Twenty Lectures on Algorithmic Game Theory

Twenty Lectures on Algorithmic Game Theory
Author: Tim Roughgarden
Publsiher: Cambridge University Press
Total Pages: 357
Release: 2016-09-01
Genre: Computers
ISBN: 9781316782095

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Computer science and economics have engaged in a lively interaction over the past fifteen years, resulting in the new field of algorithmic game theory. Many problems that are central to modern computer science, ranging from resource allocation in large networks to online advertising, involve interactions between multiple self-interested parties. Economics and game theory offer a host of useful models and definitions to reason about such problems. The flow of ideas also travels in the other direction, and concepts from computer science are increasingly important in economics. This book grew out of the author's Stanford University course on algorithmic game theory, and aims to give students and other newcomers a quick and accessible introduction to many of the most important concepts in the field. The book also includes case studies on online advertising, wireless spectrum auctions, kidney exchange, and network management.

Algorithmic Game Theory

Algorithmic Game Theory
Author: Noam Nisan,Tim Roughgarden,Eva Tardos,Vijay V. Vazirani
Publsiher: Cambridge University Press
Total Pages: 928
Release: 2007-09-24
Genre: Computers
ISBN: 9781139466547

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In recent years game theory has had a substantial impact on computer science, especially on Internet- and e-commerce-related issues. Algorithmic Game Theory, first published in 2007, develops the central ideas and results of this exciting area in a clear and succinct manner. More than 40 of the top researchers in this field have written chapters that go from the foundations to the state of the art. Basic chapters on algorithmic methods for equilibria, mechanism design and combinatorial auctions are followed by chapters on important game theory applications such as incentives and pricing, cost sharing, information markets and cryptography and security. This definitive work will set the tone of research for the next few years and beyond. Students, researchers, and practitioners alike need to learn more about these fascinating theoretical developments and their widespread practical application.

Economics and Computation

Economics and Computation
Author: Jörg Rothe
Publsiher: Springer
Total Pages: 612
Release: 2015-08-18
Genre: Business & Economics
ISBN: 9783662479049

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This textbook connects three vibrant areas at the interface between economics and computer science: algorithmic game theory, computational social choice, and fair division. It thus offers an interdisciplinary treatment of collective decision making from an economic and computational perspective. Part I introduces to algorithmic game theory, focusing on both noncooperative and cooperative game theory. Part II introduces to computational social choice, focusing on both preference aggregation (voting) and judgment aggregation. Part III introduces to fair division, focusing on the division of both a single divisible resource ("cake-cutting") and multiple indivisible and unshareable resources ("multiagent resource allocation"). In all these parts, much weight is given to the algorithmic and complexity-theoretic aspects of problems arising in these areas, and the interconnections between the three parts are of central interest.

Selfish Routing and the Price of Anarchy

Selfish Routing and the Price of Anarchy
Author: Tim Roughgarden
Publsiher: MIT Press
Total Pages: 207
Release: 2023-09-19
Genre: Computers
ISBN: 9780262549325

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An analysis of the loss in performance caused by selfish, uncoordinated behavior in networks. Most of us prefer to commute by the shortest route available, without taking into account the traffic congestion that we cause for others. Many networks, including computer networks, suffer from some type of this "selfish routing." In Selfish Routing and the Price of Anarchy, Tim Roughgarden studies the loss of social welfare caused by selfish, uncoordinated behavior in networks. He quantifies the price of anarchy—the worst-possible loss of social welfare from selfish routing—and also discusses several methods for improving the price of anarchy with centralized control. Roughgarden begins with a relatively nontechnical introduction to selfish routing, describing two important examples that motivate the problems that follow. The first, Pigou's Example, demonstrates that selfish behavior need not generate a socially optimal outcome. The second, the counterintiuitve Braess's Paradox, shows that network improvements can degrade network performance. He then develops techniques for quantifying the price of anarchy (with Pigou's Example playing a central role). Next, he analyzes Braess's Paradox and the computational complexity of detecting it algorithmically, and he describes Stackelberg routing, which improves the price of anarchy using a modest degree of central control. Finally, he defines several open problems that may inspire further research. Roughgarden's work will be of interest not only to researchers and graduate students in theoretical computer science and optimization but also to other computer scientists, as well as to economists, electrical engineers, and mathematicians.

Algorithmic Game Theory

Algorithmic Game Theory
Author: Anonim
Publsiher: Unknown
Total Pages: 0
Release: 2007
Genre: Algorithms
ISBN: 1107180872

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The latest in algorithmic game theory, with contributions from all the leading researchers.

Algorithmic Game Theory

Algorithmic Game Theory
Author: Tobias Harks,Max Klimm
Publsiher: Springer Nature
Total Pages: 346
Release: 2020-09-08
Genre: Computers
ISBN: 9783030579807

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This book constitutes the refereed proceedings of the 13th International Symposium on Algorithmic Game Theory, SAGT 2020, held in Augsburg, Germany, in September 2020.* The 21 full papers presented together with 3 abstract papers were carefully reviewed and selected from 53 submissions. The papers are organized in topical sections named: auctions and mechanism design, congestion games and flows over time, markets and matchings, scheduling and games on graphs, and social choice and cooperative games. * The conference was held virtually due to the COVID-19 pandemic.

Algorithmic Game Theory

Algorithmic Game Theory
Author: Ioannis Caragiannis,Kristoffer Arnsfelt Hansen
Publsiher: Springer
Total Pages: 414
Release: 2021-08-28
Genre: Computers
ISBN: 3030859460

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This book constitutes the refereed proceedings of the 14th International Symposium on Algorithmic Game Theory, SAGT 2021, held in Aarhus, Denmark in September 2021.* The 26 full papers presented together with 4 abstract papers were carefully reviewed and selected from 73 submissions. In addition, the volume contains abstracts from 3 invited talks and 2 tutorial talks. The papers are organized in topical sections named: auctions and mechanism design, computational aspects of games, markets and matchings, and social choice and cooperative games. * The conference was held virtually due to the COVID-19 pandemic.

Game Theory Alive

Game Theory  Alive
Author: Anna R. Karlin,Yuval Peres
Publsiher: American Mathematical Soc.
Total Pages: 372
Release: 2017-04-27
Genre: Game theory
ISBN: 9781470419820

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We live in a highly connected world with multiple self-interested agents interacting and myriad opportunities for conflict and cooperation. The goal of game theory is to understand these opportunities. This book presents a rigorous introduction to the mathematics of game theory without losing sight of the joy of the subject. This is done by focusing on theoretical highlights (e.g., at least six Nobel Prize winning results are developed from scratch) and by presenting exciting connections of game theory to other fields such as computer science (algorithmic game theory), economics (auctions and matching markets), social choice (voting theory), biology (signaling and evolutionary stability), and learning theory. Both classical topics, such as zero-sum games, and modern topics, such as sponsored search auctions, are covered. Along the way, beautiful mathematical tools used in game theory are introduced, including convexity, fixed-point theorems, and probabilistic arguments. The book is appropriate for a first course in game theory at either the undergraduate or graduate level, whether in mathematics, economics, computer science, or statistics. The importance of game-theoretic thinking transcends the academic setting—for every action we take, we must consider not only its direct effects, but also how it influences the incentives of others.