Color Image Processing

Color Image Processing
Author: Rastislav Lukac,Konstantinos N. Plataniotis
Publsiher: CRC Press
Total Pages: 750
Release: 2018-10-03
Genre: Technology & Engineering
ISBN: 9781351837415

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Color Image Processing: Methods and Applications embraces two decades of extraordinary growth in the technologies and applications for color image processing. The book offers comprehensive coverage of state-of-the-art systems, processing techniques, and emerging applications of digital color imaging. To elucidate the significant progress in specialized areas, the editors invited renowned authorities to address specific research challenges and recent trends in their area of expertise. The book begins by focusing on color fundamentals, including color management, gamut mapping, and color constancy. The remaining chapters detail the latest techniques and approaches to contemporary and traditional color image processing and analysis for a broad spectrum of sophisticated applications, including: Vector and semantic processing Secure imaging Object recognition and feature detection Facial and retinal image analysis Digital camera image processing Spectral and superresolution imaging Image and video colorization Virtual restoration of artwork Video shot segmentation and surveillance Color Image Processing: Methods and Applications is a versatile resource that can be used as a graduate textbook or as stand-alone reference for the design and the implementation of various image and video processing tasks for cutting-edge applications. This book is part of the Digital Imaging and Computer Vision series.

Zero Fade

Zero Fade
Author: Chris L. Terry
Publsiher: Unknown
Total Pages: 0
Release: 2013
Genre: African American teenage boys
ISBN: 0988480433

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Inner-city teenager Kevin Phifer is grounded and battles with girls, bullies, so-called friends, his gay uncle, and wack haircuts.

Fireworks MX 2004 Zero to Hero

Fireworks MX 2004 Zero to Hero
Author: Charles Brown,Joyce J. Evans
Publsiher: friendsofED
Total Pages: 364
Release: 2004-02-16
Genre: Computers
ISBN: UOM:39015061318013

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* Possibility of being first to market. * Extended coverage of Dreamweaver integration and additional "Hero" color section. * Builds on solid history of Fireworks MX Zero to Hero (first edition pub. Oct 2002). * Full colour 60 page "Hero Project" section.

iPhone Open Application Development

iPhone Open Application Development
Author: Jonathan Zdziarski
Publsiher: "O'Reilly Media, Inc."
Total Pages: 284
Release: 2008-03-10
Genre: Computers
ISBN: 9780596554699

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Certain technologies bring out everyone's hidden geek, and iPhone did the moment it was released. Even though Apple created iPhone as a closed device, tens of thousands of developers bought them with the express purpose of designing and running third-party software. In this clear and concise book, veteran hacker Jonathan Zdziarski -- one of the original hackers of the iPhone -- explains the iPhone's native environment and how you can build software for this device using its Objective-C, C, and C++ development frameworks. iPhone Open Application Development walks you through the iPhone's native development environment, offers an overview of the Objective-C language you'll use with it, and supplies background for the iPhone operating system. You also get detailed recipes and working examples for everyone's favorite iPhone features -- graphics and audio programming, interfaces for adding multitouch functionality to games, the use of hardware sensors, and the device's vast user interface kit. This book explains: How to access the iPhone's underlying operating system The makeup of an iPhone application How to get the open source tool chain running on your desktop The iPhone's core user interface framework, which is heavily tied to major application-level functions Using the many touted iPhone features such as multitouch, hardware sensors, and gestures Intercepting and handling event notifications for many iPhone-related events Raw video surfaces and 3D transformations that take you deeper into advanced graphics on the iPhone How to record and play simple sounds and intercept sound events Advanced digital audio output using Apple's new Audio Toolbox framework Advanced user interface components such as section lists, keyboards, and image manipulation The Appendix includes a compendium of miscellaneous code examples for cool application features, such as using the camera and creating a CoverFlow®-like album browser. This book is a true hacker's book, designed for the millions of users who have run third party applications on their iPhone, but its concepts and code examples have shown to be remarkably similar to Apple's official SDK, making this book a valuable resource for both camps. Any programmer can use this book to write applications with the same spectacular effects that made the device an immediate hit, and impress users just as much as the official iPhone software does. That programmer can easily be you.

