Companion to Concrete Mathematics

Companion to Concrete Mathematics
Author: Z. A. Melzak
Publsiher: Courier Corporation
Total Pages: 722
Release: 2007-06-25
Genre: Mathematics
ISBN: 9780486457819

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A two-volume treatment in a single binding, this supplementary text stresses intuitive appeal and ingenuity. It employs physical analogies, encourages problem formulation, and supplies problem-solving methods. 1973 and 1976 editions.

Companion to Concrete Mathematics

Companion to Concrete Mathematics
Author: Z. A. Melzak
Publsiher: Wiley-Interscience
Total Pages: 294
Release: 1973
Genre: Mathematics
ISBN: UOM:39015017286348

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Concrete Mathematics

Concrete Mathematics
Author: Ronald L. Graham,Donald E. Knuth,Oren Patashnik
Publsiher: Addison-Wesley Professional
Total Pages: 811
Release: 1994-02-28
Genre: Computers
ISBN: 9780134389981

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This book introduces the mathematics that supports advanced computer programming and the analysis of algorithms. The primary aim of its well-known authors is to provide a solid and relevant base of mathematical skills - the skills needed to solve complex problems, to evaluate horrendous sums, and to discover subtle patterns in data. It is an indispensable text and reference not only for computer scientists - the authors themselves rely heavily on it! - but for serious users of mathematics in virtually every discipline. Concrete Mathematics is a blending of CONtinuous and disCRETE mathematics. "More concretely," the authors explain, "it is the controlled manipulation of mathematical formulas, using a collection of techniques for solving problems." The subject matter is primarily an expansion of the Mathematical Preliminaries section in Knuth's classic Art of Computer Programming, but the style of presentation is more leisurely, and individual topics are covered more deeply. Several new topics have been added, and the most significant ideas have been traced to their historical roots. The book includes more than 500 exercises, divided into six categories. Complete answers are provided for all exercises, except research problems, making the book particularly valuable for self-study. Major topics include: Sums Recurrences Integer functions Elementary number theory Binomial coefficients Generating functions Discrete probability Asymptotic methods This second edition includes important new material about mechanical summation. In response to the widespread use of the first edition as a reference book, the bibliography and index have also been expanded, and additional nontrivial improvements can be found on almost every page. Readers will appreciate the informal style of Concrete Mathematics. Particularly enjoyable are the marginal graffiti contributed by students who have taken courses based on this material. The authors want to convey not only the importance of the techniques presented, but some of the fun in learning and using them.

Companion to Concrete Mathematics

Companion to Concrete Mathematics
Author: Zdzislaw A. Melzak
Publsiher: Unknown
Total Pages: 0
Release: 1973
Genre: Electronic Book
ISBN: OCLC:878090357

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Concrete Math Companion

Concrete Math Companion
Author: Kenneth E. (Kenneth Eugene) Iverson
Publsiher: Unknown
Total Pages: 125
Release: 1995
Genre: Electronic Book
ISBN: 1895721105

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Companion to Concrete Mathematics

Companion to Concrete Mathematics
Author: Anonim
Publsiher: Unknown
Total Pages: 135
Release: 1976
Genre: Mathematics
ISBN: OCLC:640956971

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How to Think Like a Mathematician

How to Think Like a Mathematician
Author: Kevin Houston
Publsiher: Cambridge University Press
Total Pages: 341
Release: 2009-02-12
Genre: Mathematics
ISBN: 9781139477055

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Looking for a head start in your undergraduate degree in mathematics? Maybe you've already started your degree and feel bewildered by the subject you previously loved? Don't panic! This friendly companion will ease your transition to real mathematical thinking. Working through the book you will develop an arsenal of techniques to help you unlock the meaning of definitions, theorems and proofs, solve problems, and write mathematics effectively. All the major methods of proof - direct method, cases, induction, contradiction and contrapositive - are featured. Concrete examples are used throughout, and you'll get plenty of practice on topics common to many courses such as divisors, Euclidean algorithms, modular arithmetic, equivalence relations, and injectivity and surjectivity of functions. The material has been tested by real students over many years so all the essentials are covered. With over 300 exercises to help you test your progress, you'll soon learn how to think like a mathematician.

Essential Mathematics for Games and Interactive Applications

Essential Mathematics for Games and Interactive Applications
Author: James M. Van Verth,Lars M. Bishop
Publsiher: CRC Press
Total Pages: 706
Release: 2008-05-19
Genre: Art
ISBN: 9780123742971

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Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.