40 Years of Animated Cartoons

40 Years of Animated Cartoons
Author: Jacques Muller
Publsiher: Partridge Publishing Singapore
Total Pages: 388
Release: 2018-04-19
Genre: Electronic Book
ISBN: 1482880873

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Animation, a lifes passion Animation has always been Jacques Mullers life passion. Since he was a small kid, he wanted to draw Cartoon characters that he had seen on the screen. These Cartoons were magical to him. The screen was no longer a flat surface but a window opening new worlds and other realities. After having practiced drawing through all his childhood and adolescence, he eventually had his first break into the industry in 1977 as a storyboard artist. Working for several years for the French TV channel TF1 and other studios in Paris, he eventually got the opportunity to fly to Sydney Australia in 1982 to work on a TV series. Another five years passed before he could enter the feature film arena for the big screen. Since, many major Hollywood studios employed him as a character animator on sixteen different productions. This allowed him to make some great encounters with big names in the Hollywood animation industry. Today he occupies the position of senior lecturer at SIDM (School of Interactive Digital Media) at Nanyang Polytechnic of Singapore; teaching students the arcanes of Classical animation. This book tells the story of his long journey into the world of Cartoons.

Who s who in Animated Cartoons

Who s who in Animated Cartoons
Author: Jeff Lenburg
Publsiher: Hal Leonard Corporation
Total Pages: 418
Release: 2006
Genre: Art
ISBN: 155783671X

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Looks at the lives and careers of more than three hundred animators.

Timing for Animation 40th Anniversary Edition

Timing for Animation  40th Anniversary Edition
Author: Harold Whitaker,John Halas
Publsiher: CRC Press
Total Pages: 244
Release: 2021-01-27
Genre: Computers
ISBN: 9781000338225

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Timing for Animation has been one of the pillars of animation since it was first published in 1981. Now this 40th anniversary edition captures the focus of the original and enhances this new edition with fresh images, techniques, and advice from world-renowned animators. Not only does the text explore timing in traditional animation, but also timing in digital works. Vibrant illustrations and clear directions line the pages to help depict the various methods and procedures to bring your animation to life. Examples include timing for digital production, digital storyboarding in 2D, digital storyboarding in 3D, and the use of After Effects, as well as interactive games, television, animals, and more. Learn how animated scenes should be arranged in relation to each other, how much space should be used, and how long each drawing should be shown for maximum dramatic effect. All you need to breathe life into your animation is at your fingertips with Timing for Animation. Key Features: Fully revised and updated with modern examples and techniques Explores the fundamentals of timing, physics, and animation Perfect for the animation novice and the expert Get straight to the good stuff with simple, no-nonsense instruction on the key techniques like stretch and squash, animated cycles, overlapping, and anticipation. Trying to time weight, mood, and power can make or break an animation—get it right the first time with these tried and tested techniques. Authors Harold Whitaker was a BAFTA-nominated professional animator and educator for 40 years; many of his students number among today’s most outstanding animation artists. John Halas, known as "The father of British animation" and formerly of Halas & Batchelor Animation Studio, produced more than 2,000 animation films, including the legendary Animal Farm (1954) and the award-winning Dilemma (1981). He was also the founder and president of the International Animated Film Association (ASIFA) and former Chairman of the British Federation of Film Societies. Tom Sito is Professor of Animation at the University of Southern California and has written numerous books and articles on animation. Tom’s screen credits include Shrek (2001) and the Disney classics Who Framed Roger Rabbit (1988), The Little Mermaid (1989), Beauty and the Beast (1991), Aladdin (1992), and The Lion King (1994). In 1998, Tom was named by Animation Magazine as one of the 100 Most Important People in Animation.

The Walt Disney Film Archives the Animated Movies 1921 1968

The Walt Disney Film Archives  the Animated Movies 1921 1968
Author: Daniel Kothenschulte
Publsiher: Taschen
Total Pages: 620
Release: 2021-07
Genre: Electronic Book
ISBN: 3836576155

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In TASCHEN's first volume of one of the most expansive illustrated publications on Disney animation, 1,500 images take us to the beating heart of the studio's "Golden Age of Animation." Derived from the XXL book, this new edition again includes behind-the-scenes photos, story sketches, and cel setups of famous film scenes. It spans each of the...

