100 Videogames
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100 Videogames
Author | : James Newman,Iain Simons |
Publsiher | : Unknown |
Total Pages | : 288 |
Release | : 2007-02-14 |
Genre | : Games & Activities |
ISBN | : STANFORD:36105131280187 |
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Videogames are one of the most culturally, socially and economically significant, not to mention pervasive, media forms. The global videogames industry is worth billions of dollars and growing year on year as it releases yet more innovative products that synthesize cutting edge technology, ease of use, accessibility and, most importantly, fun. It is hardly surprising then that every day, millions of adults and children around the globe dedicate countless hours to exploring virtual worlds, assuming alternative identities and engaging in digital play. Yet for all this, there is relatively little critical discussion of videogames and they remain the poor relation of contemporary media criticism, leaving those new to videogames struggling to find information about key titles and the cognoscenti hungry for insight into their favourite titles. James Newman and Iain Simons' guide provides a map of the most important games from the 1960s to the present day that will satisfy both novices and acolytes alike as it journeys through the most interesting, innovative and entertaining titles of the first forty years of videogames.
100 of the Best Video Games of All Time
Author | : Alex Trost |
Publsiher | : Booktango |
Total Pages | : 49 |
Release | : 2013-04-25 |
Genre | : Games & Activities |
ISBN | : 9781468928952 |
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"100 of the" series books brings you yet another exciting book on the 100 of the Best Video Games of All Time. Read this book and many other 100 of the Best, Most, Ugliest, Top, Coolest and more books.
100 of the Top Video Games of All Time
Author | : Alex Trost,Vadim Kravetsky |
Publsiher | : A&V |
Total Pages | : 29 |
Release | : 2014-06-13 |
Genre | : Games & Activities |
ISBN | : 9781484809754 |
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Are you looking for a journey that will take you through this amazing obok, along with funny comments and a word puzzle? Then this book is for you. Whether you are looking at this book for curiosity, choices, options, or just for fun; this book fits any criteria. Writing this book did not happen quickly. It is thorough look at accuracy and foundation before the book was even started. This book was created to inform, entertain and maybe even test your knowledge. By the time you finish reading this book you will want to share it with others.
100 Best Video Games That Never Existed
Author | : Nate Crowley |
Publsiher | : Solaris |
Total Pages | : 256 |
Release | : 2017-09-07 |
Genre | : Humor |
ISBN | : 9781786181442 |
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THE WORLD’S FIRST POST-TRUTH GAMING BOOK After rashly tweeting he would dream up an imaginary computer game for every ‘like’ received, Nate Crowley found himself on an epic quest to conjure up hundreds of entirely fictional titles. From 1980s hits like BeastEnders to modern classics like 90s Goth Soccer and BinCrab Destiny, this beautiful retrospective takes the reader on a lavish tour of the most memorable and groundbreaking games never made. Brought to hilarious life by a team of genuine videogame industry concept artists and written by a professional over-imaginer, this book doesn’t just throw out silly ideas – it expands on them in relentless, excruciating detail.
The 100 Greatest Console Video Games
Author | : Brett Weiss |
Publsiher | : Schiffer Publishing |
Total Pages | : 0 |
Release | : 2014 |
Genre | : Antiques & Collectibles |
ISBN | : 0764346180 |
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Here are the best of the early video games, shown in over 400 color photos and described in incredible detail in the entertaining and informative text. Each game's entry features production history, critical commentary, quotes from industry professionals, gameplay details, comparisons to other games, and more. This book celebrates the very best of the interactive entertainment industry's games from this highly crucial, fondly remembered decade. This pivotal period was marked by the introduction of the indispensable Atari 2600, Odyssey2, and Intellivision, the unleashing of the underrated Vectrex, the mind-blowing debut of the next-gen ColecoVision and Atari 5200, plus the rebirth of the industry through Nintendo's legendary juggernaut, the NES.
100 Greatest Video Game Franchises
Author | : Robert Mejia,Jaime Banks,Aubrie Adams |
Publsiher | : Rowman & Littlefield |
Total Pages | : 266 |
Release | : 2017-08-17 |
Genre | : Games & Activities |
ISBN | : 9781442278158 |
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Video games take players on a trip through ancient battlefields, to mythic worlds, and across galaxies. They provide players with a way to try on new identities and acquire vast superpowers. Video games also give people the chance to hit reset – to play again and again until they achieve a desired outcome. Their popularity has enabled them to grow far beyond their humble origins and to permeate other forms of popular culture, from comic books and graphic novels to films and television programs. Video games are universal. In 100 Greatest Video Game Franchises, editors Robert Mejia, Jaime Banks, and Aubrie Adams have assembled essays that identify, assess, and reveal the most important video games of all-time. Each entry makes a case for the game’s cultural significance and why it deserves to be on the list, from its influence on other games to its impact on an international scale. In addition to providing information about the game developer and when the franchise was established, these entries explore the connections between the different video games, examining them across genre, theme, and content. This accessible collection of essays gives readers an opportunity to gauge their favorite video game franchises against the best of all time and argue how they each fit among the 100 greatest ever created. Whether casually looking up information on these games or eager to learn how franchises evolved over the years, readers will enjoy this entertaining and informative volume. Comprehensive and engaging, 100 Greatest Video Game Franchises will appeal to fans and scholars alike.
Focus On 100 Most Popular American Video Game Actresses
Author | : Wikipedia contributors |
Publsiher | : e-artnow sro |
Total Pages | : 952 |
Release | : 2024 |
Genre | : Electronic Book |
ISBN | : 9182736450XXX |
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100 Greatest Video Game Characters
Author | : Jaime Banks,Robert Mejia,Aubrie Adams |
Publsiher | : Rowman & Littlefield |
Total Pages | : 261 |
Release | : 2017-06-23 |
Genre | : Games & Activities |
ISBN | : 9781442278134 |
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Though in existence for only a few decades, video games are now firmly established in mainstream culture all around the planet. Every year new games are produced, and every year new favorites emerge. But certain characters have become so iconic that they withstand both time and the shifting interests of players. Such creations permeate other elements of popular culture—from graphic novels to film—and are known not only to dedicated gamers but to the general public as well. In 100 Greatest Video Game Characters, readers can learn about some of the most popular and influential figures that have leapt from computer monitors and television screens and into the public consciousness. The entries in this volume provide general facts about the characters as well as explore their cultural significance. The entries include the following information: Game developer Year character was established Video game franchise In addition, the book examines the commonalities of various video game characters to help readers better understand their popularity and how they operate within the video games and the industry itself. Whether casually looking up information on video game characters or researching what these icons says about society, readers will enjoy this entertaining and informative volume. Comprehensive and engaging, 100 Greatest Video Game Characters will appeal to fans and scholars alike.