Arduino The Best One Hundred Thirty Projects

Arduino The Best One Hundred Thirty Projects
Author: Mehmet AVCU
Publsiher: arduino instructor
Total Pages: 1870
Release: 2023-06-25
Genre: Juvenile Fiction
ISBN: 9182736450XXX

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Arduino The Best One Hundred Fifty Projects

Arduino The Best One Hundred Fifty Projects
Author: Mehmet AVCU
Publsiher: arduino instructor
Total Pages: 2129
Release: 2023-06-25
Genre: Juvenile Fiction
ISBN: 9182736450XXX

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Arduino The Best One Hundred Fifty Projects

Arduino Android Projects for the Evil Genius Control Arduino with Your Smartphone or Tablet

Arduino   Android Projects for the Evil Genius  Control Arduino with Your Smartphone or Tablet
Author: Simon Monk
Publsiher: McGraw Hill Professional
Total Pages: 223
Release: 2011-12-12
Genre: Technology & Engineering
ISBN: 9780071775977

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TEAM ARDUINO UP WITH ANDROID FOR SOME MISCHIEVOUS FUN! Filled with practical, do-it-yourself gadgets, Arduino + Android Projects for the Evil Genius shows you how to create Arduino devices and control them with Android smartphones and tablets. Easy-to-find equipment and components are used for all the projects in the book. This wickedly inventive guide covers the Android Open Application Development Kit (ADK) and USB interface and explains how to use them with the basic Arduino platform. Methods of communication between Android and Arduino that don't require the ADK--including sound, Bluetooth, and WiFi/Ethernet are also discussed. An Arduino ADK programming tutorial helps you get started right away. Arduino + Android Projects for the Evil Genius: Contains step-by-step instructions and helpful illustrations Provides tips for customizing the projects Covers the underlying principles behind the projects Removes the frustration factor--all required parts are listed Provides all source code on the book's website Build these and other devious devices: Bluetooth robot Android Geiger counter Android-controlled light show TV remote Temperature logger Ultrasonic range finder Home automation controller Remote power and lighting control Smart thermostat RFID door lock Signaling flags Delay timer

Arduino The Best One Hundred Eighty Projects

Arduino The Best One Hundred Eighty Projects
Author: Mehmet AVCU
Publsiher: arduino instructor
Total Pages: 2506
Release: 2023-06-25
Genre: Juvenile Fiction
ISBN: 9182736450XXX

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Arduino The Best One Hundred Eighty Projects

Arduino The Best One Hundred Seventy Projects

Arduino The Best One Hundred Seventy Projects
Author: Mehmet AVCU
Publsiher: arduino instructor
Total Pages: 2385
Release: 2023-06-25
Genre: Juvenile Fiction
ISBN: 9182736450XXX

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Arduino The Best One Hundred Seventy Projects

Arduino Project Handbook

Arduino Project Handbook
Author: Mark Geddes
Publsiher: No Starch Press
Total Pages: 273
Release: 2016-06-01
Genre: Computers
ISBN: 9781593276904

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Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with micro­controllers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.

Arduino for Arduinians

Arduino for Arduinians
Author: John Boxall
Publsiher: No Starch Press
Total Pages: 491
Release: 2023-10-24
Genre: Computers
ISBN: 9781718502796

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Guided by an expert craftsman with over 30 years of experience, you’ll build 70 awesome Arduino projects and emerge a true Arduinian ready to invent your own complex creations. For Arduino programmers who’ve mastered the basics, this book is the next step toward becoming an expert Arduinian. You’ll build 70 complex and practical projects with this versatile microcontroller platform and gain advanced skills to design reliable, professional, user-friendly creations. You’ll remote-control your Arduino via Bluetooth and instant messaging, improve the accuracy of clock projects with internet time servers, and automatically turn your Arduino off when it completes a task. You’ll safely control AC mains power and higher currents and conserve battery with low-power and sleep modes. You’ll also use Charlieplexing to control LED matrix displays, keep your Arduino running with a watchdog timer, communicate over longer wired distances with the RS232 and RS485 buses, and much more. Along the way, you’ll build fun and useful devices like: • A camera-enabled circuit to stream videos • An MP3 player to listen to audio of your choice • A CAN bus circuit to gather speed and engine data from your car • A web server to display data captured with an ESP32 board • A PS/2 keyboard to improve your user interfaces and easily enter and display data Guided by an Arduino master, you’ll harness dozens of sensors, motors, displays, and techniques to bring your own expert inventions to life. Requirements: Arduino Uno and other Arduino-compatible microcontrollers andUSBasp programmers. Some projects may require other inexpensive parts.

Making Things Move DIY Mechanisms for Inventors Hobbyists and Artists

Making Things Move DIY Mechanisms for Inventors  Hobbyists  and Artists
Author: Dustyn Roberts
Publsiher: McGraw Hill Professional
Total Pages: 369
Release: 2010-12-06
Genre: Technology & Engineering
ISBN: 9780071741682

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Get Your Move On! In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists, you'll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project. This unique resource emphasizes using off-the-shelf components, readily available materials, and accessible fabrication techniques. Simple projects give you hands-on practice applying the skills covered in each chapter, and more complex projects at the end of the book incorporate topics from multiple chapters. Turn your imaginative ideas into reality with help from this practical, inventive guide. Discover how to: Find and select materials Fasten and join parts Measure force, friction, and torque Understand mechanical and electrical power, work, and energy Create and control motion Work with bearings, couplers, gears, screws, and springs Combine simple machines for work and fun Projects include: Rube Goldberg breakfast machine Mousetrap powered car DIY motor with magnet wire Motor direction and speed control Designing and fabricating spur gears Animated creations in paper An interactive rotating platform Small vertical axis wind turbine SADbot: the seasonally affected drawing robot Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.