A Concise History of Computers Smartphones and the Internet

A Concise History of Computers  Smartphones and the Internet
Author: Ernie Dainow
Publsiher: Ernie Dainow
Total Pages: 95
Release: 2017-02-01
Genre: Computers
ISBN: 9780995214415

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The very first electronic computers were invented at the end of World War II. They were very large machines that could only be used in special air conditioned rooms. Today, almost everybody carries a computer in their pocket, in their mobile phone. How did all this come about in only 70 years? This book is for people who would like to know the answer to this question. It tells this exciting story, with a lot of pictures. This book is not a complete history, rather it is a concise history that covers the most important people, companies and inventions that led to where we are today. The first chapter covers the evolution of computer hardware - the physical machine. The second chapter focuses on the software - the programs that provide the instructions that tell the hardware what to do. The third chapter covers the most important data networks that were developed so that computers could communicate with each other, ending with the Internet which only became the dominant computer network after 1995. The last chapter on Smartphones traces its history from the discovery of radio waves in the late 19th century to the Apple iPhone. This book does not require a lot of technical knowledge about computers. People who are interested in learning more about how computers actually work can read the companion book “Understanding Computers, Smartphones and the Internet”, by Ernie Dainow.

Understanding Computers Smartphones and the Internet

Understanding Computers  Smartphones and the Internet
Author: Ernie Dainow
Publsiher: Ernie Dainow
Total Pages: 126
Release: 2024
Genre: Education
ISBN: 9780995214408

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Most introductory books about computers are long, detailed technical books such as those used in a computer science course or else tutorials that provide instructions on how to operate a computer with little description of what happens inside the machine. This book fits in the large gap between these two extremes. It is for people who would like to understand how computers work, without having to learn a lot of technical details. Only the most important things about computers are covered. There is no math except some simple arithmetic. The only prerequisite is knowing how to use a web browser. As an alternative or adjunct to reading the book, you can watch a series of short videos by going to youtube.com and searching for “Understanding Computers, Smartphones and the Internet”. Only current day technology is covered. People who are interested in learning about how computers evolved from the earliest machines can read the companion book “A Concise History of Computers, Smartphones and the Internet”. While originally intended for people who are not in the computer field, this book is also useful for those taking a coding course or an introductory computer science course. Even people already in the computer field will find things of interest in this book.

Computing

Computing
Author: Paul E. Ceruzzi
Publsiher: MIT Press
Total Pages: 221
Release: 2012-06-15
Genre: Computers
ISBN: 9780262310390

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Discover the history of computing through 4 major threads of development in this compact, accessible history covering punch cards, Silicon Valley, smartphones, and much more. In an accessible style, computer historian Paul Ceruzzi offers a broad though detailed history of computing, from the first use of the word “digital” in 1942 to the development of punch cards and the first general purpose computer, to the internet, Silicon Valley, and smartphones and social networking. Ceruzzi identifies 4 major threads that run throughout all of computing’s technological development: • Digitization: the coding of information, computation, and control in binary form • The convergence of multiple streams of techniques, devices, and machines • The steady advance of electronic technology, as characterized famously by “Moore's Law” • Human-machine interface The history of computing could be told as the story of hardware and software, or the story of the Internet, or the story of “smart” hand-held devices. In this concise and accessible account of the invention and development of digital technology, Ceruzzi offers a general and more useful perspective for students of computer science and history.

Introduction to the History of Computing

Introduction to the History of Computing
Author: Gerard O'Regan
Publsiher: Springer
Total Pages: 296
Release: 2016-06-21
Genre: Computers
ISBN: 9783319331386

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Tracing the story of computing from Babylonian counting boards to smartphones, this inspiring textbook provides a concise overview of the key events in the history of computing, together with discussion exercises to stimulate deeper investigation into this fascinating area. Features: provides chapter introductions, summaries, key topics, and review questions; includes an introduction to analogue and digital computers, and to the foundations of computing; examines the contributions of ancient civilisations to the field of computing; covers the first digital computers, and the earliest commercial computers, mainframes and minicomputers; describes the early development of the integrated circuit and the microprocessor; reviews the emergence of home computers; discusses the creation of the Internet, the invention of the smartphone, and the rise of social media; presents a short history of telecommunications, programming languages, operating systems, software engineering, artificial intelligence, and databases.

From Mainframes to Smartphones

From Mainframes to Smartphones
Author: Martin Campbell-Kelly
Publsiher: Harvard University Press
Total Pages: 236
Release: 2015-06-08
Genre: Business & Economics
ISBN: 9780674286559

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This compact history traces the computer industry from 1950s mainframes, through establishment of standards beginning in 1965, to personal computing in the 1980s and the Internet’s explosive growth since 1995. Martin Campbell-Kelly and Daniel Garcia-Swartz describe a steady trend toward miniaturization and explain its consequences.

Computer

Computer
Author: Martin Campbell-Kelly,William F. Aspray,Jeffrey R. Yost,Honghong Tinn,Gerardo Con Díaz
Publsiher: Taylor & Francis
Total Pages: 375
Release: 2023-06-19
Genre: History
ISBN: 9781000878752

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This volume provides a history of the computer which now comes properly up to the ubiquitous age, with new chapters that look at globalization, platformitization and regulation, allowing readers to engage with the more recent takeover by computers in their historical perspective. With the growing ubiquity of computers, the subject is one of interest to many students and this will feature in history of science and technology courses, and world history courses as well as ones specifically on computing. Books on the history of computing tend to be quite technically or business focused, this covers the social and cultural history as well.

A History of Modern Computing second edition

A History of Modern Computing  second edition
Author: Paul E. Ceruzzi
Publsiher: MIT Press
Total Pages: 468
Release: 2003-04-08
Genre: Technology & Engineering
ISBN: 0262532034

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From the first digital computer to the dot-com crash—a story of individuals, institutions, and the forces that led to a series of dramatic transformations. This engaging history covers modern computing from the development of the first electronic digital computer through the dot-com crash. The author concentrates on five key moments of transition: the transformation of the computer in the late 1940s from a specialized scientific instrument to a commercial product; the emergence of small systems in the late 1960s; the beginning of personal computing in the 1970s; the spread of networking after 1985; and, in a chapter written for this edition, the period 1995-2001. The new material focuses on the Microsoft antitrust suit, the rise and fall of the dot-coms, and the advent of open source software, particularly Linux. Within the chronological narrative, the book traces several overlapping threads: the evolution of the computer's internal design; the effect of economic trends and the Cold War; the long-term role of IBM as a player and as a target for upstart entrepreneurs; the growth of software from a hidden element to a major character in the story of computing; and the recurring issue of the place of information and computing in a democratic society. The focus is on the United States (though Europe and Japan enter the story at crucial points), on computing per se rather than on applications such as artificial intelligence, and on systems that were sold commercially and installed in quantities.

A Brief History of the Future

A Brief History of the Future
Author: John Naughton
Publsiher: Weidenfeld & Nicolson
Total Pages: 352
Release: 2015-09-24
Genre: Computers
ISBN: 9781474602778

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The Internet is the most remarkable thing human beings have built since the Pyramids. John Naughton's book intersperses wonderful personal stories with an authoritative account of where the Net actually came from, who invented it and why and where it might be taking us. Most of us have no idea how the Internet works, or who created it. Even fewer have any idea what it means for society and the future. In a cynical age, John Naughton has not lost his capacity for wonder. He examines the nature of his own enthusiasm for technology and traces its roots in his lonely childhood and in his relationship with his father. A Brief History of the Future is an intensely personal celebration of vision and altruism, ingenuity and determination and, above all, of the power of ideas, passionately felt, to change the world.