Advanced Windows

Advanced Windows
Author: Jeffrey Richter
Publsiher: Unknown
Total Pages: 986
Release: 1995
Genre: Computers
ISBN: UOM:39015037278184

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To create programs for the Windows 95 or Windows NT operating systems, programmers need to know the art of 32-bit programming. Richter presents the first truly advanced book on programming for Windows that concentrates on advanced topics and advanced material on core topics, and provides a stepping stone to the next release of Microsoft Windows. Disk includes sample code and applications.

Advanced Windows Programming

Advanced Windows Programming
Author: Martin Heller
Publsiher: Unknown
Total Pages: 353
Release: 1992
Genre: Microsoft Windows (Computer file)
ISBN: LCCN:91035881

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Advanced Windows Programming

Advanced Windows Programming
Author: Martin Heller
Publsiher: Unknown
Total Pages: 378
Release: 1992-02-28
Genre: Computers
ISBN: UOM:39015018242555

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Written for programmers already familiar with the basics of Windows 3 software development, this book explores the wide variety of Microsoft programming tools available for building Windows applications. Teaches readers to take full advantage of the Microsoft Software Development Kit and is full of advice on debugging, testing, editing, and porting C programs under Windows 3. Shows how to design large, multiple-module programs for real-world applications; teaches readers how to customize controls; and covers advanced techniques such as subclassing, superclassing, and ObjectWindows.

Advanced Windows Debugging

Advanced Windows Debugging
Author: Mario Hewardt,Daniel Pravat
Publsiher: Pearson Education
Total Pages: 875
Release: 2007-10-29
Genre: Computers
ISBN: 9780132797641

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The First In-Depth, Real-World, Insider’s Guide to Powerful Windows Debugging For Windows developers, few tasks are more challenging than debugging–-or more crucial. Reliable and realistic information about Windows debugging has always been scarce. Now, with over 15 years of experience two of Microsoft’s system-level developers present a thorough and practical guide to Windows debugging ever written. Mario Hewardt and Daniel Pravat cover debugging throughout the entire application lifecycle and show how to make the most of the tools currently available–-including Microsoft’s powerful native debuggers and third-party solutions. To help you find real solutions fast, this book is organized around real-world debugging scenarios. Hewardt and Pravat use detailed code examples to illuminate the complex debugging challenges professional developers actually face. From core Windows operating system concepts to security, Windows® VistaTM and 64-bit debugging, they address emerging topics head-on–and nothing is ever oversimplified or glossed over!

Advanced Windows programming

Advanced Windows programming
Author: Martin Heller
Publsiher: Unknown
Total Pages: 135
Release: 1992
Genre: Electronic Book
ISBN: OCLC:830815011

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Schildt s Advanced Windows 95 Programming in C and C

Schildt s Advanced Windows 95 Programming in C and C
Author: Herbert Schildt
Publsiher: Osborne Publishing
Total Pages: 436
Release: 1996
Genre: Computers
ISBN: UOM:39015037268904

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Master programmer Herb Schildt shows C and C++ developers how to take advantage of Windows 95's most powerful and advanced features in order to create powerful applications with a professional look and feel. More than just a study guide, this book encourages active learning. Guiding readers through application development, Schildt also presents code examples in C and C++.

Windows Graphics Programming

Windows Graphics Programming
Author: Feng Yuan
Publsiher: Prentice Hall Professional
Total Pages: 1283
Release: 2001
Genre: Computers
ISBN: 9780130869852

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Currently, there aren't any good books on Windows graphics programming. Programmers looking for help are left to muddle their way through online documentation and API books that don't focus on this topic. This book paves new ground, covering actual graphics implementation, hidden restrictions, and performance issues programmers need to know about.

C Windows Programming

C   Windows Programming
Author: Stefan Bjornander
Publsiher: Packt Publishing Ltd
Total Pages: 588
Release: 2016-09-12
Genre: Computers
ISBN: 9781786468246

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Develop real-world applications in Windows About This Book Create diverse applications featuring the versatility of Small Windows C++ library Learn about object-oriented programming in Windows and how to develop a large object-oriented class library in C++ Understand how to tackle application-specific problems along with acquiring a deep understanding of the workings of Windows architecture Who This Book Is For This book is for application developers who want a head-first approach into Windows programming. It will teach you how to develop an object-oriented class library in C++ and enhanced applications in Windows. Basic knowledge of C++ and the object-oriented framework is assumed to get the most out of this book. What You Will Learn Develop advanced real-world applications in Windows Design and implement a graphical object-oriented class library in C++ Get to grips with the workings of the integral aspects of the Win32 API, such as mouse input, drawing, cut-and-paste, file handling, and drop files Identify general problems when developing graphical applications as well as specific problems regarding drawing, spreadsheet, and word processing applications Implement classes, functions, and macros of the object-oriented class library developed in the book and how we implement its functionality by calling functions and macros in the Win32 API In Detail It is critical that modern developers have the right tools to build practical, user-friendly, and efficient applications in order to compete in today's market. Through hands-on guidance, this book illustrates and demonstrates C++ best practices and the Small Windows object-oriented class library to ease your development of interactive Windows applications. Begin with a focus on high level application development using Small Windows. Learn how to build four real-world applications which focus on the general problems faced when developing graphical applications. Get essential troubleshooting guidance on drawing, spreadsheet, and word processing applications. Finally finish up with a deep dive into the workings of the Small Windows class library, which will give you all the insights you need to build your own object-oriented class library in C++. Style and approach This book takes a tutorial-style approach that will demonstrate the features of a C++ object-oriented library by developing interactive Windows applications.