Basics Animation 01 Scriptwriting

Basics Animation 01  Scriptwriting
Author: Paul Wells
Publsiher: AVA Publishing
Total Pages: 187
Release: 2007-11-13
Genre: Art
ISBN: 9782940373161

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The Basics Animation series follows on from the successful title The Fundamentals of Animation and offers a concise but comprehensive account of a number of definitions and approaches to script, drawing upon the available literature. The book adopts a straightforward approach that is diagnostic, advisory and characterized by a range of examples. Most importantly, Basics Animation- Scriptwriting seeks to promote the distinctiveness of animation as a form of expression, and provides a clear account of the choices and approaches available to the scriptwriter/animator/director, and the particularities of each model. Inevitably, some of these models will have common approaches, but equally, there will be localized variations dependent upon the definition/understanding of animation adopted by individuals, companies and studios.

Basics Animation 01 Scriptwriting

Basics Animation 01  Scriptwriting
Author: Paul Wells
Publsiher: AVA Publishing
Total Pages: 184
Release: 2007-11-13
Genre: Art
ISBN: 2940373167

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The Lion King. Spirited Away. Wallace and Gromit. Toy Story 2. What makes these animated movies great? The stories they tell, and the ways those stories are told. Animation can go where no other filmmaking can, and great scriptwriting can take animation where no other movies have. Basics Animation: Scriptwriting, the follow-up to the successful title The Fundamentals of Animation, looks at a variety of approaches to scriptwriting for animation using vivid examples from great animated movies. Author Paul Wells explores the distinctive qualities of animation as a form of creative expression and explains the choices and approaches available to the scriptwriter, the animator, and the director.

Screenwriting in a Digital Era

Screenwriting in a Digital Era
Author: Kathryn Millard
Publsiher: Springer
Total Pages: 232
Release: 2014-03-07
Genre: Performing Arts
ISBN: 9781137319104

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Screenwriting in a Digital Era examines the practices of writing for the screen from early Hollywood to the new realism. Looking back to prehistories of the form, Kathryn Millard links screenwriting to visual and oral storytelling around the globe, and explores new methods of collaboration and authorship in the digital environment.

Rediscovered Classics of Japanese Animation

Rediscovered Classics of Japanese Animation
Author: Maria Chiara Oltolini
Publsiher: Bloomsbury Publishing USA
Total Pages: 289
Release: 2024-01-25
Genre: Performing Arts
ISBN: 9781501389887

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Rediscovered Classics of Japanese Animation is the first academic work to examine World Masterpiece Theater (Sekai Meisaku Gekijô, 1969-2009), which popularized the practice of adapting foreign children's books into long-running animated series and laid the groundwork for powerhouses like Studio Ghibli. World Masterpiece Theater (Sekai Meisaku Gekijô, 1969-2009) is a TV staple created by the Japanese studio Nippon Animation, which popularized the practice of adapting foreign children's books into long-running animated series. Once generally dismissed by critics, the series is now frequently investigated as a key early work of legendary animators Isao Takahata and Hayao Miyazaki. In the first book-length examination of the series, Maria Chiara Oltolini analyzes cultural significance of World Masterpiece Theater, and the ways in which the series pioneered the importance of children's fiction for Japanese animation studios and laid the groundwork for powerhouses like Studio Ghibli. Adapting a novel for animation also means decoding (and re-coding) socio-cultural patterns embedded in a narrative. World Masterpiece Theater stands as a unique example of this linguistic, medial, and cultural hybridisation. Popular children's classics such as Little Women, Peter Pan, and Anne of Green Gables became the starting point of a full-fledged negotiation process in which Japanese animators retold a whole range of narratives that have one basic formula in common: archetypal stories with an educational purpose. In particular, the series played a role in shaping the pop culture image of a young girl (shôjo). Examining the series through the lens of animation studies as well as adaptation studies, Oltolini sheds new light on this long-neglected staple of Japanese animation history.

