3ds Max 5 For Dummies
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3ds max 5 For Dummies
Author | : Shamms Mortier |
Publsiher | : For Dummies |
Total Pages | : 414 |
Release | : 2002-12-20 |
Genre | : Computers |
ISBN | : 0764516760 |
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* Helps beginning and intermediate users gain the upper hand on the world's bestselling professional 3D graphics software, which is used by an estimated 170,000 animators in film, television, games, and other industries * Covers the essentials, such as the 3ds max interface, navigation, and * display tools, then moves on to modeling, modifiers, mapping surfaces, rendering, using lighting, and creating 3D animations * o Clear explanations, example projects, and lots of illustrations help readers get up to speed fast * o Explores the substantial updates and enhancements to 3ds max * o Author has written more than twenty computer graphics and animation books
3ds Max 5 for Dummies
Author | : R. Shamms Mortier |
Publsiher | : Unknown |
Total Pages | : 0 |
Release | : 2003 |
Genre | : 3ds max (Computer file) |
ISBN | : 8126503718 |
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This is an introductory guide to 3ds max. It covers the essentials such as the 3ds max interface, navigation, and display tools, then moves on to modelling, modifiers, mapping surfaces, rendering, using lighting, creating 3D animations, and more.
Introducing 3ds Max 9
Author | : Dariush Derakhshani,Randi L. Derakhshani |
Publsiher | : John Wiley & Sons |
Total Pages | : 554 |
Release | : 2011-01-11 |
Genre | : Computers |
ISBN | : 9781118058541 |
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Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with the clear, step-by-step instructions in this easy-to-follow guide. This book breaks down the complexities of 3D modeling, texturing, animating, and visual effects. Clear-cut explanations, tutorials, and hands-on projects help build your skills and a special color insert includes real-world examples from talented 3ds Max beginners. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
3ds Max 5 F r Dummies
Author | : Shamms Mortier |
Publsiher | : Unknown |
Total Pages | : 408 |
Release | : 2003-05 |
Genre | : Electronic Book |
ISBN | : 352770101X |
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Autodesk 3ds Max 2022 for Beginners A Tutorial Approach 22nd Edition
Author | : Prof. Sham Tickoo |
Publsiher | : CADCIM Technologies |
Total Pages | : 1254 |
Release | : 2022-01-25 |
Genre | : Computers |
ISBN | : 9781640571341 |
Download Autodesk 3ds Max 2022 for Beginners A Tutorial Approach 22nd Edition Book in PDF, Epub and Kindle
Autodesk 3ds Max 2022 for Beginners: A Tutorial Approach is a tutorial-based book that introduces the readers to the features of 3ds Max 2022 such as modeling, texturing, lighting, Animation, and Arnold rendering in an effective and simple manner. In this edition, the readers will be able to learn about the Smart Extrude concept introduced in 3ds Max 2022. This book will help readers unleash their creativity and help them create simple 3D models and animations. The book will help the learners transform their imagination into reality with ease. Salient Features Consists of 17 chapters and 5 real-world projects that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, rendering, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, rendering, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation test, Review Questions, and exercises are given at the end of each chapter so that the users can assess their knowledge. Student project has been given at the end of this book to test and enhance the skills of students. Table of Contents Chapter 1: Introduction to Autodesk 3ds Max 2022 Chapter 2: Primitive Objects – I Chapter 3: Primitive Objects – II Chapter 4: Working with Splines – I Chapter 5: Working with Splines - II Chapter 6: Lofting, Twisting, and Deforming Objects Chapter 7: Material Editor: Creating Materials Chapter 8: Material Editor - Texture Maps - I Chapter 9: Material Editor - Texture Maps - II Chapter 10: Material Editor: Controlling Texture Maps Chapter 11: Material Editor: Miscellaneous Materials Chapter 12: Interior Lighting - I Chapter 13: Interior Lighting - II Chapter 14: Animation Basics Chapter 15: Complex Animation Chapter 16: Arnold Materials, Lights, and Rendering Chapter 17: Creating Walkthrough Project 1: Creating a Windmill Project 2: Creating a Diner Project 3: Architectural Project Project 4: Corporate Design Project Project 5: Creating a Computer Center Index
Autodesk 3ds Max 2020 for Beginners A Tutorial Approach 20th Edition
Author | : Prof. Sham Tickoo |
Publsiher | : CADCIM Technologies |
Total Pages | : 594 |
Release | : 2020-01-21 |
Genre | : Computers |
ISBN | : 9781640570658 |
Download Autodesk 3ds Max 2020 for Beginners A Tutorial Approach 20th Edition Book in PDF, Epub and Kindle
