Constructing the User Interface with Statecharts

Constructing the User Interface with Statecharts
Author: Ian Horrocks
Publsiher: Addison-Wesley Professional
Total Pages: 280
Release: 1999
Genre: Computers
ISBN: UOM:39015043820755

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Readers will learn how to design, implement, and test high quality user interface software, rapidly, while using it with any Graphic User Interface (GUI) development tool. This book allows developers to work at the design level and never have to drop down the code.

Practical Statecharts in C C

Practical Statecharts in C C
Author: Miro Samek
Publsiher: CRC Press
Total Pages: 412
Release: 2002-01-07
Genre: Computers
ISBN: 9781578201105

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'Downright revolutionary... the title is a major understatement... 'Quantum Programming' may ultimately change the way embedded software is designed.' -- Michael Barr, Editor-in-Chief, Embedded Systems Programming magazine (Click here

Computer Aided Design of User Interfaces IV

Computer Aided Design of User Interfaces IV
Author: Robert J.K. Jacob,Quentin Limbourg,Jean Vanderdonckt
Publsiher: Springer Science & Business Media
Total Pages: 374
Release: 2006-03-07
Genre: Computers
ISBN: 9781402033049

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Computer-Aided Design of User Interfaces IV gathers the latest research of experts, research teams and leading organisations involved in computer-aided design of user interactive applications supported by software, with specific attention for platform-independent user interfaces and context-sensitive or aware applications. This includes: innovative model-based and agent-based approaches, code-generators, model editors, task animators, translators, checkers, advice-giving systems and systems for graphical and multimodal user interfaces. It also addresses User Interface Description Languages. This books attempts to emphasize the software tool support for designing user interfaces and their underlying languages and methods, beyond traditional development environments offered by the market. It will be of interest to software development practitioners and researchers whose work involves human-computer interaction, design of user interfaces, frameworks for computer-aided design, formal and semi-formal methods, web services and multimedia systems, interactive applications, and graphical user and multi-user interfaces.

Practical UML Statecharts in C C

Practical UML Statecharts in C C
Author: Miro Samek
Publsiher: CRC Press
Total Pages: 728
Release: 2008-10-03
Genre: Computers
ISBN: 9781482249262

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Practical UML Statecharts in C/C++ Second Edition bridges the gap between high-level abstract concepts of the Unified Modeling Language (UML) and the actual programming aspects of modern hierarchical state machines (UML statecharts). The book describes a lightweight, open source, event-driven infrastructure, called QP that enables direct manual coding UML statecharts and concurrent event-driven applications in C or C++ without big tools. This book is presented in two parts. In Part I, you get a practical description of the relevant state machine concepts starting from traditional finite state automata to modern UML state machines followed by state machine coding techniques and state-machine design patterns, all illustrated with executable examples. In Part II, you find a detailed design study of a generic real-time framework indispensable for combining concurrent, event-driven state machines into robust applications. Part II begins with a clear explanation of the key event-driven programming concepts such as inversion of control ( Hollywood Principle ), blocking versus non-blocking code, run-to-completion (RTC) execution semantics, the importance of event queues, dealing with time, and the role of state machines to maintain the context from one event to the next. This background is designed to help software developers in making the transition from the traditional sequential to the modern event-driven programming, which can be one of the trickiest paradigm shifts. The lightweight QP event-driven infrastructure goes several steps beyond the traditional real-time operating system (RTOS). In the simplest configuration, QP runs on bare-metal microprocessor, microcontroller, or DSP completely replacing the RTOS. QP can also work with almost any OS/RTOS to take advantage of the existing device drivers, communication stacks, and other middleware. The accompanying website to this book contains complete open source code for QP, ports to popular processors and operating systems, including 80x86, ARM Cortex-M3, MSP430, and Linux, as well as all examples described in the book.

