Arduino A Quick Start Guide

Arduino  A Quick Start Guide
Author: Maik Schmidt
Publsiher: Pragmatic Bookshelf
Total Pages: 465
Release: 2015-01-20
Genre: Computers
ISBN: 9781680505221

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Arduino is an open-source platform that makes DIY electronics projects easier than ever. Gone are the days when you had to learn electronics theory and arcane programming languages before you could even get an LED to blink. Now, with this new edition of the bestsellingArduino: A Quick-Start Guide, readers with no electronics experience can create their first gadgets quickly. This book is up-to-date for the new Arduino Zero board, with step-by-step instructions for building a universal remote, a motion-sensing game controller, and many other fun, useful projects. This Quick-Start Guide is packed with fun, useful devices to create, with step-by-step instructions and photos throughout. You'll learn how to connect your Arduino to the Internet and program both client and server applications. You'll build projects such as your own motion-sensing game controller with a three-axis accelerometer, create a universal remote with an Arduino and a few cheap parts, build your own burglar alarm that emails you whenever someone's moving in your living room, build binary dice, and learn how to solder. In one of several new projects in this edition, you'll create your own video game console that you can connect to your TV set. This book is completely updated for the new Arduino Zero board and the latest advances in supporting software and tools for the Arduino. Sidebars throughout the book point you to exciting real-world projects using the Arduino, exercises extend your skills, and "What If It Doesn't Work" sections help you troubleshoot common problems. With this book, beginners can quickly join the worldwide community of hobbyists and professionals who use the Arduino to prototype and develop fun, useful inventions. What You Need: This is the full list of all parts you'd need for all projects in the book; some of these are provided as part of various kits that are available on the web, or you can purchase individually. Sources include adafruit.com, makershed.com, radioshack.com, sparkfun.com, and mouser.com. Please note we do not support or endorse any of these vendors, but we list them here as aconvenience for you. Arduino Zero (or Uno or Duemilanove or Diecimila) board USB cable Half-size breadboard Pack of LEDs (at least 3, 10 or more is a good idea) Pack of 100 ohm, 10k ohm, and 1k ohm resistors Four pushbuttons Breadboard jumper wire / connector wire Parallax Ping))) sensor Passive Infrared sensor An infrared LED A 5V servo motor Analog Devices TMP36 temperature sensor ADXL335 accelerometer breakout board 6 pin 0.1" standard header (might be included with the ADXL335) Nintendo Nunchuk Controller Arduino Ethernet shield Arduino Proto shield and a tiny breadboard (optional but recommended) Piezo speaker/buzzer (optional) Tilt sensor (optional) A 25-30 Watts soldering iron with a tip (preferrably 1/16") A soldering stand and a sponge A standard 60/40 solder (rosin-core) spool for electronics work

Getting Started with Arduino

Getting Started with Arduino
Author: Massimo Banzi
Publsiher: "O'Reilly Media, Inc."
Total Pages: 131
Release: 2011-09-13
Genre: Computers
ISBN: 9781449309879

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Presents an introduction to the open-source electronics prototyping platform.

Programming Arduino Getting Started with Sketches

Programming Arduino Getting Started with Sketches
Author: Simon Monk
Publsiher: McGraw Hill Professional
Total Pages: 177
Release: 2011-12-22
Genre: Technology & Engineering
ISBN: 9780071784238

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Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

Arduino

Arduino
Author: Andy Hayes
Publsiher: Createspace Independent Publishing Platform
Total Pages: 38
Release: 2017-01-18
Genre: Electronic Book
ISBN: 1542630460

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Arduino - A Quick-Start Beginner's Guide This book is designed as a guide for people new to the Arduino platform. It will help you understand the Arduino as a technology and platform, set it up on your computer, do your first experiments with hardware, and understand the role of the Arduino in the evolution of the Internet of Things. Here Is A Preview Of What You'll Learn... What Is Arduino? The Different Arduino Models & Features Arduino Basics Arduino Commands Projects For Your Pets Wearable Arduino Projects How To Get The Most Out Of Your Arduino Much, Much More! Take Action Today and Learn Arduino In No Time! Click the "Buy now with 1-Click" to the right and get this guide immediately.