Aardman Animations

Aardman Animations
Author: Annabelle Honess Roe
Publsiher: Bloomsbury Publishing
Total Pages: 288
Release: 2020-02-06
Genre: Performing Arts
ISBN: 9781350130296

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The Bristol-based animation company Aardman is best known for its most famous creations Wallace and Gromit and Shaun the Sheep. But despite the quintessentially British aesthetic and tone of its movies, this very British studio continues to enjoy international box office success with movies such as Shaun the Sheep Movie, Flushed Away and Wallace and Gromit: Curse of the Were-Rabbit. Aardman has always been closely linked with one of its key animators, Nick Park, and its stop motion, Plasticine-modelled family films, but it has more recently begun to experiment with modern digital filmmaking effects that either emulate 'Claymation' methods or form a hybrid animation style. This unique volume brings together leading film and animation scholars with children's media/animation professionals to explore the production practices behind Aardman's creativity, its history from its early shorts to contemporary hits, how its films fit within traditions of British animation, social realism and fantasy cinema, the key personalities who have formed its ethos, its representations of 'British-ness' on screen and the implications of traditional animation methods in a digital era.

Stop motion Animation

Stop motion Animation
Author: Barry JC Purves
Publsiher: Bloomsbury Publishing
Total Pages: 333
Release: 2015-01-29
Genre: Performing Arts
ISBN: 9781474239004

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Stop-motion Animation explores how all the elements of film-making – camera work, design, colour, lighting, editing, music and storytelling - come together in this unique art form. With tips and suggestions to help you get the most out of your films, and with examples from some of the masters of the craft, Barry Purves shows how to make the most of the movement, characters and stories that typify stop-motion. With dozens of beautiful new examples from around the world, this new edition includes a project in each chapter, with pointers on finding a story and characters, developing a script and storyboard, constructing puppets and dealing with the practicalities of film-making. These projects combine to lead you through the creation of your first one-minute stop-motion animation.

Cartoon Vision

Cartoon Vision
Author: Dan Bashara
Publsiher: University of California Press
Total Pages: 290
Release: 2019-04-02
Genre: Performing Arts
ISBN: 9780520298132

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In Cartoon Vision Dan Bashara examines American animation alongside the modern design boom of the postwar era. Focusing especially on United Productions of America (UPA), a studio whose graphic, abstract style defined the postwar period, Bashara considers animation akin to a laboratory, exploring new models of vision and space alongside theorists and practitioners in other fields. The links—theoretical, historical, and aesthetic—between animators, architects, designers, artists, and filmmakers reveal a specific midcentury modernism that rigorously reimagined the senses. Cartoon Vision invokes the American Bauhaus legacy of László Moholy-Nagy and György Kepes and advocates for animation’s pivotal role in a utopian design project of retraining the public’s vision to better apprehend a rapidly changing modern world.

Making Sense of Cinema

Making Sense of Cinema
Author: CarrieLynn D. Reinhard,Christopher J. Olson
Publsiher: Bloomsbury Publishing USA
Total Pages: 288
Release: 2016-02-25
Genre: Performing Arts
ISBN: 9781501302954

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There are a variety of theoretical and methodological approaches to researching how film spectators make sense of film texts, from the film text itself, the psychological traits and sociocultural group memberships of the viewer, or even the location and surroundings of the viewer. However, we can only understand the agency of film spectators in situations of film spectatorship by studying actual spectators' interactions with specific film texts in specific contexts of engagement. Making Sense of Cinema: Empirical Studies into Film Spectators and Spectatorship uses a number of empirical approaches (ethnography, focus groups, interviews, historical, qualitative experiment and physiological experiment) to consider how the film spectator makes sense of the text itself or the ways in which the text fits into his or her everyday life. With case studies ranging from preoccupations of queer and ageing men in Spanish and French cinema and comparative eye-tracking studies based on the two completely different soundscapes of Monsters Inc. and Saving Private Ryan to cult fanbase of the Lord of the Rings Trilogy and attachment theory to its fictional characters, Making Sense of Cinema aligns this subset of film studies with the larger fields of media reception studies, allowing for dialogue with the broader audience and reception studies field.