide all students with the opportunity to succeed? Written for both general and special educators from grades Pre-K through 12, What Really Works with Universal Design for Learning is the how-to guide for implementing aspects of Universal Design Learning (UDL) to help every student be successful. UDL is the design and delivery of curriculum and instruction to meet the needs of all learners by providing them with choices for what and why they are learning and how they will share what they have learned. Calling on a wide-range of expertise, this resource features An unprecedented breadth of topics, including content areas, pedagogical issues, and other critical topics like executive function, PBIS, and EBD Reproducible research-based, field-tested tools Practical strategies that are low cost, time efficient, and easy to implement Practices for developing shared leadership and for working with families

Mastering UI Development with Unity

Mastering UI Development with Unity
Author: Dr. Ashley Godbold
Publsiher: Packt Publishing Ltd
Total Pages: 638
Release: 2024-06-07
Genre: Computers
ISBN: 9781803238760

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Elevate your UI development skills with Unity and C# by learning design principles as well as leveraging Unity UI (uGUI), the UI Toolkit, and IMGUI Key Features Develop game user interfaces with both technical and aesthetic considerations Understand how to use the diverse UI systems provided by Unity Follow step-by-step examples to create popular user interfaces seen in multiple game genres Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionA captivating, fully functional UI is necessary for player interaction and engagement. Unity's tools give you the opportunity to create fascinating UIs to make your game stand out. Written by a skilled game designer and programmer, Mastering UI Development with Unity begins by describing various design considerations for developing stellar UIs for different genres and platforms. From laying out UIs and creating movements through animation and particle effects to optimizing UI performance, every aspect is meticulously covered. Next, you’ll learn the technicalities of implementing UIs with all three UI systems provided by Unity as well as both the Unity input systems. You'll be able to breathe life into your game with visually engaging heads-up displays, pause menus, health bars, circular progress bars, animated menus, and more. This book not only teaches you how to lay out visual elements but also how to program these features and implement them across multiple games of varying genres. With practical examples, you'll understand how to develop and implement UIs across multiple platforms and screen resolutions with minimal changes. By the end of this book, you’ll have the skills you need to develop game UIs confidently with both technical and aesthetic considerations using Unity’s versatile UI elements.What you will learn Discover design principles and patterns for crafting visually appealing UIs Explore techniques to scale your UI across resolutions Streamline your UI building process with automatic layouts Understand the properties of the Event System and appropriately hook events to your UI elements Implement Unity's built-in uGUI components, including those provided by TextMesh Pro Infuse UIs with stunning animation and particle effects Understand when and how to use Unity's UI Toolkit and IMGUI Who this book is for This book is for game developers looking to elevate their Unity game design skills. Individuals who want an in-depth explanation of specific UI elements and anyone looking for step-by-step guidance on how to implement UI components across multiple game genres will also find this book helpful. A basic understanding of Unity and C# programming is needed.

HCI in Games

HCI in Games
Author: Xiaowen Fang
Publsiher: Springer Nature
Total Pages: 313
Release: 2024
Genre: Electronic Book
ISBN: 9783031606953

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Universal Design 2014 Three Days of Creativity and Diversity

Universal Design 2014  Three Days of Creativity and Diversity
Author: H.A. Caltenco,P.-O. Hedvall,A. Larsson
Publsiher: IOS Press
Total Pages: 468
Release: 2014-05-30
Genre: Medical
ISBN: 9781614994039

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Universal Design, Design for All and Inclusive Design are all aimed at dismantling physical and social barriers to inclusion in all areas of life. Engagement in universal design is on the increase worldwide as practitioners and researchers explore creative and desirable solutions to shape the future of universal design products and practices. This book is a collection of the papers presented at UD2014, the International Conference on Universal Design, held in Lund, Sweden, in June 2014. The conference offered a creative and diverse meeting place for all participants to exchange knowledge, experiences and ideas, and to build global connections and creative networks for future work on universal design. The themes of UD2014 span many aspects of societal life, and the papers included here cover areas as diverse as architecture, public transport, educational and play environments, housing, universal workspaces, and the Internet of things, as well as designs and adaptations for assistive technology. The book clearly demonstrates the breadth of universal design and its ongoing adoption in societies all over the world, and will be of interest to anyone whose work involves building a more inclusive environment for all.