Windows Movie Maker 2 Zero to Hero

Windows Movie Maker 2 Zero to Hero
Author: John Buechler,Jon Bounds,Jennifer Dehaan
Publsiher: Apress
Total Pages: 286
Release: 2003-08-07
Genre: Computers
ISBN: 1590591496

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You've seen the promises in the advertising: Microsoft's free Movie Maker 2 will make it simple to capture, edit and share your home movies. We agree, but how do you know where to start, or where you're going? The answer is Windows Movie Maker 2 Zero to Hero, which will take you from filming your movie (with useful tips to improve the quality) through editing and adding effects, to premiering your masterpiece to your friends and family. Zero to Hero is more than a catchy slogan and an opportunity for puns and graphical representations of tights, capes, and phone booths. It's a style of learning designed by friends of ED to reach beyond dry technical explanations and dusty old authors who don't know how it is for real users and wouldn't know good design if it slapped them round the face with a wet fish. With a Zero to Hero book you can choose how you learn. You can choose to learn everything you need to know about Windows Movie Maker 2 by working through the first section of the book from start to finish. Alternatively, you can dive straight in to the inspirational 'Hero' chapters and refer back as and when you need. Then later, when you're a hero yourself, the book is easily used as a reference tool. When you're done, you'll be ready to wear your underwear on the outside—metaphorically speaking, of course.

The Theory of Sound

The Theory of Sound
Author: John William Strutt Baron Rayleigh
Publsiher: Unknown
Total Pages: 526
Release: 1896
Genre: Sound
ISBN: UOM:39015059047418

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Academic Press Library in Signal Processing

Academic Press Library in Signal Processing
Author: Fulvio Gini,Nikolaos D. Sidiropoulos
Publsiher: Academic Press
Total Pages: 1389
Release: 2013-09-10
Genre: Technology & Engineering
ISBN: 9780123972248

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This second volume, edited and authored by world leading experts, gives a review of the principles, methods and techniques of important and emerging research topics and technologies in communications and radar engineering. With this reference source you will: Quickly grasp a new area of research Understand the underlying principles of a topic and its application Ascertain how a topic relates to other areas and learn of the research issues yet to be resolved Quick tutorial reviews of important and emerging topics of research in array and statistical signal processing Presents core principles and shows their application Reference content on core principles, technologies, algorithms and applications Comprehensive references to journal articles and other literature on which to build further, more specific and detailed knowledge Edited by leading people in the field who, through their reputation, have been able to commission experts to write on a particular topic

A Practical Guide to Stage Lighting

A Practical Guide to Stage Lighting
Author: Steven Louis Shelley
Publsiher: CRC Press
Total Pages: 1352
Release: 2013-10-30
Genre: Performing Arts
ISBN: 9781135902353

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Combining theory and application, A Practical Guide to Stage Lighting provides a comprehensive analysis of lighting systems along with examples and illustrations of the technical tools and methods used in the industry. An entertaining and educational read, author Steven Louis Shelley draws from his 35+ years of diverse experience to explain how to get the job done along with real-life examples of projects from start to finish. Learn why some techniques are successful while others fail with 'Shelley's Notes' and 'Shelley's Soapbox,' all with a humor that guides you through complex problems and concepts. Highlights include: -Over 100 new topics, including analysis and application of the three categories of collaboration; a detailed examination of production meetings and one-on-one meetings; and meeting checklists with management and the creative team. -Over 50 new illustrations, including Shelley's Periodic Table of Fundamental Lighting Systems; groundplans, sections, and front elevations that illustrate basic system wash configurations for each direction of light. -Analysis, calculation, and step-by-step technical construction of each lighting system in the Hokey light plot. -Explanation of a manufacturer's cut sheet, and how to apply basic formulas to determine the beam size, footcandles, and gel transmission for lighting instruments. -Updated process of pre-programming computer lighting consoles prior to the load-in. -Comprehensive overview of archiving paperwork and softcopy for a production. Students and professionals will benefit from experience-based tips and techniques to prepare and execute a lighting design, along with learning how to avoid common traps.