A Concise History of Computers Smartphones and the Internet

A Concise History of Computers  Smartphones and the Internet
Author: Ernie Dainow
Publsiher: Ernie Dainow
Total Pages: 95
Release: 2017-02-01
Genre: Computers
ISBN: 9780995214415

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The very first electronic computers were invented at the end of World War II. They were very large machines that could only be used in special air conditioned rooms. Today, almost everybody carries a computer in their pocket, in their mobile phone. How did all this come about in only 70 years? This book is for people who would like to know the answer to this question. It tells this exciting story, with a lot of pictures. This book is not a complete history, rather it is a concise history that covers the most important people, companies and inventions that led to where we are today. The first chapter covers the evolution of computer hardware - the physical machine. The second chapter focuses on the software - the programs that provide the instructions that tell the hardware what to do. The third chapter covers the most important data networks that were developed so that computers could communicate with each other, ending with the Internet which only became the dominant computer network after 1995. The last chapter on Smartphones traces its history from the discovery of radio waves in the late 19th century to the Apple iPhone. This book does not require a lot of technical knowledge about computers. People who are interested in learning more about how computers actually work can read the companion book “Understanding Computers, Smartphones and the Internet”, by Ernie Dainow.

Understanding Computers Smartphones and the Internet

Understanding Computers  Smartphones and the Internet
Author: Ernie Dainow
Publsiher: Ernie Dainow
Total Pages: 126
Release: 2024
Genre: Education
ISBN: 9780995214408

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Most introductory books about computers are long, detailed technical books such as those used in a computer science course or else tutorials that provide instructions on how to operate a computer with little description of what happens inside the machine. This book fits in the large gap between these two extremes. It is for people who would like to understand how computers work, without having to learn a lot of technical details. Only the most important things about computers are covered. There is no math except some simple arithmetic. The only prerequisite is knowing how to use a web browser. As an alternative or adjunct to reading the book, you can watch a series of short videos by going to youtube.com and searching for “Understanding Computers, Smartphones and the Internet”. Only current day technology is covered. People who are interested in learning about how computers evolved from the earliest machines can read the companion book “A Concise History of Computers, Smartphones and the Internet”. While originally intended for people who are not in the computer field, this book is also useful for those taking a coding course or an introductory computer science course. Even people already in the computer field will find things of interest in this book.

Computing

Computing
Author: Paul E. Ceruzzi
Publsiher: MIT Press
Total Pages: 221
Release: 2012-06-15
Genre: Computers
ISBN: 9780262310390

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Discover the history of computing through 4 major threads of development in this compact, accessible history covering punch cards, Silicon Valley, smartphones, and much more. In an accessible style, computer historian Paul Ceruzzi offers a broad though detailed history of computing, from the first use of the word “digital” in 1942 to the development of punch cards and the first general purpose computer, to the internet, Silicon Valley, and smartphones and social networking. Ceruzzi identifies 4 major threads that run throughout all of computing’s technological development: • Digitization: the coding of information, computation, and control in binary form • The convergence of multiple streams of techniques, devices, and machines • The steady advance of electronic technology, as characterized famously by “Moore's Law” • Human-machine interface The history of computing could be told as the story of hardware and software, or the story of the Internet, or the story of “smart” hand-held devices. In this concise and accessible account of the invention and development of digital technology, Ceruzzi offers a general and more useful perspective for students of computer science and history.

Introduction to the History of Computing

Introduction to the History of Computing
Author: Gerard O'Regan
Publsiher: Springer
Total Pages: 296
Release: 2016-06-21
Genre: Computers
ISBN: 9783319331386

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Tracing the story of computing from Babylonian counting boards to smartphones, this inspiring textbook provides a concise overview of the key events in the history of computing, together with discussion exercises to stimulate deeper investigation into this fascinating area. Features: provides chapter introductions, summaries, key topics, and review questions; includes an introduction to analogue and digital computers, and to the foundations of computing; examines the contributions of ancient civilisations to the field of computing; covers the first digital computers, and the earliest commercial computers, mainframes and minicomputers; describes the early development of the integrated circuit and the microprocessor; reviews the emergence of home computers; discusses the creation of the Internet, the invention of the smartphone, and the rise of social media; presents a short history of telecommunications, programming languages, operating systems, software engineering, artificial intelligence, and databases.

From Mainframes to Smartphones

From Mainframes to Smartphones
Author: Martin Campbell-Kelly
Publsiher: Harvard University Press
Total Pages: 236
Release: 2015-06-08
Genre: Business & Economics
ISBN: 9780674286559

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This compact history traces the computer industry from 1950s mainframes, through establishment of standards beginning in 1965, to personal computing in the 1980s and the Internet’s explosive growth since 1995. Martin Campbell-Kelly and Daniel Garcia-Swartz describe a steady trend toward miniaturization and explain its consequences.

Computer

Computer
Author: Martin Campbell-Kelly,William F. Aspray,Jeffrey R. Yost,Honghong Tinn,Gerardo Con Díaz
Publsiher: Taylor & Francis
Total Pages: 375
Release: 2023-06-19
Genre: History
ISBN: 9781000878752

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This volume provides a history of the computer which now comes properly up to the ubiquitous age, with new chapters that look at globalization, platformitization and regulation, allowing readers to engage with the more recent takeover by computers in their historical perspective. With the growing ubiquity of computers, the subject is one of interest to many students and this will feature in history of science and technology courses, and world history courses as well as ones specifically on computing. Books on the history of computing tend to be quite technically or business focused, this covers the social and cultural history as well.

A New History of Modern Computing

A New History of Modern Computing
Author: Thomas Haigh,Paul E. Ceruzzi
Publsiher: MIT Press
Total Pages: 545
Release: 2021-09-14
Genre: Technology & Engineering
ISBN: 9780262366472

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How the computer became universal. Over the past fifty years, the computer has been transformed from a hulking scientific supertool and data processing workhorse, remote from the experiences of ordinary people, to a diverse family of devices that billions rely on to play games, shop, stream music and movies, communicate, and count their steps. In A New History of Modern Computing, Thomas Haigh and Paul Ceruzzi trace these changes. A comprehensive reimagining of Ceruzzi's A History of Modern Computing, this new volume uses each chapter to recount one such transformation, describing how a particular community of users and producers remade the computer into something new. Haigh and Ceruzzi ground their accounts of these computing revolutions in the longer and deeper history of computing technology. They begin with the story of the 1945 ENIAC computer, which introduced the vocabulary of "programs" and "programming," and proceed through email, pocket calculators, personal computers, the World Wide Web, videogames, smart phones, and our current world of computers everywhere--in phones, cars, appliances, watches, and more. Finally, they consider the Tesla Model S as an object that simultaneously embodies many strands of computing.

A Brief History of the Future

A Brief History of the Future
Author: John Naughton
Publsiher: Weidenfeld & Nicolson
Total Pages: 352
Release: 2015-09-24
Genre: Computers
ISBN: 9781474602778

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The Internet is the most remarkable thing human beings have built since the Pyramids. John Naughton's book intersperses wonderful personal stories with an authoritative account of where the Net actually came from, who invented it and why and where it might be taking us. Most of us have no idea how the Internet works, or who created it. Even fewer have any idea what it means for society and the future. In a cynical age, John Naughton has not lost his capacity for wonder. He examines the nature of his own enthusiasm for technology and traces its roots in his lonely childhood and in his relationship with his father. A Brief History of the Future is an intensely personal celebration of vision and altruism, ingenuity and determination and, above all, of the power of ideas, passionately felt, to change the world.