Hollywood Cartoons

Hollywood Cartoons
Author: Michael Barrier
Publsiher: Oxford University Press
Total Pages: 672
Release: 2003-11-06
Genre: Performing Arts
ISBN: 9780199839223

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In Hollywood Cartoons, Michael Barrier takes us on a glorious guided tour of American animation in the 1930s, '40s, and '50s, to meet the legendary artists and entrepreneurs who created Bugs Bunny, Betty Boop, Mickey Mouse, Wile E. Coyote, Donald Duck, Tom and Jerry, and many other cartoon favorites. Beginning with black-and-white silent cartoons, Barrier offers an insightful account, taking us inside early New York studios and such Hollywood giants as Disney, Warner Bros., and MGM. Barrier excels at illuminating the creative side of animation--revealing how stories are put together, how animators develop a character, how technical innovations enhance the "realism" of cartoons. Here too are colorful portraits of the giants of the field, from Walt and Roy Disney and their animators, to Bill Hanna and Joe Barbera. Based on hundreds of interviews with veteran animators, Hollywood Cartoons gives us the definitive inside look at this colorful era and at the creative process behind these marvelous cartoons.

The Encyclopedia of Animated Cartoons

The Encyclopedia of Animated Cartoons
Author: Jeff Lenburg
Publsiher: Checkmark Books
Total Pages: 738
Release: 2008
Genre: Juvenile Nonfiction
ISBN: 0816066000

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The ultimate cartoon fan reference updated and expanded! Praise for the previous editions: "...wonderful..." BookPage "...rich and comprehensive...Recommended enthusiastically..." Choice From the silent shorts of the 1920s and '30s to the classic Disney features of the '40s, and from the Saturday morning television shows of the '70s and '80s to the computer-generated blockbusters of today, animation remains widely popular with viewers of all ages. With the current surge of interest in anime, the continued success of the Cartoon Network™, and the steady flow of animated movies, animation plays an important role in today's pop culture. The Encyclopedia of Animated Cartoons, Third Edition, now thoroughly revised and updated, remains the definitive source on this entertaining subject. This new edition of the "ultimate cartoon fan bible" adds copious amounts of new material, bringing the book up to date and broadening the scope of its coverage. Arranged in an A-to-Z format and separated into five major sections Silent Cartoon Series, Theatrical Sound Cartoon Series, Full-Length Animated Features, Television Cartoon Series, and Animated Television Specials this comprehensive encyclopedia includes an extensive historical overview of animation, complete information about Academy and Emmy award winners, and a chronology of animation milestones. Coverage of increasingly popular anime has been added and expanded. Entries include: Cinderella Cowboy Bebop Dora the Explorer Family Guy Finding Nemo The Flintstones King of the Hill Pokémon Scooby-Doo, Where Are You! The Simpsons South Park SpongeBob SquarePants Toy Story The Wild Thornberrys and more.

The Art and Inventions of Max Fleischer

The Art and Inventions of Max Fleischer
Author: Ray Pointer
Publsiher: McFarland
Total Pages: 320
Release: 2017-06-09
Genre: Performing Arts
ISBN: 9781476627410

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The history of animated cartoons has for decades been dominated by the accomplishments of Walt Disney, giving the impression that he invented the medium. In reality, it was the work of several pioneers. Max Fleischer--inventor of the Rotoscope technique of tracing animation frame by frame over live-action footage--was one of the most prominent. By the 1930s, Fleischer and Disney were the leading producers of animated films but took opposite approaches. Where Disney reflected a Midwestern sentimentality, Fleischer presented a sophisticated urban attitude with elements of German Expressionism and organic progression. In contrast to Disney's naturalistic animation, Fleischer's violated physical laws, supporting his maxim: "If it can be done in real life, it isn't animation." As a result, Fleischer's cartoons were rough rather than refined, commercial rather than consciously artistic--yet attained a distinctive artistry through Fleischer's innovations. This book covers his life and work and the history of the studio that bore his name, with previously unpublished artwork and photographs.

Frame by Frame

Frame by Frame
Author: Hannah Frank
Publsiher: University of California Press
Total Pages: 276
Release: 2019-04-09
Genre: Performing Arts
ISBN: 9780520303621

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At publication date, a free ebook version of this title will be available through Luminos, University of California Press's Open Access publishing program. Visit www.luminosoa.org to learn more. In this beautifully written and deeply researched study, Hannah Frank provides an original way to understand American animated cartoons from the Golden Age of animation (1920–1960). In the pre-digital age of the twentieth century, the making of cartoons was mechanized and standardized: thousands of drawings were inked and painted onto individual transparent celluloid sheets (called “cels”) and then photographed in succession, a labor-intensive process that was divided across scores of artists and technicians. In order to see the art, labor, and technology of cel animation, Frank slows cartoons down to look frame by frame, finding hitherto unseen aspects of the animated image. What emerges is both a methodology and a highly original account of an art formed on the assembly line.