A Simplified War Game

A Simplified War Game
Author: Julius Adrian Friedrich Wilhelm von Verdy du Vernois
Publsiher: Unknown
Total Pages: 120
Release: 1897
Genre: War games
ISBN: OSU:32435007828601

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The Portable Colonial Wargame

The Portable Colonial Wargame
Author: Bob Cordery
Publsiher: Lulu.com
Total Pages: 170
Release: 2020-04-04
Genre: Games & Activities
ISBN: 9780244574826

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The author has been a confirmed colonial wargamer for over forty years, and took part in the famous Madasahatta Campaign that was run by the late Eric Knowles. This interest has grown over the years, and has finally resulting in the writing of this book. Please note that all the rules have been designed to be used with a gridded tabletop made up of squares or hexes. This book has fourteen chapters, two sets of rules, two exemplar battle reports, two appendices, a list of sources of inspiration, and over one hundred and ten illustrations.

Black Powder

Black Powder
Author: Rick Priestly,Jervis Johnson
Publsiher: Unknown
Total Pages: 0
Release: 2010-01-19
Genre: Board games
ISBN: 0956358101

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Black Powder is Warlord Games' first publication. It is a beautiful book in its own right with hundreds of color photographs taken by the Perry brothers of the most exquisitely painted model soldiers from their world-renowned collection. The rule book's intention is inspire a collector to play gentlemanly games with their own collections of soldiers with friends where the emphasis is on the spirit of the age of musket, not the letter of the rule. With decisive battles from the key wars of the period, such as El Teb, from the Sudan War, Ntombi River from the Zulu Wars, Alma from the Crimean War and Freemans Farm from the American War of Independence, as well as two fictional scenarios from the American Civil War and Napoleon's Wars, there really is something to keep everyone happy. It is a hearty publication and not for nitpickers or miseries. There are some good gags in it, but it also plays well and enables players to conduct a very big battle in a civilized period of time, leaving them more time to chat about the highs and lows and what ifs. Rick Priestley is best known as the famous Warhammer and Warhammer 40000 author, the world's best selling table top miniatures game and Product Director for Games Workshop. He lives in Nottingham. Jervis Johnson is also an internationally renowned games writer and luminary in the gaming world. Jervis also lives in Nottingham but has a very posh voice.

The Portable Wargame

The Portable Wargame
Author: Bob Cordery
Publsiher: Lulu.com
Total Pages: 110
Release: 2016-12-30
Genre: Electronic Book
ISBN: 9781326904548

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The Portable Wargame has been developed over the past ten years to meet the needs of wargamers who want a fast, easy to learn, simple to use set of wargames rules that don't require the player to purchase and paint a large collection of figures and that can be staged on a small dinner table, a large coffee table, or something even smaller. The rules are designed to be used with a gridded tabletop made up of squares or hexes.

In Deo Veritas

In Deo Veritas
Author: Philip Garton
Publsiher: Helion Wargames
Total Pages: 135
Release: 2020-05-19
Genre: Games & Activities
ISBN: 1913336093

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The aim of these rules is to help gamers recreate the challenge and uncertainty of European battle during the seventeenth century.

Simulating War

Simulating War
Author: Philip Sabin
Publsiher: Bloomsbury Publishing
Total Pages: 416
Release: 2012-01-19
Genre: History
ISBN: 9781441162267

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Over the past fifty years, many thousands of conflict simulations have been published that bring the dynamics of past and possible future wars to life. In this book, Philip Sabin explores the theory and practice of conflict simulation as a topic in its own right, based on his thirty years of experience in designing wargames and using them in teaching. Simulating War sets conflict simulation in its proper context alongside more familiar techniques such as game theory and operational analysis. It explains in detail the analytical and modelling techniques involved, and it teaches you how to design your own simulations of conflicts of your choice. The book provides eight simple illustrative simulations of specific historical conflicts, complete with rules, maps and counters. Simulating War is essential reading for all recreational or professional simulation gamers, and for anyone who is interested in modelling war, from teachers and students to military officers.

Honours of War

Honours of War
Author: Keith Flint
Publsiher: Bloomsbury Publishing
Total Pages: 157
Release: 2015-11-20
Genre: Games & Activities
ISBN: 9781472808110

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The Seven Years' War was the pinnacle of 18th-century warfare, with dramatic campaigns and battles, famous leaders, and wide variety of colourful uniforms. Compared with the later Napoleonic Wars, tactics were simpler, armies more professional, and battles tended to be smaller. Using these quick-to-learn rules, players can bring this period to the tabletop, recreating anything from a small skirmish to a major pitched battle. Although simple, the rules allow for a wide range of tactics and reward historical play. That said, fog of war sometimes produces unexpected results and units don't always obey their orders! The game moves quickly, and players must be prepared to regroup and counterattack or to press home an advantage – a lot can happen in one move!

U S Navy Fundamentals of War Gaming

U S  Navy Fundamentals of War Gaming
Author: Francis J. McHugh
Publsiher: Skyhorse Publishing Inc.
Total Pages: 257
Release: 2013-07
Genre: History
ISBN: 9781620876411

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Offers a historical perspective on military gaming and the evolution of the tools and tactics used in ancient times up through modern computer simulations and includes examples of one- and multi-sided games as well as free-play and rigid-style games. Original.