Design For Kids

Design For Kids
Author: Debra Levin Gelman
Publsiher: Rosenfeld Media
Total Pages: 248
Release: 2014-07-08
Genre: Design
ISBN: 9781933820439

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Emotion. Ego. Impatience. Stubbornness. Characteristics like these make creating sites and apps for kids a daunting proposition. However, with a bit of knowledge, you can design experiences that help children think, play, and learn. With Design for Kids, you'll learn how to create digital products for today's connected generation.

Designing for Kids

Designing for Kids
Author: Krystina Castella
Publsiher: Routledge
Total Pages: 466
Release: 2018-11-08
Genre: Design
ISBN: 9781351968867

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Designers, especially design students, rarely have access to children or their worlds when creating products, images, experiences and environments for them. Therefore, fine distinctions between age transitions and the day-to-day experiences of children are often overlooked. Designing for Kids brings together all a designer needs to know about developmental stages, play patterns, age transitions, playtesting, safety standards, materials and the daily lives of kids, providing a primer on the differences in designing for kids versus designing for adults. Research and interviews with designers, social scientists and industry experts are included, highlighting theories and terms used in the fields of design, developmental psychology, sociology, cultural anthropology and education. This textbook includes more than 150 color images, helpful discussion questions and clearly formatted chapters, making it relevant to a wide range of readers. It is a useful tool for students in industrial design, interaction design, environmental design and graphic design with children as the main audience for their creations.

Design for Children

Design for Children
Author: Kimberlie Birks
Publsiher: Phaidon Press
Total Pages: 0
Release: 2018-10-17
Genre: Design
ISBN: 0714875198

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A comprehensive, genre-defining survey of children's product and furniture design from Bauhaus to today Design for Children, a must-have book for all style-conscious and design-savvy readers, documents the evolution of design for babies, toddlers, and beyond. The book spotlights more than 450 beautiful, creative, stylish, and clever examples of designs created exclusively for kids - from toys, furniture, and tableware, to textiles, lights, and vehicles. Contemporary superstars and twentieth-century masters, including Philippe Starck, Nendo, Marc Newson, Piero Lissoni, Kengo Kuma, and Marcel Wanders, are showcased.

Designing Streets for Kids

Designing Streets for Kids
Author: National Association of City Transportation Officials,Global Designing Cities Initiative
Publsiher: Unknown
Total Pages: 0
Release: 2019-12-12
Genre: Streets
ISBN: 1642830712

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Building on the success of their Global Street Design Guide, the National Association of City Transportation Officials (NACTO)-Global Designing Cities Initiative (GDCI) Streets for Kids program has developed child-focused design guidance to inspire leaders, inform practitioners, and empower communities around the world to consider their city from the eyes of a child. The guidance in Designing Streets for Kids captures international best practices, strategies, programs, and policies that cities around the world have used to design streets and public spaces that are safe and appealing to children from their earliest days. The guidance also highlights tactics for engaging children in the design process, an often-overlooked approach that can dramatically transform how streets are designed and used.

Fashion Design for Kids

Fashion Design for Kids
Author: Jane Smith,Kerri Quigley
Publsiher: Rockridge Press
Total Pages: 135
Release: 2021-03-09
Genre: Electronic Book
ISBN: 1648760228

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Explore a future in fashion design with creative activities for fashion-minded kids ages 8 to 12 Whether you want to pursue a career in fashion or you simply love being creative in new ways, Fashion Design for Kids will teach you about the fashion industry and show you how to build a design portfolio of your own--no sewing required. Learn about how the entire design process works, from the first idea all the way through to the final product. Then, get your creativity flowing with a variety of focused activities, from forecasting trends to making a mood board and sketching your own designs. You'll build up your skills with step-by-step instructions for drawing garments, jewelry, prints and patterns, the human form in different poses, and more. Finally, you'll design your very own Fashion Week collection! Fashion Design for Kids includes: On-the-page activities--No need for a needle and thread! All of these skill-building exercises can be done in the book, where you'll find plenty of room to get creative. An inclusive approach--Anyone can become a fashion designer--interactive, gender-neutral activities are geared toward kids of all identities and backgrounds. Fashion design terms explained--You'll find detailed explanations of fashion design concepts and terminology used by industry pros. Discover the joy of fashion design for kids with this engaging activity book.

