Advances in Computer Graphics Hardware III

Advances in Computer Graphics Hardware III
Author: A.A.M. Kuijk
Publsiher: Springer Science & Business Media
Total Pages: 232
Release: 1991-03-28
Genre: Computers
ISBN: 3540534881

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This book is a collection of the finalized versions of the papers presented at the third Eurographics Workshop on Graphics Hardware. The diversity of the contributions reflects the widening range of options for graphics hardware that can be exploited due to the constant evolution of VLSI and software technologies. The first part of the book deals with the algorithmic aspects of graphics systems in a hardware-oriented context. Topics are: VLSI design strategies, data distribution for ray-tracing, the advantages of point-driven image generation with respect to VLSI implementation, use of memory and ease of parallelization, ray-tracing, and image reconstruction. The second part is on specific hardware, on content addressable memories and voxel-based systems. The third part addresses parallel systems: massively parallel object-based architectures, two systems in which image generated by individual rendering systems are composited, a transputer-based parallel display processor.

Advances in Computer Graphics Hardware

Advances in Computer Graphics Hardware
Author: Anonim
Publsiher: Unknown
Total Pages: 135
Release: 1987
Genre: Computer graphics
ISBN: 0387534881

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Advances in Computer Graphics Hardware V

Advances in Computer Graphics Hardware V
Author: Richard L. Grimsdale,Arie Kaufman
Publsiher: Springer Science & Business Media
Total Pages: 174
Release: 2012-12-06
Genre: Computers
ISBN: 9783642767777

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This volume contains papers representing a comprehensive record of the contributions to the fifth workshop at EG '90 in Lausanne. The Eurographics hardware workshops have now become an established forum for the exchange of information about the latest developments in this field of growing importance. The first workshop took place during EG '86 in Lisbon. All participants considered this to be a very rewarding event to be repeated at future EG conferences. This view was reinforced at the EG '87 Hardware Workshop in Amsterdam and firmly established the need for such a colloquium in this specialist area within the annual EG conference. The third EG Hardware Workshop took place in Nice in 1988 and the fourth in Hamburg at EG '89. The first part of the book is devoted to rendering machines. The papers in this part address techniques for accelerating the rendering of images and efficient ways of improv ing their quality. The second part on ray tracing describes algorithms and architectures for producing photorealistic images, with emphasis on ways of reducing the time for this computationally intensive task. The third part on visualization systems covers a num ber of topics, including voxel-based systems, radiosity, animation and special rendering techniques. The contributions show that there is flourishing activity in the development of new algorithmic and architectural ideas and, in particular, in absorbing the impact of VLSI technology. The increasing diversity of applications encourage new solutions, and graphics hardware has become a research area of high activity and importance.

Advances in Computer Graphics Hardware II

Advances in Computer Graphics Hardware II
Author: Alphonsus A.M. Kuijk,Wolfgang Strasser
Publsiher: Springer Science & Business Media
Total Pages: 274
Release: 1988-09-30
Genre: Computers
ISBN: 3540501096

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The Set Theory and Applications meeting at York University, Ontario, featured both contributed talks and a series of invited lectures on topics central to set theory and to general topology. These proceedings contain a selection of the resulting papers, mostly announcing new unpublished results.

Advances in Computer Graphics Hardware III

Advances in Computer Graphics Hardware III
Author: A.A.M. Kuijk
Publsiher: Springer
Total Pages: 232
Release: 1991-03-28
Genre: Computers
ISBN: 3540534881

Download Advances in Computer Graphics Hardware III Book in PDF, Epub and Kindle

This book is a collection of the finalized versions of the papers presented at the third Eurographics Workshop on Graphics Hardware. The diversity of the contributions reflects the widening range of options for graphics hardware that can be exploited due to the constant evolution of VLSI and software technologies. The first part of the book deals with the algorithmic aspects of graphics systems in a hardware-oriented context. Topics are: VLSI design strategies, data distribution for ray-tracing, the advantages of point-driven image generation with respect to VLSI implementation, use of memory and ease of parallelization, ray-tracing, and image reconstruction. The second part is on specific hardware, on content addressable memories and voxel-based systems. The third part addresses parallel systems: massively parallel object-based architectures, two systems in which image generated by individual rendering systems are composited, a transputer-based parallel display processor.

Advances in computer graphics hardware

Advances in computer graphics hardware
Author: Workshop on Graphics Hardware
Publsiher: Unknown
Total Pages: 135
Release: 1987
Genre: Electronic Book
ISBN: OCLC:832572278

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Advances in Computer Graphics Hardware IV

Advances in Computer Graphics Hardware IV
Author: Richard L. Grimsdale,Wolfgang Straßer
Publsiher: Springer Science & Business Media
Total Pages: 279
Release: 2012-12-06
Genre: Computers
ISBN: 9783642762987

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EUROGRAPHICS workshops on Graphics hardware have now become an established forum for an exchange of information con cerning the latest developments in this field of growing importance. The first workshop took place during EG'86 in Lisbon. All parti cipants in this event considered it a very rewarding workshop to be repeated at future EG conferences. This view was reinforced at the EG'87 Hardware Workshop in Amsterdam which firmly esta blished the need for and a high interest in such a colloquium of technical discussion in this specialist area within the annual EG conference. The third EG Hardware Workshop took place in Nice in 1988 and this volume is a record of the fourth workshop at EG'89 in Hamburg. The material in this book contains papers representing a com prehensive record of the contributions to the 1989 workshop. The first part considers Algorithms and Architectures of graphics systems. These papers discuss the broader issues of system design, without necessarily raising issues concerning the details of the implementation. The second part on Systems describes hardware solutions and realisations of machines dedicated to graphics processing. Many of these contributions make important references to algorithmic and architectural issues as well, but there is now a greater emphasis on realisation. Indeed many VLSI designs are described.

Advances in Computer Graphics Hardware I

Advances in Computer Graphics Hardware I
Author: Wolfgang Straßer
Publsiher: Springer Verlag
Total Pages: 0
Release: 1987
Genre: Computers
ISBN: 0387182225

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