Autodesk 3ds Max 2020 for Beginners: A Tutorial Approach is a tutorial-based book that introduces the readers to the features of 3ds Max 2020 such as modeling, texturing, lighting, animation, and rendering in an effective and simple manner. In this edition, the readers will also learn about arnold materials, lights, and rendering. Also, some new and enhanced features of 3ds Max 2020 such as Chamfer Modifier and OSL map are covered in this edition. Salient Features Consists of 17 chapters and 5 real world projects that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, rendering, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, rendering, and animation. Self-Evaluation test, Review Questions, and exercises are given at the end of each chapter so that the users can assess their knowledge. Student project has been given at the end of this book to test and enhance the skills of students. Table of Contents Chapter 1: Introduction to Autodesk 3ds Max 2020 Chapter 2: Primitive Objects – I (Enhanced) Chapter 3: Primitive Objects – II(Enhanced) Chapter 4: Working with Splines – I (Enhanced) Chapter 5: Working with Splines - II Chapter 6: Lofting, Twisting, and Deforming Objects Chapter 7: Material Editor: Creating Materials Chapter 8: Material Editor - Texture Maps - I Chapter 9: Material Editor - Texture Maps - II Chapter 10: Material Editor: Controlling Texture Maps Chapter 11: Material Editor: Miscellaneous Materials (Enhanced) Chapter 12: Interior Lighting - I Chapter 13: Interior Lighting - II Chapter 14: Animation Basics (Enhanced) Chapter 15: Complex Animation (Enhanced) Chapter 16: Arnold Materials, Lights, and Rendering (New) Chapter 17: Creating Walkthrough Project 1: Creating a Windmill Project 2: Creating a Diner Project 3: Architectural Project Project 4: Corporate Design Project Project 5: Creating a Computer Center Index Free Teaching and Learning Resources: CADCIM Technologies provides the following free teaching and learning resources with this book: Technical support by contacting '[email protected]' Max files used in tutorials Instructor Guide with solution to all review questions and instructions to create the models for exercises (For faculty only). Additional learning resources at '3dsmaxexperts.blogspot.com' and 'youtube.com/cadcimtech' We also provide video courses on Autodesk 3ds Max. To enroll, please visit the CADCIM website using the following link: https://www.cadcim.com/video-courses
3DS Max 5 for Windows
Author | : Michele Matossian |
Publsiher | : Unknown |
Total Pages | : 548 |
Release | : 2004 |
Genre | : Computers |
ISBN | : 0321180879 |
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Demonstrates the computer animation program's interface and navigation and display tools while explaining how to use MAX to model and transform objects, map surfaces, render images, and create full-fledged animations.
Autodesk 3ds Max 2023 for Beginners A Tutorial Approach 23rd Edition
Author | : Prof. Sham Tickoo |
Publsiher | : CADCIM Technologies |
Total Pages | : 840 |
Release | : 2023-04-23 |
Genre | : Computers |
ISBN | : 9781640571754 |
Download Autodesk 3ds Max 2023 for Beginners A Tutorial Approach 23rd Edition Book in PDF, Epub and Kindle
Autodesk 3ds Max 2023 for Beginners: A Tutorial Approach is a tutorial-based book that introduces the readers to the features of 3ds Max 2023 such as modeling, texturing, lighting, Animation, and Arnold rendering in an effective and simple manner. This book will help readers unleash their creativity and help them create simple 3D models and animations. The book will help the learners transform their imagination into reality with ease. Salient Features Consists of 17 chapters and 5 real-world projects that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, rendering, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, rendering, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation tests, Review Questions, and exercises are given at the end of each chapter so that the users can assess their knowledge. A student project has been given at the end of this book to test and enhance the skills of students. Download Resources Table of Contents Chapter 1: Introduction to Autodesk 3ds Max 2023 (Enhanced) Chapter 2: Primitive Objects – I Chapter 3: Primitive Objects – II Chapter 4: Working with Splines – I Chapter 5: Working with Splines - II Chapter 6: Lofting, Twisting, and Deforming Objects Chapter 7: Material Editor: Creating Materials Chapter 8: Material Editor - Texture Maps - I Chapter 9: Material Editor - Texture Maps - II Chapter 10: Material Editor: Controlling Texture Maps Chapter 11: Material Editor: Miscellaneous Materials Chapter 12: Interior Lighting - I Chapter 13: Interior Lighting - II Chapter 14: Animation Basics Chapter 15: Complex Animation Chapter 16: Arnold Materials, Lights, and Rendering Chapter 17: Creating Walkthrough Project 1: Creating a Windmill Project 2: Creating a Diner Project 3: Architectural Project Project 4: Corporate Design Project Project 5: Creating a Computer Center Index