Designing User Interfaces for Hypermedia

Designing User Interfaces for Hypermedia
Author: W. Schuler,N. Streitz,J. Hannemann
Publsiher: Unknown
Total Pages: 250
Release: 1996-01-01
Genre: Electronic Book
ISBN: 0387584897

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Designing User Interfaces for Hypermedia

Designing User Interfaces for Hypermedia
Author: Wolfgang Schuler
Publsiher: Springer
Total Pages: 268
Release: 1995-02-17
Genre: Business & Economics
ISBN: UCSC:32106012729494

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One can observe that a wide range of human activities involves various forms of de sign. Especially if the goal implies the creation of an artifact, design is at the very center of these activities. It is the general understanding in the public to place design especially in the context of, for example, fashion, furniture, household items, cars, and architecture or in a more general way at the intersection of art and engineering. Of course, in the field of information technology, developers of software and hard ware are called system 'designers'. Design can be identified and considered in the context of many activities related to pUblishing: creating a product ad in a magazine, designing the layout of a newspaper, authoring a book. Summarizing these exam ples as 'creating documents', these are activities where two challenges with respect to design have to be met. Designing the content, its structure, and its relationship to the existing knowledge of potential readers is one, while the other refers to the 'rhetorical' aspects including designing the presentation of the material in order to communicate the content. Publishing is communicating knowledge.

Designing User Interfaces for Hypermedia

Designing User Interfaces for Hypermedia
Author: Wolfgang Schuler,Jörg Hannemann,Norbert Streitz
Publsiher: Springer Science & Business Media
Total Pages: 257
Release: 2013-11-11
Genre: Computers
ISBN: 9783642457432

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One can observe that a wide range of human activities involves various forms of de sign. Especially if the goal implies the creation of an artifact, design is at the very center of these activities. It is the general understanding in the public to place design especially in the context of, for example, fashion, furniture, household items, cars, and architecture or in a more general way at the intersection of art and engineering. Of course, in the field of information technology, developers of software and hard ware are called system 'designers'. Design can be identified and considered in the context of many activities related to pUblishing: creating a product ad in a magazine, designing the layout of a newspaper, authoring a book. Summarizing these exam ples as 'creating documents', these are activities where two challenges with respect to design have to be met. Designing the content, its structure, and its relationship to the existing knowledge of potential readers is one, while the other refers to the 'rhetorical' aspects including designing the presentation of the material in order to communicate the content. Publishing is communicating knowledge.

Designing User Interfaces With a Data Science Approach

Designing User Interfaces With a Data Science Approach
Author: Banubakode, Abhijit Narayanrao,Bhutkar, Ganesh Dattatray,Kurniawan, Yohannes,Gosavi, Chhaya Santosh
Publsiher: IGI Global
Total Pages: 325
Release: 2022-03-18
Genre: Computers
ISBN: 9781799891239

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Data science has been playing a vital role in almost all major fields. Many researchers are interested in the development of IT applications, which are user-driven with a focus on issues. This can be addressed using data science. User-driven research and data science have gained much attention from many private, public, and government organizations and research institutions. Designing User Interfaces With a Data Science Approach promotes the inclusion of more diversified users for user-centered designs of applications across domains and analyzes user data with a data science approach for effective and user-friendly user interface designs. It introduces the foundations of advanced topics of human-computer interaction, particularly with user-centered designs and techniques. Covering topics such as artificial neural networks, natural dialog systems, and machine learning, this book is an essential resource for faculty, research scholars, industry professionals, students of higher education, mathematicians, data scientists, interaction designers, visual designers, software engineers, user experience researchers, accessibility engineers, cognitive system engineers, academicians, and libraries.

