Applying UML and Patterns

Applying UML and Patterns
Author: Craig Larman
Publsiher: Prentice Hall Professional
Total Pages: 694
Release: 2002
Genre: Object-Oriented Methods (Computer Science)
ISBN: 0130925691

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An update to the bestselling UML classic, this title has been revised to cover the unified process and Rational Software's processes. Larman also shows developers how to make practical use of the most significant recent developments in object-oriented analysis and design.

Applying UML and Patterns Training Course

Applying UML and Patterns Training Course
Author: Craig Larman
Publsiher: Prentice Hall
Total Pages: 135
Release: 2002-07-01
Genre: Computers
ISBN: 0130479500

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Second Edition of the UML video course based on the book Applying UML and Patterns. This VTC will focus on object-oriented analysis and design, not just drawing UML.

Applying UML and Patterns An Introduction to Object Oriented Analysis and Design and Interative Development 3rd Edition

Applying UML and Patterns  An Introduction to Object Oriented Analysis and Design and Interative Development  3rd Edition
Author: Craig Larman
Publsiher: Pearson Education India
Total Pages: 748
Release: 2012
Genre: Electronic Book
ISBN: 813176236X

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Engineering Self Organising Systems

Engineering Self Organising Systems
Author: Sven Brueckner
Publsiher: Springer Science & Business Media
Total Pages: 221
Release: 2007-01-18
Genre: Computers
ISBN: 9783540698678

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This book constitutes the thoroughly refereed post-proceedings of the 4th International Workshop on Engineering Self-Organising Applications, ESOA 2006, held in Hakodate, Japan in May 2006. This was an associated event of AAMAS 2006, the 5th International Joint Conference on Autonomous Agents and Multi-Agent Systems. The seven full papers presented together with six invited papers were carefully selected for inclusion in the book.

Applying UML and Patterns

Applying UML and Patterns
Author: Craig Larman
Publsiher: Unknown
Total Pages: 703
Release: 2005
Genre: Object-oriented methods (Computer science)
ISBN: 3827268982

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Handbook of Research on Effective Electronic Gaming in Education

Handbook of Research on Effective Electronic Gaming in Education
Author: Ferdig, Richard E.
Publsiher: IGI Global
Total Pages: 1762
Release: 2008-07-31
Genre: Technology & Engineering
ISBN: 9781599048116

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"This book presents a framework for understanding games for educational purposes while providing a broader sense of current related research. This creative and advanced title is a must-have for those interested in expanding their knowledge of this exciting field of electronic gaming"--Provided by publisher.

Information Systems Development

Information Systems Development
Author: Jaroslav Pokorny,Vaclav Repa,Karel Richta,Wita Wojtkowski,Henry Linger,Chris Barry,Michael Lang
Publsiher: Springer Science & Business Media
Total Pages: 817
Release: 2011-09-02
Genre: Computers
ISBN: 9781441997906

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Information Systems Development: Business Systems and Services: Modeling and Development, is the collected proceedings of the 19th International Conference on Information Systems Development held in Prague, Czech Republic, August 25 - 27, 2010. It follows in the tradition of previous conferences in the series in exploring the connections between industry, research and education. These proceedings represent ongoing reflections within the academic community on established information systems topics and emerging concepts, approaches and ideas. It is hoped that the papers herein contribute towards disseminating research and improving practice.

An Integrated Formal Task Specification Method for Smart Environments

An Integrated Formal Task Specification Method for Smart Environments
Author: Maik Wurdel
Publsiher: Logos Verlag Berlin GmbH
Total Pages: 228
Release: 2011
Genre: Computers
ISBN: 9783832529482

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This thesis is concerned with the development of interactive systems for smart environments. One of the characteristic of smart environments is the need to support different interaction paradigms at runtime. On the one hand interaction is performed explicitly: the user performs an action in order to interact with the system (e.g., pressing a button to adjust the light). On the other hand actions of the user are interpreted by the smart environment, even though they have not been performed primarily to interact with the system: implicit interactions (e.g., walking to the speaker's desk to give a talk). A smart environment tries to infer those interactions to assist the user in her work (e.g., display slides at the projection canvas). Both interaction paradigms originate from different research fields and are currently treated independently although implicit and explicit interaction mutually influence each other and occur interleaved. The thesis introduces a task modeling language in order to cope with the given requirements of smart environments which can be used to perform interaction development for smart environments in a model-based fashion for both interaction paradigms.