The UX Book

The UX Book
Author: Rex Hartson,Pardha S. Pyla
Publsiher: Morgan Kaufmann
Total Pages: 916
Release: 2018-11-02
Genre: Computers
ISBN: 9780128010624

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The discipline of user experience (UX) design has matured into a confident practice and this edition reflects, and in some areas accelerates, that evolution. Technically this is the second edition of The UX Book, but so much of it is new, it is more like a sequel. One of the major positive trends in UX is the continued emphasis on design—a kind of design that highlights the designer’s creative skills and insights and embodies a synthesis of technology with usability, usefulness, aesthetics, and meaningfulness to the user. In this edition a new conceptual top-down design framework is introduced to help readers with this evolution. This entire edition is oriented toward an agile UX lifecycle process, explained in the funnel model of agile UX, as a better match to the now de facto standard agile approach to software engineering. To reflect these trends, even the subtitle of the book is changed to “Agile UX design for a quality user experience . Designed as a how-to-do-it handbook and field guide for UX professionals and a textbook for aspiring students, the book is accompanied by in-class exercises and team projects. The approach is practical rather than formal or theoretical. The primary goal is still to imbue an understanding of what a good user experience is and how to achieve it. To better serve this, processes, methods, and techniques are introduced early to establish process-related concepts as context for discussion in later chapters. Winner of a 2020 Textbook Excellence Award (College) (Texty) from the Textbook and Academic Authors Association A comprehensive textbook for UX/HCI/Interaction Design students readymade for the classroom, complete with instructors’ manual, dedicated web site, sample syllabus, examples, exercises, and lecture slides Features HCI theory, process, practice, and a host of real world stories and contributions from industry luminaries to prepare students for working in the field The only HCI textbook to cover agile methodology, design approaches, and a full, modern suite of classroom material (stemming from tried and tested classroom use by the authors)

Foundations of Multi Paradigm Modelling for Cyber Physical Systems

Foundations of Multi Paradigm Modelling for Cyber Physical Systems
Author: Paulo Carreira,Vasco Amaral,Hans Vangheluwe
Publsiher: Springer Nature
Total Pages: 285
Release: 2020-05-07
Genre: Computers
ISBN: 9783030439460

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This open access book coherently gathers well-founded information on the fundamentals of and formalisms for modelling cyber-physical systems (CPS). Highlighting the cross-disciplinary nature of CPS modelling, it also serves as a bridge for anyone entering CPS from related areas of computer science or engineering. Truly complex, engineered systems—known as cyber-physical systems—that integrate physical, software, and network aspects are now on the rise. However, there is no unifying theory nor systematic design methods, techniques or tools for these systems. Individual (mechanical, electrical, network or software) engineering disciplines only offer partial solutions. A technique known as Multi-Paradigm Modelling has recently emerged suggesting to model every part and aspect of a system explicitly, at the most appropriate level(s) of abstraction, using the most appropriate modelling formalism(s), and then weaving the results together to form a representation of the system. If properly applied, it enables, among other global aspects, performance analysis, exhaustive simulation, and verification. This book is the first systematic attempt to bring together these formalisms for anyone starting in the field of CPS who seeks solid modelling foundations and a comprehensive introduction to the distinct existing techniques that are multi-paradigmatic. Though chiefly intended for master and post-graduate level students in computer science and engineering, it can also be used as a reference text for practitioners.

Interactive Systems Design Specification and Verification

Interactive Systems  Design  Specification  and Verification
Author: DSV-IS 2003,Joaquim Jorge,Nuno Jardim Nunes,Joao Falcao e Cunha
Publsiher: Springer Science & Business Media
Total Pages: 441
Release: 2003-10-09
Genre: Computers
ISBN: 9783540201595

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This book constitutes the thoroughly refereed post-proceedings of the 10th International Workshop on Design, Specification, and Verification of Interactive Systems, DSV-IS 2003, held in Funchal, Madeira Island, Portugal, in June 2003. The 26 revised full papers and 5 revised short papers presented together with an invited paper have passed through two rounds of reviewing, selection, and improvement. The papers are organized in topical sections on test and evaluation, Web and groupware, tools and technologies, task modeling, model-based design, mobile and multiple devices, UML, and specification languages.

Practical Statecharts in C C

Practical Statecharts in C C
Author: Miro Samek
Publsiher: CRC Press
Total Pages: 417
Release: 2002-01-07
Genre: Computers
ISBN: 9781482280807

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Downright revolutionary... the title is a major understatement... 'Quantum Programming' may ultimately change the way embedded software is designed.' -- Michael Barr, Editor-in-Chief, Embedded Systems Programming magazine (Click here