Becoming a Graphic and Digital Designer

Becoming a Graphic and Digital Designer
Author: Steven Heller,Veronique Vienne
Publsiher: John Wiley & Sons
Total Pages: 339
Release: 2015-04-27
Genre: Design
ISBN: 9781118771983

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Begin your graphic design career now, with the guidance of industry experts Becoming a Graphic and Digital Designer is a single source guide to the myriad of options available to those pursuing a graphic design career. With an emphasis on portfolio requirements and job opportunities, this guide helps both students and individuals interested in entering the design field prepare for successful careers. Coverage includes design inspiration, design genres, and design education, with discussion of the specific career options available in print, interactive, and motion design. Interviews with leading designers like Michael Bierut, Stefan Sagmeister, and Mirko Ilic give readers an insider's perspective on career trajectory and a glimpse into everyday operations and inspirations at a variety of companies and firms. Design has become a multi-platform activity that involves aesthetic, creative, and technical expertise. Becoming a Graphic and Digital Designer shows readers that the field once known as "graphic design" is now richer and more inviting than ever before. Learn how to think like a designer and approach projects systematically Discover the varied career options available within graphic design Gain insight from some of the leading designers in their fields Compile a portfolio optimized to your speciality of choice Graphic designers' work appears in magazines, advertisements, video games, movies, exhibits, computer programs, packaging, corporate materials, and more. Aspiring designers are sure to find their place in the industry, regardless of specific interests. Becoming a Graphic and Digital Designer provides a roadmap and compass for the journey, which begins today.

Becoming a Digital Designer

Becoming a Digital Designer
Author: Steven Heller,David Womack
Publsiher: John Wiley & Sons
Total Pages: 336
Release: 2011-01-19
Genre: Design
ISBN: 9781118034217

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From the author of the bestselling Becoming a Graphic Designer and the editor of Adobe Think Tank comes this clear overview of the field of digital design This complete guide to the evolving digital design disciplines opens the door to today’s most sought-after job opportunities in Web, video, broadcast, game, and animation design. Featuring over 45 interviews with leading digital designers and more than 225 illustrations, the book covers everything from education and training, design specialties, and work settings to preparing an effective portfolio and finding a job. This is an ideal starting point for anyone considering a career in the digital design world. Steven Heller (New York, NY) is the co-chair of the MFA Designer As Author program and co-founder of the MFA in Design Criticism program at the School of Visual Arts, New York. He is the author or editor of over 100 books on design and popular culture, including Becoming a Graphic Designer (0-471-71506-9). David Womack (New York, NY) writes about trends in design and technology for numerous publications and consults on digital strategy for leading organizations. He is the editor of Adobe Think Tank.

Becoming a Graphic and Digital Designer

Becoming a Graphic and Digital Designer
Author: Steven Heller,Veronique Vienne
Publsiher: John Wiley & Sons
Total Pages: 336
Release: 2015-04-15
Genre: Design
ISBN: 9781119044703

Download Becoming a Graphic and Digital Designer Book in PDF, Epub and Kindle

Begin your graphic design career now, with the guidance ofindustry experts Becoming a Graphic and Digital Designer is a singlesource guide to the myriad of options available to those pursuing agraphic design career. With an emphasis on portfolio requirementsand job opportunities, this guide helps both students andindividuals interested in entering the design field prepare forsuccessful careers. Coverage includes design inspiration, designgenres, and design education, with discussion of the specificcareer options available in print, interactive, and motion design.Interviews with leading designers like Michael Bierut, StefanSagmeister, and Mirko Ilic give readers an insider's perspective oncareer trajectory and a glimpse into everyday operations andinspirations at a variety of companies and firms. Design has become a multi-platform activity that involvesaesthetic, creative, and technical expertise. Becoming a Graphicand Digital Designer shows readers that the field once known as"graphic design" is now richer and more inviting than everbefore. Learn how to think like a designer and approach projectssystematically Discover the varied career options available within graphicdesign Gain insight from some of the leading designers in theirfields Compile a portfolio optimized to your speciality of choice Graphic designers' work appears in magazines, advertisements,video games, movies, exhibits, computer programs, packaging,corporate materials, and more. Aspiring designers are sure to findtheir place in the industry, regardless of specific interests.Becoming a Graphic and Digital Designer provides a roadmapand compass for the journey, which begins today.