Designing Hypermedia for Learning

Designing Hypermedia for Learning
Author: David H. Jonassen,Heinz Mandl
Publsiher: Springer Science & Business Media
Total Pages: 466
Release: 2012-12-06
Genre: Computers
ISBN: 9783642759451

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This most unusual book results from the NATO Advanced Research Work shop, "Designing Hypertext/Hypermedia for Learning", held in Rottenburg am Neckar, FRO, from July 3-8, 1989. The idea for the workshop resulted from the burgeoning interest in hypertext combined with the frustrating lack of literature on leaming applications for hypertext. There was little evidence in 1988 that hypertext could successfully support learning out comes. A few projects were investigating hypertext for learning, but few conclusions were available and little if any advice on how to design hyper text for learning applications was available. Could hypertext support learning objectives? What mental processing requirements are unique to learning outcomes? How would the processing requirements of learning outcomes interact with unique user processing requirements of browsing and constructing hypertext? Should hypertext information bases be restruc tured to accommodate learning outcomes? Should the user interface be manipulated in order to support the task functionality of learning outcomes? Does the hypertext structure reflect the intellectual requirements of learning outcomes? What kinds of learning-oriented hypertext systems were being developed and what kinds of assumptions were these systems making? These and other questions demonstrated the need for this workshop. The workshop included presentations, hardware demonstrations, sharing and browsing of hypertexts, and much discussion about all of the above. These were the experiences that you, the reader of this book, unfortunately did not experience.

Elements of Hypermedia Design Techniques for Navigation Visualization in Cyberspace

Elements of Hypermedia Design  Techniques for Navigation   Visualization in Cyberspace
Author: Peter Gloor
Publsiher: Springer Science & Business Media
Total Pages: 387
Release: 2013-11-11
Genre: Computers
ISBN: 9781461241447

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The hypermedia authoring process has been vividly described in a special issue of the Economist as a combination of writing a book, a play, a film, and a radio or television show: A hypermedia document combines all these elements and adds some of its own. The author' s first job is to structure and explain all of the infor mation. The author then must distill the information into brief, descriptive nodes. Each node has to contain a Iist of the ingredients, and instructions on how the ingredients are mixed together to the greatest advantage. The structure of the material provided is translated into an architectural metaphor of some kind; much of the designer' s work is the creation of this imaginary space. Then, the designers must chart the details of what to animate, what to film, who to inter view, and how to arrange the information in the space tobe built [Eco95a]. This book presents guidelines, tools, and techniques for prospective authors such that they can design better hypermedia documents and applications. lt surveys the different techniques used to organize, search, and structure infor mation in a large information system. It then describes the algorithms used to locate, reorganize, and link data to enable navigation and retrieval. It Iooks in detail at the creation and presentation of certain types of visual information, namely algorithm animations. It introduces new mechanisms for editing audio and video data streams.

Hypermedia Design

Hypermedia Design
Author: Sylvain Fraisse,Franca Garzotto,Tomas Isakowitz,Jocelyne Nanard,Marc Nanard
Publsiher: Springer Science & Business Media
Total Pages: 254
Release: 2012-12-06
Genre: Computers
ISBN: 9781447130826

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This is the latest volume in the 'Workshops in Computing' series, and contains papers from the International Workshop on Hpyermedia Design, held in Montpellier, France, from 1 - 2 June 1995. The workshop aimed to provide a forum for researchers and practitioners from a variety of backgrounds to discuss the many facets of hypermedia design. Among the specific topics covered by the papers are: design methods, multimedia modelling, higher structures in hypermedia design spaces, user-interface design for hypermedia, building distributed web applications, and hyperdialogs. The resulting volume provides a comprehensive overview of the state of the art in this important field. It will be of interest to researchers, practitioners and students involved in any aspect of hypermedia design.

Computer Aided Design of User Interfaces II

Computer Aided Design of User Interfaces II
Author: Jean Vanderdonckt,Angel Puerta
Publsiher: Springer Science & Business Media
Total Pages: 357
Release: 2012-12-06
Genre: Computers
ISBN: 9789401142953

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Proceedings of the Third International Conference on Computer-Aided Design of User Interfaces, 21-23 October 1999, Louvain-la-Neuve, Belgium