Compute S Guide To Adventure Games
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Compute s Guide to Adventure Games
![Compute s Guide to Adventure Games](https://youbookinc.com/wp-content/uploads/2024/06/cover.jpg)
Author | : Gary McGath |
Publsiher | : Compute |
Total Pages | : 203 |
Release | : 1984 |
Genre | : Computers |
ISBN | : 0942386671 |
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Compute s Guide to Nintendo Adventure Games
![Compute s Guide to Nintendo Adventure Games](https://youbookinc.com/wp-content/uploads/2024/06/cover.jpg)
Author | : Steven A. Schwartz |
Publsiher | : Compute |
Total Pages | : 119 |
Release | : 1991 |
Genre | : Games |
ISBN | : 0874552435 |
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Includes playing tips and strategies for six games--including Crystalis, Ultima, and Wizardry--plus detailed maps and Super Secrets
The Guide to Classic Graphic Adventures
Author | : Kurt Kalata |
Publsiher | : Createspace Independent Publishing Platform |
Total Pages | : 0 |
Release | : 2011 |
Genre | : Computer adventure games |
ISBN | : 146095579X |
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Reviews of over 300 graphic adventure games, focusing on games from prominent publishers such as LucasArts, Sierra On-Line, and Legend Entertainment but covering games from independent developers as well. Reviews primarily cover games published 1984-2000. Interviews with game creators/developers Al Lowe, Corey Cole, Bob Bates, and Josh Mandel are included.
Computer Games
Author | : Blair Carter |
Publsiher | : Nova Publishers |
Total Pages | : 182 |
Release | : 2002 |
Genre | : Games & Activities |
ISBN | : 1590335260 |
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Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.
The Book of Adventure Games
![The Book of Adventure Games](https://youbookinc.com/wp-content/uploads/2024/06/cover.jpg)
Author | : Kim Schuette |
Publsiher | : Book Company |
Total Pages | : 341 |
Release | : 1984-01-01 |
Genre | : Adventure games |
ISBN | : 0912003081 |
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Creating Adventure Games on Your Computer
Author | : Tim Hartnell |
Publsiher | : Unknown |
Total Pages | : 212 |
Release | : 1984 |
Genre | : Games & Activities |
ISBN | : 0345318838 |
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Creating Adventure Games for Teens
Author | : Jason Darby |
Publsiher | : Muska/Lipman |
Total Pages | : 0 |
Release | : 2013 |
Genre | : Computer adventure games |
ISBN | : 1133728022 |
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If you're ready to learn all about making your own adventure games, CREATING ADVENTURE GAMES FOR TEENS is ready to show you how--and no prior programming skills are required! After being introduced to the history and principles of adventure game creation, learning what makes a good game, you'll immediately put your new knowledge into practice by making adventure games for the PC and web platforms. Using the latest version of Multimedia Fusion, the user-friendly drag-and-drop game and application creation program, CREATING ADVENTURE GAMES FOR TEENS will also teach you how to make text and graphic adventures, point and click graphic adventures games and the hugely popular hidden object adventure games--whether you're an experienced programmer or are just getting started this book will teach you all you need to know about adventure games. The book also includes instructions on how to make your own editors so you can quickly program your own your own games. With this book's easy, step-by-step instructions, you'll be on your way to creating great adventure games in no time.
A Guide to ZX Spectrum Adventure Games 1982 1985
![A Guide to ZX Spectrum Adventure Games 1982 1985](https://youbookinc.com/wp-content/uploads/2024/06/cover.jpg)
Author | : Shaun McClure |
Publsiher | : Unknown |
Total Pages | : 579 |
Release | : 2021-10-28 |
Genre | : Electronic Book |
ISBN | : 9798492420550 |
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This book is a guide to ZX Spectrum adventure games released between 1982 to 1985. It includes all of the hit games, plus many that you've probably never even heard of (188 games in total), complete with screenshots, covers and some adverts from the era... Plus oodles of new artwork from Robin Grenville-Evans. This thick tome (over 575 pages) has an introduction from Mike Gerrard (Your Sinclair adventure game columist), plus interviews with developers Don Woods (Colossal Caves), Mel Croucher (Automata), Charles Cecil (Artic Computing), Scott Adams (Adventure International), Tim Gilberts (Gilsoft), Trevor Hall (Mikro Gen), Terry Greer (Interceptor Micros), Tony Barber (Phipps Associates, RamJam Corporation), Pete Austin (Level 9 Computing) and Roy Carnell (Carnell Software). You can download free maps from www.retro-spective-books.co.uk