Arduino Beginners Guide

Arduino Beginners Guide
Author: Arnold Aspley
Publsiher: Unknown
Total Pages: 44
Release: 2021-07-13
Genre: Electronic Book
ISBN: 9798536863299

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Arduino is an open-source platform used for building electronics projects. Arduino consists of both a physical programmable circuit board (often referred to as a microcontroller) and a piece of software, or IDE (Integrated Development Environment) that runs on your computer, used to write and upload computer code to the physical board. The Arduino platform has become quite popular with people just starting with electronics, and for good reason. Unlike most previous programmable circuit boards, the Arduino does not need a separate piece of hardware (called a programmer) to load new code onto the board -- you can simply use a USB cable. Additionally, the Arduino IDE uses a simplified version of C++, making it easier to learn to program. Finally, Arduino provides a standard form factor that breaks out the functions of the micro-controller into a more accessible package. Through this book You will find information about:: What is Arduino? Why is the use of Arduino so popular? Advantages and disadvantages of Arduino. Arduino Server. What is it and how to use it? Arduino IDE. Arduino projects that everyone must to try.

Make Getting Started with Arduino

Make  Getting Started with Arduino
Author: Massimo Banzi,Michael Shiloh
Publsiher: Maker Media
Total Pages: 245
Release: 2014-12-28
Genre: Computers
ISBN: 1449363334

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Presents an introduction to the open-source electronics prototyping platform.

Android Things Quick Start Guide

Android Things Quick Start Guide
Author: Raul Portales
Publsiher: Packt Publishing Ltd
Total Pages: 185
Release: 2018-08-31
Genre: Computers
ISBN: 9781789347944

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Android Things is the new Android based Operating System for the Internet of Things. With this book you will learn the core concepts by running code examples on different peripherals. Key Features No previous knowledge of IoT or microcontrollers required. Hands-On with simple code and plenty of examples. Use Kotlin to write simpler and more readable code Book Description Android Things is the IoT platform made by Google, based on Android. It allows us to build smart devices in a simple and convenient way, leveraging on the Android ecosystem tools and libraries, while letting Google take care of security updates. This book takes you through the basics of IoT and smart devices. It will help you to interact with common IoT device components and learn the underlying protocols. For a simple setup, we will be using Rainbow HAT so that we don't need to do any wiring. In the first chapter, you will learn about the Android Things platform, the design concepts behind it, and how it relates to other IoT frameworks. We will look at the Developer Kits and learn how to install Android Things on them by creating a simple project. Later, we will explore the real power of Android Things, learning how to make a UI, designing and communicating with companion apps in different ways, showcasing a few libraries. We will demonstrate libraries and you will see how powerful the Android Things operating system is. What you will learn Understand key design concepts of Android Things and its advantages Set up an Android Things Developer Kit Interact with all the components of Rainbow HAT Understand how peripheral protocols work (GPIO, PWM, I2C, and SPI) Implement best practices of how to handle IoT peripherals with in terms Android Things Develop techniques for building companion apps for your devices Who this book is for This book is for developers who have a basic knowledge of Android and want to start using the Android Things developer kit.

Arduino V Machine Learning

Arduino V  Machine Learning
Author: Steven F. Barrett
Publsiher: Springer Nature
Total Pages: 213
Release: 2022-12-27
Genre: Technology & Engineering
ISBN: 9783031218774

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​This book is about the Arduino microcontroller and the Arduino concept. The visionary Arduino represented a new innovation in microcontroller hardware in 2005, the concept of open source hardware, making a broad range of computing accessible for all. This book, “Arduino V: AI and Machine Learning,” is an accessible primer on Artificial Intelligence and Machine Learning for those without a deep AI and ML background. The author concentrates on Artificial Intelligence (AI) and Machine Learning (ML) applications for microcontroller–based systems. The intent is to introduce the concepts and allow readers to practice on low cost, accessible Arduino hardware and software. Readers should find this book a starting point, an introduction, to this fascinating field. A number of references are provided for further exploration.