Conquering Adventure Games
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Conquering Adventure Games
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Author | : Carl Townsend |
Publsiher | : Unknown |
Total Pages | : 145 |
Release | : 1984 |
Genre | : Computer adventure games. |
ISBN | : 0880563508 |
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Recommends strategies for playing adventure computer games such as Zork, Deadline, and Enchanter and explains how to create an adventure game
Conquering Computers
Author | : Dean Ormandy |
Publsiher | : Dean Ormandy |
Total Pages | : 82 |
Release | : 1998 |
Genre | : Computers |
ISBN | : 9780646357652 |
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Computer Games
Author | : Blair Carter |
Publsiher | : Nova Publishers |
Total Pages | : 182 |
Release | : 2002 |
Genre | : Games & Activities |
ISBN | : 1590335260 |
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Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.
Science Fiction Video Games
Author | : Neal Roger Tringham |
Publsiher | : CRC Press |
Total Pages | : 540 |
Release | : 2014-09-10 |
Genre | : Computers |
ISBN | : 9781482203882 |
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Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical milieux or exaggerated versions of our own world. Unlike many existing books and websites that cover some of the same material, this book emphasizes critical analysis, especially the analysis of narrative. The author analyzes narrative via an original categorization of story forms in games. He also discusses video games as works of science fiction, including their characteristic themes and the links between them and other forms of science fiction. Delve into a Collection of Science Fiction Games The beginning chapters explore game design and the history of science-fictional video games. The majority of the text deals with individual science-fictional games and the histories and natures of their various forms, such as the puzzle-based adventure and the more exploratory and immediate computer role-playing game (RPG).
Encyclopedia of Microcomputers
Author | : Allen Kent,James G. Williams |
Publsiher | : CRC Press |
Total Pages | : 424 |
Release | : 1989-02-15 |
Genre | : Computers |
ISBN | : 0824727029 |
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"The Encyclopedia of Microcomputers serves as the ideal companion reference to the popular Encyclopedia of Computer Science and Technology. Now in its 10th year of publication, this timely reference work details the broad spectrum of microcomputer technology, including microcomputer history; explains and illustrates the use of microcomputers throughout academe, business, government, and society in general; and assesses the future impact of this rapidly changing technology."
The Electronic Text
Author | : William V. Costanzo |
Publsiher | : Educational Technology |
Total Pages | : 328 |
Release | : 1989 |
Genre | : Education |
ISBN | : 0877782083 |
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Conquering Zelda
Author | : Donald R. McCrary |
Publsiher | : Sudoku |
Total Pages | : 63 |
Release | : 1990 |
Genre | : Legend of Zelda (Game) |
ISBN | : 9182736450XXX |
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Complete hints, tips, maps, and solutions to the Nintendo games "Legend of Zelda" and "Legend of Zelda II (Link)."
Trapped in a Video Game
Author | : Dustin Brady |
Publsiher | : Andrews McMeel Publishing |
Total Pages | : 144 |
Release | : 2018-04-10 |
Genre | : Juvenile Fiction |
ISBN | : 9781449496265 |
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Jesse Rigsby hates video games—and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of vaporizing man-size praying mantis while cruising around by jet pack. But pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they can't leave the game. If they don't figure out what's going on fast, they'll be trapped for good!