The Design of Childhood

The Design of Childhood
Author: Alexandra Lange
Publsiher: Bloomsbury Publishing USA
Total Pages: 417
Release: 2018-06-12
Genre: Family & Relationships
ISBN: 9781632866370

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From building blocks to city blocks, an eye-opening exploration of how children's playthings and physical surroundings affect their development. Parents obsess over their children's playdates, kindergarten curriculum, and every bump and bruise, but the toys, classrooms, playgrounds, and neighborhoods little ones engage with are just as important. These objects and spaces encode decades, even centuries of changing ideas about what makes for good child-rearing--and what does not. Do you choose wooden toys, or plastic, or, increasingly, digital? What do youngsters lose when seesaws are deemed too dangerous and slides are designed primarily for safety? How can the built environment help children cultivate self-reliance? In these debates, parents, educators, and kids themselves are often caught in the middle. Now, prominent design critic Alexandra Lange reveals the surprising histories behind the human-made elements of our children's pint-size landscape. Her fascinating investigation shows how the seemingly innocuous universe of stuff affects kids' behavior, values, and health, often in subtle ways. And she reveals how years of decisions by toymakers, architects, and urban planners have helped--and hindered--American youngsters' journeys toward independence. Seen through Lange's eyes, everything from the sandbox to the street becomes vibrant with buried meaning. The Design of Childhood will change the way you view your children's world--and your own.

Designing Games for Children

Designing Games for Children
Author: Carla Fisher
Publsiher: CRC Press
Total Pages: 257
Release: 2014-12-03
Genre: Games & Activities
ISBN: 9781317915133

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When making games for kids, it’s tempting to simply wing-it on the design. We were all children once, right? The reality is that adults are far removed from the cognitive changes and the motor skill challenges that are the hallmark of the developing child. Designing Games for Children, helps you understand these developmental needs of children and how to effectively apply them to games. Whether you’re a seasoned game designer, a children's media professional, or an instructor teaching the next generation of game designers, Designing Games for Children is the first book dedicated to service the specific needs of children's game designers. This is a hands-on manual of child psychology as it relates to game design and the common challenges designers face. Designing Games for Children is the definitive, comprehensive guide to making great games for kids, featuring: Guidelines and recommendations divided by the most common target audiences – babies and toddlers (0-2), preschoolers (3-5), early elementary students (6-8), and tweens (9-12). Approachable and actionable breakdown of child developmental psychology, including cognitive, physical, social, and emotional development, as it applies to game design Game design insights and guidelines for all aspects of game production, from ideation to marketing

Emotional Design

Emotional Design
Author: Don Norman
Publsiher: Basic Books
Total Pages: 276
Release: 2007-03-20
Genre: Design
ISBN: 9780465004171

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Why attractive things work better and other crucial insights into human-centered design Emotions are inseparable from how we humans think, choose, and act. In Emotional Design, cognitive scientist Don Norman shows how the principles of human psychology apply to the invention and design of new technologies and products. In The Design of Everyday Things, Norman made the definitive case for human-centered design, showing that good design demanded that the user's must take precedence over a designer's aesthetic if anything, from light switches to airplanes, was going to work as the user needed. In this book, he takes his thinking several steps farther, showing that successful design must incorporate not just what users need, but must address our minds by attending to our visceral reactions, to our behavioral choices, and to the stories we want the things in our lives to tell others about ourselves. Good human-centered design isn't just about making effective tools that are straightforward to use; it's about making affective tools that mesh well with our emotions and help us express our identities and support our social lives. From roller coasters to robots, sports cars to smart phones, attractive things work better. Whether designer or consumer, user or inventor, this book is the definitive guide to making Norman's insights work for you.