Animated Cartoons
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Animated Cartoons how They are Made Their Origin and Development
Author | : Edwin George Lutz |
Publsiher | : Legare Street Press |
Total Pages | : 0 |
Release | : 2022-10-27 |
Genre | : Art |
ISBN | : 101594485X |
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This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
Creating Animated Cartoons with Character
Author | : Joe Murray |
Publsiher | : Unknown |
Total Pages | : 240 |
Release | : 2010 |
Genre | : Art |
ISBN | : 0823033074 |
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Provides comprehensive, step-by-step guidelines for creating a quality animated series and getting it shown, drawing on examples from such programs as Spongebob Squarepants and Rocko's Modern Life.
Who s who in Animated Cartoons
Author | : Jeff Lenburg |
Publsiher | : Hal Leonard Corporation |
Total Pages | : 418 |
Release | : 2006 |
Genre | : Art |
ISBN | : 155783671X |
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Looks at the lives and careers of more than three hundred animators.
American Animated Cartoons of the Vietnam Era
Author | : Christopher P. Lehman |
Publsiher | : McFarland |
Total Pages | : 234 |
Release | : 2014-01-10 |
Genre | : Performing Arts |
ISBN | : 9780786451425 |
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In the first four years of U.S. involvement in the Vietnam War (1961-64), Hollywood did not dramatize the current military conflict but rather romanticized earlier ones. Cartoons reflected only previous trends in U.S. culture, and animators comically but patriotically remembered the Revolutionary War, the Civil War, and both World Wars. In the early years of military escalation in Vietnam, Hollywood was simply not ready to illustrate America's contemporary radicalism and race relations in live-action or animated films. But this trend changed when US participation dramatically increased between 1965 and 1968. In the year of the Tet Offensive and the killings of the Rev. Martin Luther King, Jr., and Senator Robert Kennedy, the violence of the Vietnam War era caught up with animators. This book discusses the evolution of U.S. animation from militaristic and violent to liberal and pacifist and the role of the Vietnam War in this development. The book chronologically documents theatrical and television cartoon studios' changing responses to U.S. participation in the Vietnam War between 1961 and 1973, using as evidence the array of artistic commentary about the federal government, the armed forces, the draft, peace negotiations, the counterculture movement, racial issues, and pacifism produced during this period. The study further reveals the extent to which cartoon violence served as a barometer of national sentiment on Vietnam. When many Americans supported the war in the 1960s, scenes of bombings and gunfire were prevalent in animated films. As Americans began to favor withdrawal, militaristic images disappeared from the cartoon. Soon animated cartoons would serve as enlightening artifacts of Vietnam War-era ideology. In addition to the assessment of primary film materials, this book draws upon interviews with people involved in the production Vietnam-era films. Film critics responding in their newspaper columns to the era's innovative cartoon sociopolitical commentary also serve as invaluable references. Three informative appendices contribute to the work.
40 Years of Animated Cartoons
Author | : Jacques Muller |
Publsiher | : Partridge Publishing Singapore |
Total Pages | : 388 |
Release | : 2018-04-19 |
Genre | : Electronic Book |
ISBN | : 1482880873 |
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Animation, a lifes passion Animation has always been Jacques Mullers life passion. Since he was a small kid, he wanted to draw Cartoon characters that he had seen on the screen. These Cartoons were magical to him. The screen was no longer a flat surface but a window opening new worlds and other realities. After having practiced drawing through all his childhood and adolescence, he eventually had his first break into the industry in 1977 as a storyboard artist. Working for several years for the French TV channel TF1 and other studios in Paris, he eventually got the opportunity to fly to Sydney Australia in 1982 to work on a TV series. Another five years passed before he could enter the feature film arena for the big screen. Since, many major Hollywood studios employed him as a character animator on sixteen different productions. This allowed him to make some great encounters with big names in the Hollywood animation industry. Today he occupies the position of senior lecturer at SIDM (School of Interactive Digital Media) at Nanyang Polytechnic of Singapore; teaching students the arcanes of Classical animation. This book tells the story of his long journey into the world of Cartoons.
Animation Cartoons
Author | : Nicolae Sfetcu |
Publsiher | : MultiMedia Publishing |
Total Pages | : 257 |
Release | : 2014-05-07 |
Genre | : Art |
ISBN | : 9182736450XXX |
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An animated cartoon is a short, hand-drawn (or made with computers to look similar to something hand-drawn) moving picture for the cinema, TV or computer screen, featuring some kind of story or plot. Animation is the optical illusion of motion created by the consecutive display of images of static elements. In film and video production, this refers to techniques by which each frame of a film or movie is produced individually. Computer animation is the art of creating moving images via the use of computers. It is a subfield of computer graphics and animation. Anime is a medium of animation originating in Japan, with distinctive character and background aesthetics that visually set it apart from other forms of animation. An animated cartoon is a short, hand-drawn (or made with computers to look similar to something hand-drawn) moving picture for the cinema, TV or computer screen, featuring some kind of story or plot (even if it is a very short one). Manga is the Japanese word for comics and print cartoons. Outside of Japan, it usually refers specifically to Japanese comics. Special effects (abbreviated SPFX or SFX) are used in the film, television, and entertainment industry to visualize scenes that cannot be achieved by normal means, such as space travel. Stop motion is a generic gereral term for an animation technique which makes static objects appear to move.
The A to Z of Animation and Cartoons
Author | : Nichola Dobson |
Publsiher | : Scarecrow Press |
Total Pages | : 311 |
Release | : 2010-04-01 |
Genre | : Art |
ISBN | : 9781461664024 |
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Animation was once a relatively simple matter, using fairly primitive means to produce rather short films of subjects that were generally comedic and often quite childish. However, things have changed, and they continue changing at a maddening pace. One new technique after another has made it easier, faster, and above all cheaper to produce the material, which has taken on an increasing variety of forms. The A to Z of Animation and Cartoons is an introduction to all aspects of animation history and its development as a technology and industry beyond the familiar cartoons from the Disney and Warner Bros. Studios. This is done through a chronology, an introductory essay, photos, a bibliography, and over 200 cross-referenced dictionary entries on animators, directors, studios, techniques, films, and some of the best-known characters.
The Animated Film Collector s Guide
Author | : David Kilmer |
Publsiher | : Indiana University Press |
Total Pages | : 226 |
Release | : 1997 |
Genre | : Antiques & Collectibles |
ISBN | : 1864620021 |
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In the age of video, nearly every film ever made is available on video somewhere. The only problem is finding it. This guide lists, both title and producer, nearly 3000 animated films, the sources of their video copies, with the sources' telephone, fax numbers, postal address, and e-mail. Included are many hard-to-find films. This is the only source of information you will need to track it down. An added bonus is a listing of more than 200 films that have won major prizes at animation festivals and/or placed on animation polls.