High speed Digital Design

High speed Digital Design
Author: Howard W. Johnson,Martin Graham
Publsiher: Unknown
Total Pages: 447
Release: 1993-01-01
Genre: Technology & Engineering
ISBN: 0133957241

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Focused on the field of knowledge lying between digital and analog circuit theory, this new text will help engineers working with digital systems shorten their product development cycles and help fix their latest design problems. The scope of the material covered includes signal reflection, crosstalk, and noise problems which occur in high speed digital machines (above 10 megahertz). This volume will be of practical use to digital logic designers, staff and senior communications scientists, and all those interested in digital design.

Digital Design and Computer Architecture

Digital Design and Computer Architecture
Author: David Money Harris,Sarah L. Harris
Publsiher: Elsevier
Total Pages: 722
Release: 2013
Genre: Computers
ISBN: 9780123944245

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Provides practical examples of how to interface with peripherals using RS232, SPI, motor control, interrupts, wireless, and analog-to-digital conversion. This book covers the fundamentals of digital logic design and reinforces logic concepts through the design of a MIPS microprocessor.

Becoming a Graphic Designer

Becoming a Graphic Designer
Author: Steven Heller,Teresa Fernandes
Publsiher: John Wiley & Sons
Total Pages: 371
Release: 2010-02-19
Genre: Design
ISBN: 9780470148686

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A revision of the bestselling visual guide to becoming a graphic designer Becoming a Graphic Designer provides a comprehensive survey of the graphic design market, including complete coverage of print and electronic media and the evolving digital design disciplines that offer today's most sought-after jobs. Featuring 65 interviews with today's leading designers, this visual guide has more than 600 illustrations and covers everything from education and training, design specialties, and work settings to preparing an effective portfolio and finding a job. The book offers profiles of major industries and key design disciplines, including all-new coverage of careers in exhibition design and illustration. Steven Heller (New York, NY) is Art Director of the New York Times Book Review and cochair of the MFA/Design program at the School of Visual Arts. He is the author of over 80 books on design and popular culture. Teresa Fernandes (Greenwich, CT) is a publications designer and art director.

Graphic Design For Everyone

Graphic Design For Everyone
Author: Cath Caldwell
Publsiher: National Geographic Books
Total Pages: 0
Release: 2019-08-06
Genre: Art
ISBN: 9781465481801

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Transform your ideas into powerful visuals--to connect with your audience, define your brand, and take your project to the next level. This highly practical design book takes you through the building blocks of design--type, photography, illustration, color--and shows you how to combine these tools to create visuals that inform, influence, and enthral. Grasp the key principles through in-depth how-to articles, hands-on workshops, and inspirational galleries of great design. Find out how to create a brand plan, discover how a typeface sets the mood, and learn how to organize different elements of a layout to boost the impact and meaning of your message. Then apply your skills to do it yourself, with ten step-by-step projects to help you create your own stunning designs--including business stationery, invitations, sales brochure, website, online newsletter and e-shop. There's also plenty of practical advice on publishing online, dealing with printers, commissioning professionals, finding free design tools, and much more. If you're ready to use powerful design to take your pet project or burgeoning business to the next level, Graphic Design for Everyone is your one-stop resource to help you become an effective, inspirational visual communicator.

How to Be a Graphic Designer without Losing Your Soul

How to Be a Graphic Designer without Losing Your Soul
Author: Adrian Shaughnessy
Publsiher: Chronicle Books
Total Pages: 242
Release: 2012-03-20
Genre: Design
ISBN: 9781616891169

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Published to instant acclaim in 2005, our best selling How to Be a Graphic Designer without Losing Your Soul has become a trusted resource for graphic designers around the world, combining practical advice with philosophical guidance to help young professionals embark on their careers. This new, expanded edition brings this essential text up to date with new chapters on professional skills, the creative process, and global trends that include social responsibility, ethics, and the rise of digital culture. How to Be a Graphic Designer offers clear, concise guidance along with focused, no-nonsense strategies for setting up, running, and promoting a studio; finding work; and collaborating with clients. The book also includes inspiring new interviews with leading designers, including Jonathan Barnbrook, Sara De Bondt, Stephen Doyle, Ben Drury, Paul Sahre, Dmitri Siegel, Sophie Thomas, and Magnus Vol Mathiassen